Difference between revisions of "Arachnos"
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* [[Wolf Spiders]] | * [[Wolf Spiders]] | ||
* [[Mu mystics]] | * [[Mu mystics]] | ||
+ | * [[Night Widows]] | ||
+ | * [[Fortunatas]] | ||
+ | * [[Crab Spiders]] | ||
+ | * [[Arachnobots & Drones]] | ||
+ | * [[Tarantulas]] | ||
+ | * [[Bane Spiders]] | ||
== Villain Types == | == Villain Types == |
Revision as of 07:17, 20 June 2006
Overview
The Arachnos are a villain group in City of Heroes and City of Villians.
Subgroups
- Wolf Spiders
- Mu mystics
- Night Widows
- Fortunatas
- Crab Spiders
- Arachnobots & Drones
- Tarantulas
- Bane Spiders
Villain Types
Underlings
Spiderling
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops-such as Tarantulas or Fortunatas-are deployed.
Minions
Arachnos Drone
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Powers
Flight Self fly
Arachnos Drones can Fly!
Disintegration Beam Ranged, Moderate Damage (energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.
Resistance Auto Resist Lethal Smash Energy Fire Cold
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage
No Melee attacks
Arachnos drones don´t have any Melee attacks at all.
Arachnobot
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops-such as Tarantulas or Fortunatas-are deployed.
Powers
Chain gun -Defense
Your Defense has been reduced by the Submachine Gun.
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Full Auto Damage over Time (lethal)
You are being rattled by a Full Auto from an Assault Rifle.
Power Jumping Self Auto, +Jump, +Speed,
Arachnobots can jump very high and travel very fast
Crab Spider Slicer
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Longfang -Defense
Your Defense has been reduced by the Submachine Gun.
Slice Melee, Heavy Damage (Lethal), Foe -Defense
You perform a Slice with your Claws, dealing a good ammount of damage. Damage: Moderate. Recharge: Fast.
Blood Widow
Blood Widows are Arachnos' beautiful but deadly assassins. Pray you do not feel their kiss.
Powers
Poison Dart Poison: Damage over Time (toxic), -Regeneration
You have been hit by a Poison Dart. You cannot regenerate your wounds while you take damage from this poison.
Swipe Damage over Time (toxic), -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Slice Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed.
Lunge Damage over Time (toxic), -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Fortunata
Fortunatas are female Arachnos agents gifted with psychic powers. Those with aggressive abilities are tasked with taking down super-types, who often have little resistance to their deadly abilities.
Powers
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Psionic Lance (Ranged, Psionic) Foe -Recharge
The Psionic Lance has reduced your attack rate.
No Melee attacks No Hand to Hand
This mob doesen´t have any Melee attacks at all
Tarantula
The Tarantula Exoskeleton Armor was developed by an Orb Weaver cell named Weaver One. It grants the user incredible strength and wires him directly to his weapons systems. Rumor is that the pilot must undergo a terrible treatment of some sort to properly graft with the suit.
Powers
Venom Bolt -Damage, -Recharge, Damage over Time -Fly
The poison is coursing through your system, making it difficult to fly.
Claw Shred Cone Moderate Lethal Damage
You have been raked by a claw
Claw Pierce Moderate Lethal Damage
You have been raked by a claw
Fire Tarantula
The Tarantula Exoskeleton Armor was developed by an Orb Weaver cell named Weaver One. It grants the user incredible strength and wires him directly to his weapons systems. Runor is that the pilot must undergo a terrible treatment of some sort to properly graft with the suit.
Powers
Plasma Cannon Damage over Time (fire)
The Plasma Cannon has set you on fire and you are burning.
Burning Claws Damage over Time (fire)
The Burning Claws have set you on fire .
Bane Spider Commando
Taken from the ranks of the Wolf Spiders, Bane Spider Commandos are given specialized assault training. They are vicious masters of combat that relish engaging the enemies of Arachnos.
Powers
Web Grenade (Ranged) Foe Immobilize, -Fly, -Recharge
The Bane Spider has snared you in his web grenade. You cannot move or fly and your attack speed is reduced.
Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.
Bash (Melee) Damage over Time, Poison, Foe Disorient
You have been Disoriented and Poisoned.
