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Difference between revisions of "User:Tidbit Jr./Powers"

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(Ancillary Sets)
(Control Sets)
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----
 
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==Control Sets==
+
==Control Powersets==
[[Image:Archetypeicon_controller.png|22px]]
+
<table border="0" cellpadding="0" cellspacing="1" width="171px">
[[Image:V_archetypeicon_dominator.png|22px]]
+
<tr>
 +
<td width="22px">[[Image:Archetypeicon_controller.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Controller]] Primary</td>
 +
</tr>
 +
<tr>
 +
<td>[[Image:V_archetypeicon_dominator.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Dominator]] Primary</td>
 +
</tr>
 +
</table>
  
 
*Electricity Control
 
*Electricity Control
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===Dark Control===
 
===Dark Control===
Focus the dark power of the netherworld to control your foes.
+
Focus the dark power of the netherworld to control your foes. Dark control focuses on draining your opponent.
 +
 
 
{{NPC Text|title=Power Table
 
{{NPC Text|title=Power Table
 
|text='''Controller''' / '''Dominator'''
 
|text='''Controller''' / '''Dominator'''
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png
 
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png
|Power=Shackle
+
|Power=Grasp
 
|Level=1
 
|Level=1
|Effect=(Ranged) Foe Minor Damage over Time(Smashing), Immobilize, -Jump
+
|Effect=(Ranged) Foe Minor Damage over Time(Negative), Immobilize, -Accuracy
 
|Border=1}}
 
|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_PetrifyingGaze.png
+
{{Powers_LevelRow|Icon=DarknessMastery_PetrifyingGaze.png
 
|Power=Petrify
 
|Power=Petrify
 
|Level=1
 
|Level=1
 
|Effect=(Ranged) Foe Moderate Damage(Negative), Hold, -Accuracy
 
|Effect=(Ranged) Foe Moderate Damage(Negative), Hold, -Accuracy
 
|Border=1}}
 
|Border=1}}
{{Powers_LevelRow|Icon=Arachnos_Patron_RangedAoEImmobilize.png
+
{{Powers_LevelRow|Icon=DarkCast_TenebrousTentacles.png
 
|Power=Tenebrous Tentacles
 
|Power=Tenebrous Tentacles
 
|Level=2
 
|Level=2
|Effect=(Targeted Area of Effect) Foe Moderate Damage over Time(Smashing), Immobilize, -Fly, -Jump
+
|Effect=(Ranged Cone) Foe Moderate Damage over Time(Negative), -Accuracy
 
|Border=1}}
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MentalControl_MindControl.png
 
{{Powers_LevelRow|Icon=MentalControl_MindControl.png
 
|Power=Dark Possession
 
|Power=Dark Possession
 
|Level=6
 
|Level=6
|Effect=(Ranged) Foe Confuse, +Damage
+
|Effect=(Toggle)(Ranged) Foe Confuse, +Damage
 
|Border=1}}
 
|Border=1}}
 
{{Powers_LevelRow|Icon=DarkCast_DarkPit.png
 
{{Powers_LevelRow|Icon=DarkCast_DarkPit.png
 
|Power=Dark Pit
 
|Power=Dark Pit
 
|Level=8
 
|Level=8
|Effect=(Targeted Area of Effect) Foe Disorient
+
|Effect=(Ranged Area of Effect) Foe Disorient
 
|Border=1}}
 
|Border=1}}
 
{{Powers_LevelRow|Icon=DarkMiasma_ChillOfTheNight.png
 
{{Powers_LevelRow|Icon=DarkMiasma_ChillOfTheNight.png
|Power=Chilld of the Night
+
|Power=Chill of the Night
 
|Level=12
 
|Level=12
|Effect=(Toggle)(Point Blank Area of Effect) Foe -Accuracy
+
|Effect=(Toggle)(Point Blank) Foe Minor Damage over Time(Negative) -Accuracy
 
|Border=1}}
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MentalControl_Freeze.png
 
{{Powers_LevelRow|Icon=MentalControl_Freeze.png
 
|Power=Dark Domination
 
|Power=Dark Domination
 
|Level=18
 
|Level=18
|Effect=(Targeted Area of Effect) Foe Hold, -Accuracy
+
|Effect=(Ranged of Effect) Foe Hold, -Accuracy
 
|Border=1}}
 
|Border=1}}
 
{{Powers_LevelRow|Icon=DarkMiasma_FearsomeAura.png
 
{{Powers_LevelRow|Icon=DarkMiasma_FearsomeAura.png
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{{Powers_Footer}}}}
 
