Difference between revisions of "Max"
(→No More Missions: added extra greeting. Max gives first one after the fiorst arc but befor ethe personal backstory mission) |
(→No More Missions: Char template.. very tired/brain dead, this may not be right spot/way to do this) |
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'''After completing Max' main arc:''' | '''After completing Max' main arc:''' | ||
− | ''Now that business is done with | + | ''Now that business is done with {{Character}}, Max can continue with his regular work for the Malta organization...'' |
Revision as of 13:43, 25 March 2012
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Overview
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Max | |
---|---|
Zone | Dark Astoria |
Level Range | 50 |
Introduced By | Mu'Vorkan |
Introduces | Praetor Duncan |
Enemy Groups | ?? |
Badges |
Nanite Woman Knife Butcher |
Max is a ??? contact in Dark Astoria. His level range is 50. He is available by phone only.
Contents
Introductions
Contact Introduced By
Contact Introduces
Information
+++ Missing Information +++
Initial Contact
You hear a familiar voice over the phone. It's Max, the man you rescued within Dark Astoria.
Howdy, Character. Now, I should come clean with you, I think you deserve that. Well, I mean, you'll figure things out, anyway. Here's the deal. I have vast information on the Knives of Vengeance, including where their base is. Now, you might be wondering, how do I have that information?
Have you ever heard of a group called Malta? Of course you have, that was a joke. I know all about your involvement in stopping our projects. Now, you could say that I'm one of their representatives; less of the shooting kind and more of the political subversion kind.
Now, the Knives of Artemis, you know, what they were before those gals were transformed, were a pocket group of Malta. Well, technically they were a cult that Malta hired, we won't get into the details on that. One day, we simply lost all communication with the group, except for one SOS...
You have to wonder, why exactly is a Malta agent telling you he is a Malta agent? Malta is either getting desperate, or there's something else to this plan.
- Listen
We sent in a team to investigate the SOS. It either meant the Knives were getting weaker, or they were compromised. That team never returned. We checked the records on our titans and saw the team was slaughtered by these so-called 'Knives of Vengeance'.
As I'm sure you know, Malta is fully equipped to deal with most super human situations. However, the Praetorian invasion and now this have shown that our technology has, for lack of a better word, become unsuitable for the situation at hand. Which is why I'm allowed to talk to you today.
The Knives of Artemis, as we know it, are gone. Since they were a Malta asset that has now gone rogue, it is partially our responsibility to handle them in a timely manner. However, with this dark god business in Astoria, we have to take some... extreme measures, like working with a super.
- Alright, what has to be done?
Our intel shows that the Knives of Vengeance transform former members of the Knives of Artemis within their training grounds, located in a discrete location in Tibet. Their base is well fortified and, well, filled with the monsters.
It would be incredibly difficult for someone, even an Incarnate class super like yourself to get in there. Which is why I have this proposal.
Three important members of Malta, Gyrfalcon, Director 11, and Slinger, all have detailed information on the training grounds. However, all of them are currently captured, and Malta is unable to recover them. Gyrfalcon is being held by the Reichsman, Director 11 within the most secure part of the Ziggurat, and Slinger is somewhere in Arachnos custody. If you can free each of them, they'll help you assault the training grounds in order to destroy the Knives of Vengeance, once and for all.
- And if I refuse to help them?
Malta only wants this taken care of, Character, with or without the assets freed. We do not gain anything by having these monsters out further.
I can get you to the training grounds whenever you want. It's just going to be, well, let's just say we sent in our best men to take care of the situation, and they were all killed. The Knives put in preparations for an attack by Malta. They had devices that could disable our titans and any missile launches we attempted.
So, it's your choice. You can help break our boys free and go in there with full force, or be a cowboy and go in there alone.
You can choose to go to the final mission of this story arc whenever you wish. However, it will be very difficult to complete without the aid of the Malta agents, or without a team. If you skip to the end, the previous missions can be re-played through Ouroboros once the mission is completed.
- Alright, what do we do?
We've got our boys to rescue, Character. Or, you can skip straight to the end, if you're thinking you can cowboy this thing and do it on your own.
- Give me details on Director 11.
- Give me details on Gyrfalcon.
- Give me details on Slinger.
- I'm ready to fight the Knives of Vengeance.
- Leave
Editor's Note: All missions need to be completed in order to obtain the reward menu at the end. However, only the last mission needs to be done to meet the requirements of Taskmaster Gabriel. If the missions become inaccessible because the final mission was completed early, they can be completed using a Pillar of Ice and Flame. |
- I'm not listening to another word from a Malta agent.
- +++ Missing Information +++
- Let's just get to the point.
- +++ Missing Information +++}}
Greetings
We've got our boys to rescue, Character. Or, you can skip straight to the end, if you're thinking you can cowboy this thing and do it on your own.
No More Missions
After completing Max' main arc:
Now that business is done with Character, Max can continue with his regular work for the Malta organization...
After completing all arcs:
You try to call Max, but all you receive is a message informing you that the line has been disconnected.
Store
None.
Story Arc
Story Arc Name
Souvenir
+++ Missing Information +++
Part One: Something or Other
+++ Missing Information +++
Note that Max's story arc does not give a reward choice at the end unless all three rescue missions are successfully completed.
Personal Story
Souvenir
+++ Missing Information +++
Personal Story Name
+++ Missing Information +++