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Difference between revisions of "Enhancements"

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== Overview ==
 
== Overview ==
  
'''Enhancements''' are permanent boosts to powers.  There are three main types of enhancements: Training enhancements, Dual-Origin enhancements, and Single-Origin enhancements.  Training enhancements are usable by any characters.  Dual-Origin and Single-Origin enhancements are only usable by characters of specific origins.  Within each type of enhancement, there are 26 different enhancement.
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'''Enhancements''' are permanent boosts to powers.  There are three main types of enhancements: Training enhancements, Dual-Origin enhancements, and Single-Origin enhancements.  Training enhancements are usable by any characters.  Dual-Origin and Single-Origin enhancements are only usable by characters of specific origins.  Within each type of enhancement, there are 26 different aspect enhancements. Each aspect is categorized under different Schedules.
  
 
== Enhancement Types ==
 
== Enhancement Types ==
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* Training-Origin (TO)
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** Useable by any character.
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** Purchasable and dropped at all levels.
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* Dual-Origin (DO)
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** Useable only by those that match one of the two origins.
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** Purchaseable at level 15 (useable by level 12's). Possible to drop at lower levels, though unlikely.
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** Can be combined with other DO's as long as one of the origins match the character's origin.
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*** EXAMPLE: Science character. Can use Tech/Sci and Mut/Sci. Can combine Tech/Sci and Mut/Sci. Cannot combine Tech/Sci and Nat/Tech.
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* Single-Origin (SO)
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** Useable only by those matching it's origin.
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** Purchaseable at level 25 (useable by level 22's). Possible to drop at lower levels, usually through a Task/Strike Force or Trial. Still unlikely
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** Can only be combined with enhancements matching it's origin
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* Hamidon Origin (HO)
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** '''NOTE:''' Currently only accessible to Hero characters
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** Useable by any character.
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** Only dropped by the [[Hamidon]] in 'The Hive', a level 45+ zone.
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** Enhances 2 aspects at the same level as SO's.
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** Can only be combined with other HO's that enhance the same two aspects.
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*** EXAMPLE: Centriole Exposure (Damage/Range). and (insert name of Damage/Accuracy)
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*** Centriole can be placed in any power that does damage and/or has a range aspect. Can be placed in brawl, but will not increase melee range.
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*** 2 Centriole's can be combined.
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*** Centriole and (other HO) cannot be combined.
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== Enhancement Schedules ==
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Modified from official [http://boards.cityofheroes.com/showflat.php?Board=Dev&Number=3826972  Enhancement Diversification]forum post by [[CuppaJo]]
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* Schedule A
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** Accuracy, Confuse, Damage, Defense DeBuff, Drain Endurance, Endurance Discount, Fear, Fly, Heal, Hold, Immobilize, Intangible, Jump, Recharge, Recovery, Run, Sleep, Snare, Stun, Taunt, To Hit Debuff
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* Schedule B
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** Range, Defense Buff, Resist Damage, To Hit Buff
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* Schedule C
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** Interrupt
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* Schedule D
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** Knockback
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== Enhancements ==
 
== Enhancements ==

Revision as of 12:51, 2 March 2006

Overview

Enhancements are permanent boosts to powers. There are three main types of enhancements: Training enhancements, Dual-Origin enhancements, and Single-Origin enhancements. Training enhancements are usable by any characters. Dual-Origin and Single-Origin enhancements are only usable by characters of specific origins. Within each type of enhancement, there are 26 different aspect enhancements. Each aspect is categorized under different Schedules.

Enhancement Types

  • Training-Origin (TO)
    • Useable by any character.
    • Purchasable and dropped at all levels.
  • Dual-Origin (DO)
    • Useable only by those that match one of the two origins.
    • Purchaseable at level 15 (useable by level 12's). Possible to drop at lower levels, though unlikely.
    • Can be combined with other DO's as long as one of the origins match the character's origin.
      • EXAMPLE: Science character. Can use Tech/Sci and Mut/Sci. Can combine Tech/Sci and Mut/Sci. Cannot combine Tech/Sci and Nat/Tech.
  • Single-Origin (SO)
    • Useable only by those matching it's origin.
    • Purchaseable at level 25 (useable by level 22's). Possible to drop at lower levels, usually through a Task/Strike Force or Trial. Still unlikely
    • Can only be combined with enhancements matching it's origin
  • Hamidon Origin (HO)
    • NOTE: Currently only accessible to Hero characters
    • Useable by any character.
    • Only dropped by the Hamidon in 'The Hive', a level 45+ zone.
    • Enhances 2 aspects at the same level as SO's.
    • Can only be combined with other HO's that enhance the same two aspects.
      • EXAMPLE: Centriole Exposure (Damage/Range). and (insert name of Damage/Accuracy)
      • Centriole can be placed in any power that does damage and/or has a range aspect. Can be placed in brawl, but will not increase melee range.
      • 2 Centriole's can be combined.
      • Centriole and (other HO) cannot be combined.

Enhancement Schedules

Modified from official Enhancement Diversificationforum post by CuppaJo

  • Schedule A
    • Accuracy, Confuse, Damage, Defense DeBuff, Drain Endurance, Endurance Discount, Fear, Fly, Heal, Hold, Immobilize, Intangible, Jump, Recharge, Recovery, Run, Sleep, Snare, Stun, Taunt, To Hit Debuff
  • Schedule B
    • Range, Defense Buff, Resist Damage, To Hit Buff
  • Schedule C
    • Interrupt
  • Schedule D
    • Knockback


Enhancements

  • Accuracy Enhancments
  • Confusion Duration
  • Damage
  • Defense Buff
  • Defence Debuff
  • Endurance Modification
  • Endurance Reduction
  • Fear Duration
  • Flight Speed
  • Healing
  • Hold Duration
  • Immobilization Duration
  • Intangibility
  • Activation Acceleration
  • Jumping
  • Knockback Distance
  • Range Increase
  • Recharge Reduction
  • Resist Damage
  • Run Speed Increase
  • Sleep Duration
  • Slow
  • Disorient Duration
  • Taunt Duration
  • To Hit Buff
  • Accuracy Debuff

Retired Enhancements

There are currently three enhancements that have been retired. They are:

  • Cone Range enhancements, whose functionality is now within the Range enhancements,
  • Endurance Drain enhancements, whose functionality is now within the Endurance Modification enhancements, and
  • Endurance Recovery enhancements, whose functionality is now within the Endurance Modification enhancements