Difference between revisions of "Morality Mission"
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== Overview == | == Overview == | ||
− | '''Morality Missions''' are obtained after completing 10 [[Tip Mission]]s for a particular alignment. The next Tip Mission clue dropped will be for a Morality Mission, which a character can complete to either change or reaffirm their alignment. | + | '''Morality Missions''' are obtained after completing 10 [[Tip Mission]]s for a particular [[alignment]]. The next Tip Mission clue dropped will be for a Morality Mission, which a character can complete to either change or reaffirm their alignment. |
− | A [[Hero (Alignment)|hero]] doing a [[Vigilante (Alignment)|vigilante]] Morality Mission will become a vigilante | + | == Alignment Changes == |
+ | * A [[Hero (Alignment)|hero]] doing a [[Vigilante (Alignment)|vigilante]] Morality Mission will become a vigilante. | ||
+ | * A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero [[Alignment Powers|alignment power]], [[Call to Justice]]. | ||
+ | ** Reaffirmed heroes can obtain [[Hero Alignment Merits]]; additionally, they gain access to [[Fort Trident]]. Heroes can only access [[Paragon City]] zones, [[:Category:PvP Zones|PvP zones]], and [[:Category:Cooperative Zones|cooperative zones]]. | ||
− | A [[Villain (Alignment)|villain]] doing a [[Rogue (Alignment)|rogue]] Morality Mission will become a rogue | + | |
+ | * A [[Villain (Alignment)|villain]] doing a [[Rogue (Alignment)|rogue]] Morality Mission will become a rogue. | ||
+ | * A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain [[Alignment Powers|alignment power]], [[Frenzy]]. | ||
+ | ** Reaffirmed villains can obtain [[Villain Alignment Merits]]; additionally, they gain access to [[The Crucible]]. Villains can only access [[Rogue Isles]] zones, PvP zones, and cooperative zones. | ||
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+ | * A vigilante doing a villain Morality Mission will become a villain. | ||
+ | * A vigilante doing a hero Morality Mission will become a hero. | ||
+ | * A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, [[Fear Incarnate]]. | ||
+ | ** Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones. | ||
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+ | * A rogue doing a hero Morality Mission will become a hero. | ||
+ | * A rogue doing a villain Morality Mission will become a villain. | ||
+ | * A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, [[Duplicity]]. | ||
+ | ** Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones. | ||
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+ | {{Alignment NavBox}} | ||
[[Category:Alignment]] | [[Category:Alignment]] |
Revision as of 01:45, 28 August 2010
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Overview
Morality Missions are obtained after completing 10 Tip Missions for a particular alignment. The next Tip Mission clue dropped will be for a Morality Mission, which a character can complete to either change or reaffirm their alignment.
Alignment Changes
- A hero doing a vigilante Morality Mission will become a vigilante.
- A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero alignment power, Call to Justice.
- Reaffirmed heroes can obtain Hero Alignment Merits; additionally, they gain access to Fort Trident. Heroes can only access Paragon City zones, PvP zones, and cooperative zones.
- A villain doing a rogue Morality Mission will become a rogue.
- A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain alignment power, Frenzy.
- Reaffirmed villains can obtain Villain Alignment Merits; additionally, they gain access to The Crucible. Villains can only access Rogue Isles zones, PvP zones, and cooperative zones.
- A vigilante doing a villain Morality Mission will become a villain.
- A vigilante doing a hero Morality Mission will become a hero.
- A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, Fear Incarnate.
- Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.
- A rogue doing a hero Morality Mission will become a hero.
- A rogue doing a villain Morality Mission will become a villain.
- A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, Duplicity.
- Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.