Difference between revisions of "Invulnerability"
(Didn't realise Template:Cite web wasn't installed, changed to a simple link, also added References section) |
(→Power Tables: combining tables) |
||
Line 9: | Line 9: | ||
=== Tanker === | === Tanker === | ||
− | The Invulnerability powerset is available as a primary powerset for [[Tanker|Tankers]]. The following table shows which powers are available and at what level: | + | The Invulnerability powerset is available as a primary powerset for [[Tanker|Tankers]] and as a secondary powerset for [[Brute]]s and [[Scrapper]]s. The following table shows which powers are available and at what level: |
− | {{ | + | {{Powers_SplitLevelHeader}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Invulnerability ResToPhysicalDmg.png|Power=Resist Physical Damage|PriLevel=1|SecLevel=1|Effect=Auto: Self +Resistance (Lethal, Smashing)|Border=1}} |
− | + | {{Powers_SplitLevelRow|Icon=Invulnerability TemporaryInvulnerabilty.png|Power=Temp Invulnerability|PriLevel=1|SecLevel=2|Effect=Self +Resistance (Lethal, Smashing)|Border=1}} | |
− | + | {{Powers_SplitLevelRow|Icon=Invulnerability DullPain.png|Power=Dull Pain|PriLevel=2|SecLevel=4|Effect=Self Heal +Maximum Health|Border=1}} | |
− | + | {{Powers_SplitLevelRow|Icon=Invulnerability ResToSpecialDmg.png|Power=Resist Elements|PriLevel=6|SecLevel=10|Effect=Auto: Self +Resistance (Cold, Fire, Toxic)|Border=1}} | |
− | + | {{Powers_SplitLevelRow|Icon=Invulnerability UnyeildlingStance.png|Power=Unyielding|PriLevel=8|SecLevel=16|Effect=Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)|Border=1}} | |
− | + | {{Powers_SplitLevelRow|Icon=Invulnerability ResToCosmicDmag.png|Power=Resist Energies|PriLevel=12|SecLevel=20|Effect=Auto: Self +Resistance (Energy, Negative)|Border=1}} | |
− | + | {{Powers_SplitLevelRow|Icon=Invulnerability Invincibility.png|Power=Invincibility |PriLevel=18|SecLevel=28|Effect=Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative) +Accuracy Foe: +Taunt|Border=1}} | |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Invulnerability ToughHide.png|Power=Tough Hide|PriLevel=26|SecLevel=35|Effect=Auto: Self +Defense(All but Psionics)|Border=1}} |
− | + | {{Powers_SplitLevelRow|Icon=Invulnerability Unstoppable.png|Power=Unstoppable|PriLevel=32|SecLevel=38|Effect=Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics)|Border=1}} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{ | + | |
− | {{ | + | |
− | {{ | + | |
− | {{ | + | |
− | {{ | + | |
− | {{ | + | |
− | {{ | + | |
{{Powers_Footer}} | {{Powers_Footer}} | ||
Revision as of 20:17, 9 October 2008
Overview
Invulnerability is a Resistance powerset. It is characterized by high all around resistance compared to other defense sets. Tankers have access to this set as one of their primary powersets, while Brutes and Scrappers can use it as one of their secondary powersets.
Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks.
Power Tables
Tanker
The Invulnerability powerset is available as a primary powerset for Tankers and as a secondary powerset for Brutes and Scrappers. The following table shows which powers are available and at what level:
Power | Level as Primary | Level as Secondary | Effect | |
Resist Physical Damage | 1 | 1 | Auto: Self +Resistance (Lethal, Smashing) | |
Temp Invulnerability | 1 | 2 | Self +Resistance (Lethal, Smashing) | |
Dull Pain | 2 | 4 | Self Heal +Maximum Health | |
Resist Elements | 6 | 10 | Auto: Self +Resistance (Cold, Fire, Toxic) | |
Unyielding | 8 | 16 | Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback) | |
Resist Energies | 12 | 20 | Auto: Self +Resistance (Energy, Negative) | |
Invincibility | 18 | 28 | Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative) +Accuracy Foe: +Taunt | |
Tough Hide | 26 | 35 | Auto: Self +Defense(All but Psionics) | |
Unstoppable | 32 | 38 | Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics) |
Powers
Dull Pain
You can activate this power to increase your maximum Hit Points for a short time.
Recharge | Very Long |
Minimum Level | 4 (Brute) |
4 (Scrapper) | |
2 (Tanker) | |
Effects | Click Self +Heal +Maximum Health |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Heal | |
Set Categories | Healing/Absorb |
Invincibility
When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.
Recharge | Slow |
Minimum Level | 28 (Brute) |
28 (Scrapper) | |
18 (Tanker) | |
Effects | Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative) |
Self: +Accuracy | |
Foe: +Taunt | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Enhance Taunt Effectiveness | |
Enhance Defense Buffs | |
Set Categories | Defense |
Resist Elements
You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.
Minimum Level | 10 (Brute) |
10 (Scrapper) | |
6 (Tanker) | |
Effects | Auto: Self +Resistance (Cold, Fire, Toxic) |
7.5% Resistance | |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Resist Energies
You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
Minimum Level | 20 (Brute) |
20 (Scrapper) | |
12 (Tanker) | |
Effects | Auto: Self +Resistance (Energy, Negative) |
7.5% Resistance | |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Resist Physical Damage
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Tanker) | |
Effects | Auto: Self +Resistance (Lethal, Smashing) |
7.5% Resistance | |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Temp Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Recharge | Fast |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
1 (Tanker) | |
Effects | Toggle Self +Resistance (Lethal, Smashing) |
30.0% Resistance | |
Enhancements | Enhance Damage Resistance |
Increase Attack Rate | |
Reduce Endurance Cost | |
Set Categories | Resist Damage |
Tough Hide
Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.
Minimum Level | 35 (Brute) |
35 (Scrapper) | |
26 (Tanker) | |
Effects | Auto: Self +Defense(All but Psionics) |
5% Defense | |
Enhancements | Enhance Defense Buffs |
Set Categories | Defense |
Unstoppable
When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.
Recharge | Very Long |
Minimum Level | 38 (Brute) |
38 (Scrapper) | |
32 (Tanker) | |
Effects | Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback) |
Self +Resistance (All Damage except Psionics) | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Enhance Endurance Modification | |
Set Categories | Resist Damage |
Unyielding
When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit.
Recharge | Slow |
Minimum Level | 16 (Brute) |
16 (Scrapper) | |
8 (Tanker) | |
Effects | Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback) |
10% Resistance (Fire, Cold, Energy, Negative, Toxic) | |
5% Resist (Smash, Lethal) | |
-5% Base Defense (All) | |
Enhancements | Enhance Damage Resistance |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Resist Damage |
History
- Unyeilding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in Issue 3.[1]
- Unyeilding has -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.
External Links
- Invulnerability for Brutes at Titan Network's RedTomax
- Invulnerability for Scrappers at Titan Network's RedTomax
- Invulnerability for Tankers at Titan Network's RedTomax
References
- ↑ Patch Notes for Issue 3 (archived on Paragon Wiki)