Pulverize (Melee) Damage over Time, Poison, Foe Disorient
You have been Disoriented and Poisoned.
Lieutenants
Arachnobot Blaster
Arachnobot Blasters were created by Arachnos´ Orb Weavers to take down particularly powerful super-powered threaths.
Powers
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Energy Blast Medium Range, High Damage (Energy), Foe Knockback
A medium range, but devastating attack. Damage: High, Recharge: Slow
Energy Pulse Ranged, Moderate Damage over Time (Energy)
Multiple pulses of energy shoot forth damaging you. Damage Moderate (Damage over Time), Recharge: Slow.
Power Jumping Self Auto, +Jump, +Speed,
Arachnobots can jump very high and travel very fast
Arachnos Drone Coordinator
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Powers
Disintegration Beam Ranged, Moderate Damage, Energy
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage.
Disruption Blast Ranged, Moderate Damage, Energy
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage.
No Melee attacks
Arachnos drones don´t have any Melee attacks at all.
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Powers
Mental Blast Ranged Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Poison Dart Poison: Damage over Time (toxic), Foe -Regeneration
You have been hit by a Poison Dart. You cannot regenerate your wounds while you take damage from this poison.
Swipe Damage over Time (toxic), Foe -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Lunge Damage over Time (toxic), Foe -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Crab Spider Longfang
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Supression Damage over Time (energy)
The Suppressive Fire from the Crab Spider is all around you .
Fortunata Seer
Fortunata Seers can glimpse moments into the future. They use this ability to increase the defense of the more mundane troops they slavishly lead into combat.
Powers
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
Psionic Lance -Recharge
The Psionic Lance has reduced your attack rate.
Subdue Immobilize
You have been Subdued and are being held immobile.
Tarantula Mistress
A rare few Fortunatas volunteer for the Tarantula program. Those who survive integration with the machine are truly terrors to behold. Their specially-designed suits greatly amplify their psychic abilities, allowing them to not only comunicate the next few seconds of time to their allies, but also to distort reality for their foes as well.
Powers
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
Psychic Scream -Recharge
The Psychic Scream has reduced your Attack rate.
Telekinetic Blast Ranged, Moderate Damage, (smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate
Claw Shred Cone Moderate Lethal Damage
You have been raked by a claw
Bane Spider Scout
Taken from the ranks of the Wolf Spiders, Bane Spider Scouts are given specialized covert operations training. They are elite spies used by Lord Recluse to monitor activities both in Rogue Isles and Beyond.
Bosses
Arachnobot Disruptor
Orb Weavers created the Disruptor arachnobots to capture their prey alive.
Powers
Wide Area Web Grenade Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Disruptor Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.
Disruptor Blast Targeted Area of Effect (Energy), -Endurance
The Ball Lightning is continuing to electrocute you.
Disruptor Tesla Sleep
The Disruptor Tesla is holding you helpless.
Spiderlings Factory Summon
Arachnobot Disruptors can create Spiderlings.
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Powers
Smoke Grenade -Perception, -Accuracy
Your visual range and Accuracy have been reduced by the Smoke Grenade.
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
Psychic Scream -Recharge
The Psychic Scream has reduced your Attack rate.
Strike Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Slash Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Spin Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Eviscerate Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Crab Spider Webmaster
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Wide Area Web Grenade Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Supression Damage over Time (energy)
The Suppressive Fire from the Crab Spider is all around you .
Channelgun Ranged, High Damage, Energy, Foe -Endurance
Yor backpack has a built-in energy Channelgun which fires bolts of energy.
Slice Melee, Heavy damage, Lethal, Foe -Defense
Your Defense has been reduced by the Claws .
Arm Lash Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Fortunata Mistress
The most powerful of the Fortunatas are the Mistresses. These rare few have mastered numerous psychic abilities and risen to the top of Lord Recluse's beautiful Black Widows.
Powers
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Psychic Scream (Ranged) Cone, Psionic, Foe -Recharge
The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.
Telekinetic Blast Ranged, Moderate Damage, (Smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate
??? +Perception
Fortunata Mistresses can see through Stealth and Invisibility
Tarantula Queen
What terrible process pushes a woman to become one of these unholy terrors is a subject of much speculation. What is known is that their suits are little different from Tarantula Mistresses. Instead, it seems the user somehow suffers the upgrade. Tarantula Queens are incredibly powerful, but also quite mad.
