Difference between revisions of "Enhancement Names"
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− | * [[File:E origin magic | + | * [[File:E origin magic mutation.png|32px]] ''Focusing Device'' - Magic / Mutation |
− | * [[File:E origin natural magic.png|32px]] ''Relic'' - | + | * [[File:E origin natural magic.png|32px]] ''Relic'' - Natural / Magic |
* [[File:E origin natural tech.png|32px]] ''Gadget'' - Natural / Technology | * [[File:E origin natural tech.png|32px]] ''Gadget'' - Natural / Technology | ||
− | * [[File:E origin science tech.png|32px]] ''Invention'' - | + | * [[File:E origin science tech.png|32px]] ''Invention'' - Science / Technology |
− | * [[File:E origin | + | * [[File:E origin mutation science.png|32px]] ''Genetic Alteration'' - Mutation / Science |
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− | * [[File:E origin | + | * [[File:E origin mutation.png|32px]] ''Secondary Mutation'' - Mutation |
* [[File:E origin magic.png|32px]] ''Dimensional Entity'' - Magic | * [[File:E origin magic.png|32px]] ''Dimensional Entity'' - Magic | ||
* [[File:E origin natural.png|32px]] ''Technique'' - Natural | * [[File:E origin natural.png|32px]] ''Technique'' - Natural | ||
* [[File:E origin tech.png|32px]] ''Cybernetics'' - Technology | * [[File:E origin tech.png|32px]] ''Cybernetics'' - Technology | ||
− | * [[File:E origin | + | * [[File:E origin science.png|32px]] ''Experiment'' - Science |
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Latest revision as of 15:47, 25 December 2018
Contents
- 1 Overview
- 2 Accuracy
- 3 Confusion
- 4 Damage
- 5 Defense Buff
- 6 Defense DeBuff
- 7 Endurance Reduction
- 8 Fear Duration
- 9 Flight Speed
- 10 Healing/Absorb
- 11 Hold Duration
- 12 Immobilization Duration
- 13 Intangibility Duration
- 14 Interrupt Reduction
- 15 Jumping
- 16 Knockback Distance
- 17 Range Increase
- 18 Recharge Reduction
- 19 Endurance Modification
- 20 Resist Damage
- 21 Run Speed Increase
- 22 Sleep Duration
- 23 Slow
- 24 Disorient Duration
- 25 Taunt Duration
- 26 ToHit Buff
- 27 Accuracy DeBuff
Overview
Each enhancement in City of Heroes is descriptively named. This article gives the names for Training Enhancements, Dual Origin, Single Origin, and Common Invention Enhancements. Of further interest (but not covered in this article) are the names for Invention Origin Enhancement Sets, Special Enhancements, and the Going Rogue Pre-Order Enhancements.
Dual Origin and Single Origin Enhancements are each organized into five categories. Each category has a distinctive border and a descriptive name, as follows.
The 5 categories of Dual Origin Enhancement are: | The 5 categories of Single Origin Enhancement are: |
Following, the names for Dual and Single Origin Enhancements are always given in the order as listed above.
Accuracy
Enhances Accuracy
|
Dual Origin Enhancements |
Single Origin Enhancements |
Confusion
Enhances Confuse Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Damage
Enhances Damage
|
Dual Origin Enhancements |
Single Origin Enhancements |
Defense Buff
Enhances Defense Buffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Defense DeBuff
Enhances Defense Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Endurance Reduction
Reduces Endurance Cost
|
Dual Origin Enhancements |
Single Origin Enhancements |
Fear Duration
Enhances Fear Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Flight Speed
Enhances Flight Speed
|
Dual Origin Enhancements |
Single Origin Enhancements |
Healing/Absorb
Enhances Healing, Max Health Buffs, and Regeneration Buffs and Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Hold Duration
Enhances Hold Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Immobilization Duration
Enhances Immobilization Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Intangibility Duration
Enhances Intangibility Magnitude
|
Dual Origin Enhancements |
Single Origin Enhancements |
Interrupt Reduction
Reduces Interrupt Time
|
Dual Origin Enhancements |
Single Origin Enhancements |
Jumping
Enhances Lateral Jumping Speed and Jump Height
|
Dual Origin Enhancements |
Single Origin Enhancements |
Knockback Distance
Enhances Knockdown, Knockback, and Knockup Distance
|
Dual Origin Enhancements |
Single Origin Enhancements |
Range Increase
Enhances Range
|
Dual Origin Enhancements |
Single Origin Enhancements |
Recharge Reduction
Reduces Recharge Time
|
Dual Origin Enhancements |
Single Origin Enhancements |
Endurance Modification
Enhances Endurance Gifts and Drains, and Recovery Buffs and Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Resist Damage
Enhances Damage Resistance
|
Dual Origin Enhancements |
Single Origin Enhancements |
Run Speed Increase
Enhances Running Speed
|
Dual Origin Enhancements |
Single Origin Enhancements |
Sleep Duration
Enhances Sleep Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Slow
Enhances Debuffs to Running Speed, Flying Speed, and Lateral Jumping Speed
|
Dual Origin Enhancements |
Single Origin Enhancements |
Disorient Duration
Enhances Disorient Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Taunt Duration
Enhances Taunt Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
ToHit Buff
Enhances ToHit Buffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Accuracy DeBuff
Enhances ToHit Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |