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Difference between revisions of "Time Manipulation"

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(Overview)
(adding power infos)
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The following are powers in the {{PAGENAME}} powerset.
 
The following are powers in the {{PAGENAME}} powerset.
  
=== [[File:Badge question mark.png]] Chrono Shift ===
+
=== [[File:TimeManipulation_ChronoShift.png]] Chrono Shift ===
  
{{orange|Power Description}}
+
You cause nearby allies to act more quickly by allowing them to slip through the time stream seamlessly. While this power is active, the flow of time will constantly undo a portion of your allies' wounds causing them to periodically recover health. An ally affected by Temporal Selection will recover additional health from Chrono Shift.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 32 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 32 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 38 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 38 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Distortion Field ===
+
=== [[File:TimeManipulation_DistortionField.png]] Distortion Field ===
  
{{orange|Power Description}}
+
You can choose an area to slow the flow of time down to a crawl. Enemies who enter the field will have their attack rate and speed slowed dramatically. In addition, affected enemies might become held as they are frozen in time. Targets affected by Time Crawl will have the chance to be held increased.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 8 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 8 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 16 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 16 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Farsight ===
+
=== [[File:TimeManipulation_Farsight.png]] Farsight ===
  
{{orange|Power Description}}
+
You give your allies a brief glimpse of the future and what is to come. This provides you and your team a moderate increase to your chance to hit and defense for a short period of time.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 18 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 18 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 28 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 28 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Slowed Response ===
+
=== [[File:TimeManipulation_SlowedResponse.png]] Slowed Response ===
  
{{orange|Power Description}}
+
You manipulate time around a targeted foe causing their reflexes to become slowed and sluggish. This causes them to have decreased defense, damage resistance and damage output. A target affected by Time Crawl will suffer from a more powerful effect.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 26 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 26 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Temporal Mending ===
+
=== [[File:TimeManipulation_TemporalMending.png]] Temporal Mending ===
  
{{orange|Power Description}}
+
You mend the wounds of yourself and nearby allies by placing your bodies in a past or future state where they are far less injured. Temporal Mending will immediately heal its targets and continue to heal them for an equal amount over the next 6 seconds. Additionally, affected allies will gain some resistance to slow effects and regeneration debuffs. Allies affected by the Accelerated effect will receive additional healing from this power
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 2 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 2 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Temporal Selection ===
+
=== [[File:TimeManipulation_TemporalSelection.png]] Temporal Selection ===
  
{{orange|Power Description}}
+
You distort time around an ally, selecting a period of time where their abilities are at their highest. Their damage, attack rate and regeneration rates are dramatically increased for a brief period. This power places the Temporal Selection mode on the target. While this is in effect, the target has any healing and healing over time effects from Temporal Mending or Chrono Shift significantly increased.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 6 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 6 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 10 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 10 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Time Crawl ===
+
=== [[File:TimeManipulation_TimeCrawl.png]] Time Crawl ===
  
{{orange|Power Description}}
+
You're able to dramatically slow the time around a single enemy, reducing their movement speed and attack rate. Time is slowed to such an extreme that their wounds will take longer to heal, reducing their regeneration rate. Time Crawl applies the Delayed effect on its target. Debuff and control effects from other Time Manipulation powers are increased on affected targets affected by Delayed.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 1 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 1 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Time's Juncture ===
+
=== [[File:TimeManipulation_TimesJuncture.png]] Time's Juncture ===
  
{{orange|Power Description}}
+
You create a time dilation field around you causing enemies who get too close to be slowed to a crawl, their movement speed, damage and chance to hit will be decreased substantially. Enemies affected by Delayed have these affects increased
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 2 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 2 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 4 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 4 (Controller)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:Badge question mark.png]] Time Stop ===
+
=== [[File:TimeManipulation_TimeStop.png]] Time Stop ===
  
{{orange|Power Description}}
+
You trap your target within the flow of time causing them to be held helpless. Even those resistant to the effects of Time Stop's hold will still have their regeneration rate and healing effects reduced for a brief period. Targets affected by Time Crawl will suffer from a more powerful hold, however its benefits are brief.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|{{orange|recharge rate}}}}
+
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 12 (Defender)}}
 
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 12 (Defender)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 20 (Controller)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 20 (Controller)}}

Revision as of 19:41, 10 August 2011

Template:Issue21 This article is a stub. You can help the Paragon Wiki by expanding it.

Overview

The Time Manipulation power set is a power set that will be introduced in Issue 21: Convergence. Time Manipulation will be available as a primary powerset for Defenders and a secondary powerset for Controllers, Corruptors, and Masterminds.

The Time Manipulation power set is a "VIP" power set - it is included at no cost as part of the VIP subscription, must be purchased by Premium or Free Players. The cost is 800 Paragon Points on the Paragon Market.

Power Tables

The Time Manipulation powerset is available as a primary set for Defenders and a secondary set for Controllers, Corruptors, and Masterminds. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
TimeManipulation TimeCrawl.png Time Crawl 1 1 Ranged, -SPD
TimeManipulation TemporalMending.png Temporal Mending 1 2 PBAoE Heal
TimeManipulation TimesJuncture.png Time's Juncture 2 4 PBAoE Enemy: -ToHit
TimeManipulation TemporalSelection.png Temporal Selection 6 10 Single target ally: +DMG
TimeManipulation DistortionField.png Distortion Field 8 16 Targeted PBAoE Enemy: -Recharge
TimeManipulation TimeStop.png Timestop 12 20 Ranged Hold
TimeManipulation Farsight.png Farsight 18 28 PBAoE Ally: +DEF
TimeManipulation SlowedResponse.png Slowed Response 26 35 PBAoE Enemy: -DEF
TimeManipulation ChronoShift.png Chrono Shift 32 38 PBAoE Ally: +Recharge

Powers

The following are powers in the Time Manipulation powerset.