Powers
Psychic Scream -Recharge
The Psychic Scream has reduced your Attack rate.
Telekinetic Blast Ranged, Moderate Damage, (smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate
Scramble Toughts Disorient
You have been Disoriented.
Psychic Wail -Recharge
The Psychic Wail has reduced your Attack rate.
Claw Shred Cone Moderate Lethal Damage
You have been raked by a claw
Claw Pierce Moderate Lethal Damage
You have been raked by a claw
Toxic Tarantula
The Tarantula Exoskeleton Armor was developed by an Orb Weaver cell named Weaver One. It grants the user incredible strength and wires him directly to his weapons systems. Runor is that the pilot must undergo a terrible treatment of some sort to properly graft with the suit.
Powers
Venom Burst Toxic, Damage over Time, Slow, -Defense
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.
Cocoon Hold
You have been encased in a cocoon of webs and cannot move!
Web Spitter Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Bane Spider Executioner
Only the most trusted Arachnos agents are allowed to lead the Bane Spiders. An agent must be ruthless and efficient to become one of Lord Recluse's personal guardsmen. It is a great honor to be promoted to the position of a Bane Spider Executioner.
Powers
Elite Bosses
Doctor Geist
Main Article: Doctor Geist
Doctor Geist is a mad scientist working for Arachnos on a project involving mutant spiders! He is also a long time rival of his former colleague, Doctor Creed.
Powers
Power Bolt Ranged, Smash/Energy, Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.
Power Blast Ranged, Smash/Energy, Foe Knockback
A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
Explosive Blast (Ranged) Targeted Area of Effect, Smash/Energy, Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.
Arachnos Heavy Blaster
Lord Recluse discovered that Black Scorpion had built these enormous walking tanks to attack Mako in another of their inter-patron squabbles. Lord Recluse seized these monstruous war machines for his own use in Recluse's Victory. Loyalists like you will now be able to wield their destructive capabilities in battle! Their lack of speed is more than compensated for with its impressive firepower and heavy armor. The Arachnos Heavy Blaster is an awesome asset to any villain who's looking for an edge in battle.
Archvillains
Barracuda
Main Article: Barracuda
Barracuda, a former treasure hunter, Kelli Forston was infected by mysterious creatures known as the Coralax. What she found in the briny deep remains a mystery, but it turned her heart as dark and cold as the depths. In combat, she is almost as quick and savage as her bloodthirtsy mentor, Captain Mako.
Powers
Ice Mistral
Main Article: Ice Mistral
Irena Rudenko was chosen by on of the Monks of the Four Winds to become the Ice Mistral. receiving the power changed her; she retained the icy-cold aloofness and desire for mastery of the wing, but none of the control. Her own rage overrode the honor normally imbued to the Knights of the Wind and she went on a mad killing spree. Scirocco took her under his wing to protect her from the Monks - many of which have fallen trying to reclaim their lost power.
Powers
Bitter Ice Blast -Recharge -Speed -Accuracy
Your accuracy, attack rate and running speed are reduced by the Bitter Ice Blast.
Blizzard -Speed -Recharge
The Blizzard has reduced your attack rate and running speed.
Glacier Hold -Speed -Recharge
You are frozen in a Gladier. Once free, your Attack Rate and Running speed will be reduced slightly for a while.
Ice Storm Cold/Lethal
All foes that pass through this Storm will be shredded with shards of falling ice.
Snow Storm -Speed -Recharge
The chill from this Snow Storm has dramatically slowed your attack and movement speed.
Silver Mantis
Main Article: Silver Mantis
Tamura Shirai is fascinated with the smooth, sleek feel of metal. Funding the augmentation of her body to pure metal was an expensive proposition, however, so she tuned to crime. During one of her robberies, she encountered Black Scorpion, on a job for Lord Recluse. Tamura realized an opportunity when she saw it, and rather than fighting with Arachnos over the ill-gotten loot, formed an alliance that has lasted unto this day.
Powers
Wretch
Main Article: Wretch
A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew Ghost Widow. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.
