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Difference between revisions of "The Underground Trial"

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(Overview)
(Incarnate System: R/VR only)
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* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]].  
 
* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]].  
 
* [[Incarnate Experience|Physical Incarnate & Psychic Incarnate Experience]], which unlock the Alpha, Lore, Destiny, Judgement and Interface Slots if any of those slots are locked.
 
* [[Incarnate Experience|Physical Incarnate & Psychic Incarnate Experience]], which unlock the Alpha, Lore, Destiny, Judgement and Interface Slots if any of those slots are locked.
 +
* Players who are present for the entire trial are guaranteed a Rare or Very Rare Incarnate Component upon completion.
 
* Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial.
 
* Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial.
 
** Any successive completion of the Trial within that 20 hour window will instead award an [[Astral Merit]]. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]].
 
** Any successive completion of the Trial within that 20 hour window will instead award an [[Astral Merit]]. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]].

Revision as of 06:26, 13 December 2011

Overview

The Underground Trial
Team Size 12-24 players
Badge Badge it underground complete.png Underground Seeker
Enemy Groups

Badge villain devouring.png Devouring Earth
V badge Infested.png The Infested
V badge Loyalist.png Imperial Defense Force

V badge Warworks.png Warworks
Incarnate XP Physical and Psychic
Icon vip.png Requires a VIP subscription.
v  d  e

The Underground Trial is the fourth Incarnate Trial, released with Issue 21: Convergence, which takes place in First Ward, Praetoria. A maximum of 24 players can raid the Underground. Chronologically, this trial takes place after the Keyes Island Reactor Trial? and concurrently with the content of First Ward.

During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the LFG menu), it is possible that your unseen helper is meant to be Prometheus as he was added in Issue 20 to recruit Incarnate-capable players to wage a war against Emperor Cole and end his quest to become more in-tune with the Well of the Furies.

Both types of Incarnate Experience are gained towards unlocking the Incarnate Slots.

In Detail

The Underground Trial is an incarnate Trial that takes place in Praetoria. Rather than going to anyone for a mission, the players use the Team-Up Teleporter to find other interested players.

Rewards

Badges

Badge it underground complete.png Underground Seeker   Complete The Underground Trial
Badge it underground achievement.png Regenerate This   Defeat the Self-Repairing and Lichen Infested War Walkers within 8 minutes of starting the fight
Badge it underground achievement.png Tour Guide   Don't let Desdemona's health go below 50%
Badge it underground achievement.png Preservation Specialist   Don't let any of the IDF bombs detonate
Badge it underground achievement.png Avatar Assassin   Defeat the Avatar of Hamidon at the same time as a Seedling
Badge it underground master.png
Master of the Underground   Earn the Regenerate This, Tour Guide, Preservation Specialist, and Avatar Assassin badges

Incarnate System

  • Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of the Underground badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge are fulfilled, even if you already have the badge.
  • An Astral Merit will be awarded for what?

Strategy