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Difference between revisions of "Jake Montoya"

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That was well handled.  The tensions between rival gangs are bad enough;  the last thing we need is for them to find an excuse to escalate their fighting.  Oh, I got a call from that music promoter you rescued.  She says if you ever consider a career in music, she'll be your biggest fan.
 
That was well handled.  The tensions between rival gangs are bad enough;  the last thing we need is for them to find an excuse to escalate their fighting.  Oh, I got a call from that music promoter you rescued.  She says if you ever consider a career in music, she'll be your biggest fan.
  
=== Mission name ===
+
=== Go to Skyway City and stop the Clockwork from causing traffic accidents ===
  
 
'''Briefing'''
 
'''Briefing'''
  
{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}
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The [[Clockwork]] have been causing car crashes in [[Skyway City]] so they can make off with the wreckage.  We can't let this continue!  You've got to get to Skyway City and stop the Clockwork from causing these traffic accidents.
  
{{Mission Clue|Name=|Text=}}
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{{Mission Objective|Entrance=|Primary=Missing Objective|Secondary=|Additional=|Completion=}}
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 +
'''Debriefing'''
 +
 
 +
{{Orange|Missing Debriefing}}
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 +
=== Recover the Clockwork power source ===
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 +
'''Briefing'''
 +
 
 +
My best Clockwork source tells me that the Clockwork have developed a new, miniaturized power source.  They're storing it at an abandoned warehouse.  Will you recover that Clockwork power source for us?  It could tell us a lot.
 +
 
 +
Keep your eye out for a safe;  my source thinks that's where they're keeping the power source.
 +
 
 +
{{Mission Objective|Entrance=This warehouse looks old and unused.  Rusty bits of old machines are scattered on the floor.|Primary=Defeat all robots in warehouse|Secondary=Locate the power source|Additional=|Completion=You defeated the Clockwork and found the power source.}}
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{{Mission Clue|Name=Power source|Text=To your eye, this device could not possibly be a power source.  It shows no signs of energy emission, and it has no moving parts.}}
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
*  
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* BadaBoom {{Named|Faction=Clockwork|Type=Cannon Prince}}
  
 
'''Enemies'''<br>
 
'''Enemies'''<br>
 +
{{enemy Clockwork}}
  
 
'''Debriefing'''
 
'''Debriefing'''
 +
 +
Why would the Clockwork be guarding this device if it couldn't possibly provide any power?  As usual, their actions don't make any sense.
  
 
=== Mission name ===
 
=== Mission name ===
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'''Enemies'''<br>
 
'''Enemies'''<br>
 +
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'''Temporary Power:'''
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(Info on how/when you get temp power plus link)
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 +
{{PowerBox|Icon=|Name=|Effect=|Desc=}}
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'''Badge'''
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{{BadgeBox|BadgeImage|BadgeName|BadgeText}}
  
 
'''Debriefing'''
 
'''Debriefing'''
 +
  
 
== External Links ==
 
== External Links ==
  
 
* {{NoFutureContact|City=h|ID=40}}
 
* {{NoFutureContact|City=h|ID=40}}

Revision as of 01:10, 3 September 2006

This article is a stub. You can help the Paragon Wiki by expanding it.

Overview

Jake Montoya

Jake Montoya is a hero contact in the Gruff neighborhood of Skyway City. Jake Montoya is a Science origin contact. His level range is 15-19.

Introductions

Contact Introduced By

New Contact(s)

Information

Retired Hero

Jake Montoya was once a well-known hero who fought under the name Red Tiger. After a nearly fatal injury cost him his leg, he chose early retirement and a prosthetic limb over a cybernetic replacement. But retirement from active duty doesn't mean he's turned his back on the city. Now he's one of many retired heroes who acts as a clearing house of information. He uses his experience and contacts to keep tabs on various villain groups, then organizes active heroes to deal with the situation. He's particularly interested in the Clockwork King, largely because he lost his leg while fighting him.

Initial Contact

I have heard of you. You sound like an up-and-comer to me. Prove me right.