TimeManipulation ChronoShift.png Chrono Shift

You cause nearby allies to act more quickly by allowing them to slip through the time stream seamlessly. While this power is active, the flow of time will constantly undo a portion of your allies' wounds causing them to periodically recover health. An ally affected by Temporal Selection will recover additional health from Chrono Shift.

Recharge Very Long
Minimum Level Archetypeicon defender.png 32 (Defender)
Archetypeicon controller.png 38 (Controller)
V archetypeicon corruptor.png 38 (Corruptor)
V archetypeicon mastermind.png 38 (Mastermind)
Effects PBAoE Ally: +Recharge
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

TimeManipulation DistortionField.png Distortion Field

You can choose an area to slow the flow of time down to a crawl. Enemies who enter the field will have their attack rate and speed slowed dramatically. In addition, affected enemies might become held as they are frozen in time. Targets affected by Time Crawl will have the chance to be held increased.

Recharge Very Long
Minimum Level Archetypeicon defender.png 8 (Defender)
Archetypeicon controller.png 16 (Controller)
V archetypeicon corruptor.png 16 (Corruptor)
V archetypeicon mastermind.png 16 (Mastermind)
Effects Targeted PBAoE Enemy: -Recharge
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

TimeManipulation Farsight.png Farsight

You give your allies a brief glimpse of the future and what is to come. This provides you and your team a moderate increase to your chance to hit and defense for a short period of time.

Recharge Very Long
Minimum Level Archetypeicon defender.png 18 (Defender)
Archetypeicon controller.png 28 (Controller)
V archetypeicon corruptor.png 28 (Corruptor)
V archetypeicon mastermind.png 28 (Mastermind)
Effects PBAoE Ally: +DEF
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

TimeManipulation SlowedResponse.png Slowed Response

You manipulate time around a targeted foe causing their reflexes to become slowed and sluggish. This causes them to have decreased defense, damage resistance and damage output. A target affected by Time Crawl will suffer from a more powerful effect.

Recharge Very Long
Minimum Level Archetypeicon defender.png 26 (Defender)
Archetypeicon controller.png 35 (Controller)
V archetypeicon corruptor.png 35 (Corruptor)
V archetypeicon mastermind.png 35 (Mastermind)
Effects PBAoE Enemy: -DEF
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

TimeManipulation TemporalMending.png Temporal Mending

You mend the wounds of yourself and nearby allies by placing your bodies in a past or future state where they are far less injured. Temporal Mending will immediately heal its targets and continue to heal them for an equal amount over the next 6 seconds. Additionally, affected allies will gain some resistance to slow effects and regeneration debuffs. Allies affected by the Accelerated effect will receive additional healing from this power

Recharge Long
Minimum Level Archetypeicon defender.png 1 (Defender)
Archetypeicon controller.png 2 (Controller)
V archetypeicon corruptor.png 2 (Corruptor)
V archetypeicon mastermind.png 2 (Mastermind)
Effects PBAoE Heal
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb
Set Type

TimeManipulation TemporalSelection.png Temporal Selection

You distort time around an ally, selecting a period of time where their abilities are at their highest. Their damage, attack rate and regeneration rates are dramatically increased for a brief period. This power places the Temporal Selection mode on the target. While this is in effect, the target has any healing and healing over time effects from Temporal Mending or Chrono Shift significantly increased.

Recharge Very Long
Minimum Level Archetypeicon defender.png 6 (Defender)
Archetypeicon controller.png 10 (Controller)
V archetypeicon corruptor.png 10 (Corruptor)
V archetypeicon mastermind.png 10 (Mastermind)
Effects Single Target Ally: +DMG
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

TimeManipulation TimeCrawl.png Time Crawl

You're able to dramatically slow the time around a single enemy, reducing their movement speed and attack rate. Time is slowed to such an extreme that their wounds will take longer to heal, reducing their regeneration rate. Time Crawl applies the Delayed effect on its target. Debuff and control effects from other Time Manipulation powers are increased on affected targets affected by Delayed.

Recharge Long
Minimum Level Archetypeicon defender.png 1 (Defender)
Archetypeicon controller.png 1 (Controller)
V archetypeicon corruptor.png 1 (Corruptor)
V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged, -SPD
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

TimeManipulation TimesJuncture.png Time's Juncture

You create a time dilation field around you causing enemies who get too close to be slowed to a crawl, their movement speed, damage and chance to hit will be decreased substantially. Enemies affected by Delayed have these affects increased

Recharge Slow
Minimum Level Archetypeicon defender.png 2 (Defender)
Archetypeicon controller.png 4 (Controller)
V archetypeicon corruptor.png 4 (Corruptor)
V archetypeicon mastermind.png 4 (Mastermind)
Effects PBAoE Enemy: -ToHit
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

TimeManipulation TimeStop.png Time Stop

You trap your target within the flow of time causing them to be held helpless. Even those resistant to the effects of Time Stop's hold will still have their regeneration rate and healing effects reduced for a brief period. Targets affected by Time Crawl will suffer from a more powerful hold, however its benefits are brief.

Recharge Long
Minimum Level Archetypeicon defender.png 12 (Defender)
Archetypeicon controller.png 20 (Controller)
V archetypeicon corruptor.png 20 (Corruptor)
V archetypeicon mastermind.png 20 (Mastermind)
Effects Ranged
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Hold Duration.png Holds

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set added to the game with the release of Issue 21.

External Links