Difference between revisions of "Issue 22"
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* New Powersets | * New Powersets | ||
** [[Darkness Control]] (for [[Controller]]s and [[Dominator]]s, free for [[VIP]]) | ** [[Darkness Control]] (for [[Controller]]s and [[Dominator]]s, free for [[VIP]]) | ||
− | ** [[Dark Affinity]] (secondary power set for Controllers, based | + | ** [[Dark Affinity]] (secondary power set for Controllers, based on [[Dark Miasma]]) |
** [[Dark Assault]] (secondary power set for Dominators, based on [[Dark Blast]] and [[Dark Melee]]) | ** [[Dark Assault]] (secondary power set for Dominators, based on [[Dark Blast]] and [[Dark Melee]]) | ||
* [[Staff Fighting]] (for [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalker]]s, purchased at [[Paragon Market]]) may or may not be included with Issue 22 | * [[Staff Fighting]] (for [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalker]]s, purchased at [[Paragon Market]]) may or may not be included with Issue 22 |
Revision as of 10:18, 7 December 2011
Overview
Issue 22, Death Incarnate, will be a major revision to City of Heroes and City of Villains.
This article summarizes some of the major features in Issue 22.
Announced Content
- Revamp of the Dark Astoria zone
- Solo Incarnate path
- New Powersets
- Darkness Control (for Controllers and Dominators, free for VIP)
- Dark Affinity (secondary power set for Controllers, based on Dark Miasma)
- Dark Assault (secondary power set for Dominators, based on Dark Blast and Dark Melee)
- Staff Fighting (for Scrappers, Tankers, Brutes, and Stalkers, purchased at Paragon Market) may or may not be included with Issue 22
- Stalkers will be improved in this issue with the following changes: Assassin's Strike will be buffed to have usage out of hide, a new inherent power called Assassin's Focus will be added to help compete for high DPS, and the HP Cap for Stalkers will be inceased so that +HP powers like Regeneration's Dull Pain can have a greater effect.