Store

Story Arc

Template:Mission StoryArc The Mind of a King

Missions

Break up the Trolls' contest of strength

Briefing

The Trolls are running a contest of strength to determine which of their members will be promoted to leadership roles. The problem is, these contests are brutal fights that usually end with the winner going on a Superadine fueled rampage. Can you break up the Trolls' contest of strength? If you can, you'll probably save some lives. You only have 75 minutes to stop the Trolls' contest.

The Trolls probably have a cache of Superadine on hand for the winner. If you could destroy that, it would really ruin their contest.

Mission Objective(s)

Deep-throated hoots and cheers echo through the cavern.

  • Defeat Troll leaders, their crews - 1:15 timed
    • 4 drug caches to destroy

You stopped the Trolls' contest of strength.

Enemies
Badge villain trolls.png Trolls

Debriefing

Without a contest of strength, the Trolls' won't be promoting any new leaders. That should keep them from expanding for a while.

Go to Skyway City and stop the Troll rampages

Briefing

Have you heard of those Troll rampages in Skyway City? According to my reports, each Troll takes a heavy dose of Superadine, enough to make him nearly insane with fury. Then they hit the streets and destroy everything in sight. It's some sort of recreation for them! I need you to get to Skyway City and stop the Troll rampages. If you can't, that zone won't be safe for people or property

Mission Objective(s)

  • Missing Objective

Debriefing

Missing debriefing

Stop the Trolls from hitting the party

Briefing

I just got word from one of my informants that the Trolls have decided to bust up an underground dance party in Skyway City. It gets worse, though. The promoter running the show is the sister of a high-ranking Outcast gangster. If she gets hurt, the Outcasts will use it as a pretext to expand their war with the Trolls. Someone's got to stop the Trolls from hitting that party. You only have 1 hour to stop the Troll attack.

If the Outcasts have heard about this, there's a good chance you'll have to deal with them, too.

Mission Objective(s)

Any music that was playing here stopped a while ago. Now all you hear are the sounds of fighting and panic.

  • Rescue party goers from Trolls - 60 minutes timed
    • 3 hostages to save

You have rescued the hostages, preventing the war between the Trolls and the Outcasts from escalating.

Notable NPCs

  • Njorl (Trolls)
  • Ellie Ludinsky, music promoter (Hostage)
  • Paramedic (Hostage)
  • Partier (Hostage)

Enemies
Badge villain trolls.png Trolls

Temporary Power:

The Paramedic will give you a Med Kit after being rescued. This power will expire when the mission ends.

Temporary MedKit.png Med Kit Self Heal
This Med Kit allows you to heal ¼ of your hit points. The Med Kit has 8 uses.

Debriefing

That was well handled. The tensions between rival gangs are bad enough; the last thing we need is for them to find an excuse to escalate their fighting. Oh, I got a call from that music promoter you rescued. She says if you ever consider a career in music, she'll be your biggest fan.

Go to Skyway City and stop the Clockwork from causing traffic accidents

Briefing

The Clockwork have been causing car crashes in Skyway City so they can make off with the wreckage. We can't let this continue! You've got to get to Skyway City and stop the Clockwork from causing these traffic accidents.

Mission Objective(s)

  • Missing Objective

Debriefing

Missing Debriefing

Recover the Clockwork power source

Briefing

My best Clockwork source tells me that the Clockwork have developed a new, miniaturized power source. They're storing it at an abandoned warehouse. Will you recover that Clockwork power source for us? It could tell us a lot.

Keep your eye out for a safe; my source thinks that's where they're keeping the power source.

Mission Objective(s)

This warehouse looks old and unused. Rusty bits of old machines are scattered on the floor.

  • Defeat all robots in warehouse
    • Locate the power source

You defeated the Clockwork and found the power source.

Icon clue generic.png
Power source
To your eye, this device could not possibly be a power source. It shows no signs of energy emission, and it has no moving parts.

Notable NPCs

Enemies
Badge villain clockwork.png Clockwork

Debriefing

Why would the Clockwork be guarding this device if it couldn't possibly provide any power? As usual, their actions don't make any sense.

Mission name

Briefing

Mission Objective(s)

Icon clue generic.png
'

Notable NPCs

Enemies

Temporary Power:

(Info on how/when you get temp power plus link)

[[Image:]] '

Badge


File:BadgeImage BadgeName

BadgeText

Debriefing


External Links