Powers
Black Scorpion
Main Article: Black Scorpion
Black Scorpion is a man encased in a large, bulky suit of high-tech battle armor. Huge and menacing, the armor is equipped with a functioning scorpion-like tail on the backside, and the right arm ends in an intimidating blaster cannon.
Powers
Captain Mako
Main Article: Captain Mako
Gideon Ray is a savage Mutant who has evolved into what only can be described as a humanoid shark. His acts are even more terrible than his appearance, and few foes are even identifiable once Captain Mako is through with them. Mako is responsible for the death of Sharkhead Isle's most famous hero, Scrapyard.
Powers
Ghost Widow
Main Article: Ghost Widow
Beautiful, mysterious, and deadly. Ghost Widow appears to be an actual spirit from beyond the grave rather than a super with some sort of incorporeal power. Some have said she was once a rising star in the Night Widows when she was slain. Her thirst for vengeance must have been great, for she returned from the void and now serves at Recluse's side. There are rumors that her service isn't entirely voluntary, however.
Powers
Scirocco
Main Article: Scirocco
Imad Malak was not always an evil man. Evil came to him from without. He was traveling in the deep desert near the Baka Valley deep in the Middle East. There he discovered an ancient tomb and stumbled inside. The tomb was that of a long-dead desert hero, and contained several objects of power including the bottle of the djinn Serafina. Also within was the hero's scimitar that granted the weilder incredible powers. Malak took the sword and donned the mantle of Scirocco. Unforunately, he fell under a curse and was driven to commit acts of great evil. He sold the other objects off to the highest bidder, the bottle ending up with the Circle of Thorns. Once a hero of the people, he is now a dark stain on their proud heritage. Imad wishes nothing more than to find some way to rid himself of the curse and find redemption.
Powers
Flight Self fly
Scirocco can Fly!
Ball Lightning Targeted Area of Effect (Energy), Damage Over Time, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits.
Cage of Lightning (Ranged, Energy) Foe Sleep, -Endurance
You are trapped in a cage of lightning.
EM Pulse (Energy) Foe Hold, -Endurance, -Regeneration
You are Held by the EMP Pulse and your Regeneration rate is reduced.
- Desert Wind
Lord Recluse
Main Article: Lord Recluse
The Master of Evil, the Count of Cruel, the Archvillain of Anarchy. Lord Recluse has been called many things. But the people of the Rogue Isles know him as their lord and ruler. Lord Recluse has a mysterious tie with Paragon City's own Statesman - some even claim they were once close companions. Their hatred for one another certainly belies a secret perhaps best left buried.
Powers
Named Enemies
Wolf Spider Ghost (minion)
These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
Powers
Gloom Ranged, Damage over Time (Negative), Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damaga over Time.
Ghastly Blast (Ranged, Negative, Damage Over Time) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Shadow Punch Melee, Smash/Negative, Low Damage, Foe -Accuracy
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's accuracy.
Smite Melee, Smash/Negative, Medium Damage, Foe -Accuracy
More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's accuracy.
Wolf Spider Huntsman Ghost (boss)
These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
Powers
Gloom Ranged, Damage over Time (Negative), Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damaga over Time.
Ghastly Blast (Ranged, Negative, Damage Over Time) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Necroplasmic Grasp (Ranged) Damage over Time (Negative), Foe Hold
The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.
Shadow Punch Melee, Smash/Negative, Low Damage, Foe -Accuracy
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's accuracy.
Smite Melee, Smash/Negative, Medium Damage, Foe -Accuracy
More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's accuracy.
Special
Arbiter Drone (guard)
These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.
Powers
Imobile Immobilize
Guards are immobile.
Tactics +Perception
The Arachnos Drone is improving your Perception.
Arachnos Flyer (ship)
The Arachnos Flyers are used primarily for troop deployment. If you see one, run.
Named Bosses
- Expedition Commander (Crab Spider Longfang) - Found on Stop Dr. Aeon's unauthorized dimension hopping from Technician_Naylor
- Huntsman Ohanko (Wolf Spider Huntsman)
- Operative Orrik (Crab Spider Longfang) - Found on Stop Orrik's surveillance mission from Kelly Uqua
- Operative Unger (Crab Spider Longfang)
- The Council Spy (Wolf Spider Huntsman)
- Wren (Tarantula Mistress)