{{Powers_Footer}}}}
  
{{NPC Text|title=Power Information|text=
+
{{NPC Text|title=Power Information
<b><font size="2">[[Image:DarkMiasma_ChillOfTheNight.png|22px]] Chill of the Night</font></b>
+
|text=
<br>While active, chill of the night brings forth a fine mist of negative energy which will seep out and obscure the vision of all nearby foes, reducing their accuracy. Recharge: Moderate
+
<b><font size="3">[[Image:DarkMiasma_ChillOfTheNight.png]] Chill of the Night</font></b>
 +
<br>While active, this power channels negative energy to reduce all nearby foes' chance to hit while slowly dealing damage. Damage: Minor(DoT), Recharge: Slow
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Sets|{{Set ToHit Debuff}}}}}
+
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
 +
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:MentalControl_Freeze.png|22px]] Dark Domination</font></b>
+
<b><font size="3">[[Image:MentalControl_Freeze.png]] Dark Domination</font></b>
<br>Sends a surge of negative energy at a group of foes, holding them in place. This is a weaker surge than petrify, and thus deals no harm to the foes, however even if a foe resists petrification, their movements will be hindered, reducing their overall accuracy. Recharge: Very Long
+
<br>Tears at the mind of a target foe and those near him. Dark domination renders all affected foes helpless, lost in their own fears and unable to defend themselves. Recharge: Very Long
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:DarkCast_DarkPit.png|22px]] Dark Pit</font></b>
+
<b><font size="3">[[Image:DarkCast_DarkPit.png]] Dark Pit</font></b>
<br>Envelops a group of foes in a pit of negative energy which, while dealing no direct harm, disorients all foes for a good while. Recharge: Slow
+
<br>Envelops a targeted foe and any nearby enemies in a pit of negative energy. The attack deals no damage, but disorients all affected foes for a good while. Recharge: Slow
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:MentalControl_MindControl.png|22px]] Dark Possession</font></b>
+
<b><font size="3">[[Image:MentalControl_MindControl.png]] Dark Possession</font></b>
<br>Fills a foe with dark power in an attempt to possess them. Possessed foes will have a reversed perception of ally and enemy, fighting their friends to defend you and your allies. The affected foe will also have a dark empowerment boosting their strength. This is risky because foes that resist the confusion will still gain a boost to their strength, so use with caution. Recharge: Slow
+
<br>This toggle powers allows you to confuse a foe. The chance of confusing an enemy is lower, and may take multiple hits, to affect stronger opponents. The affected foe will turn and attack his allies, ignoring all heroes. You will not receive any experience points for foes defeated by confused enemies. Recharge: Slow
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:DarkMiasma_FearsomeAura.png|22px]] Nightmare</font></b>
+
<b><font size="3">[[Image:DarkMiasma_FearsomeAura.png]] Nightmare</font></b>
<br>Nightmare sends a powerful other-worldly chill through all foes in front of you, frightening them so much it harms their minds; their trembling will leave them less accurate when attacking, if they can at all. Damage: Moderate, Recharge: Slow
+
<br>Instills tremendous fear within a cone area in front of you, causing all affected targets to tremble in terror uncontrollably. Damage: Moderate, Recharge: Slow
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Psionic}}
 
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:DarkMiasma_PetrifyingGaze.png|22px]] Petrify</font></b>
+
<b><font size="3">[[Image:DarknessMastery_PetrifyingGaze.png]] Petrify</font></b>
<br>Petrify sends a surge of negative energy at the targeted foe, dealing moderate damage and holding them in place. Even if a foe resists the petrification, their movements will be hindered, reducing their overall accuracy. Damage: Moderate, Recharge: Moderate
+
<br>Petrifies a single foe with a terrifying gaze. The victim is held and defenseless. Damage: Moderate, Recharge: Moderate
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Negative}}
 
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:ShadowFighting_MidnightGrasp.png|22px]] Shackle</font></b>
+
<b><font size="3">[[Image:ShadowFighting_MidnightGrasp.png]] Grasp</font></b>
<br>Creates shackles of negative energy which wrap themselves around a single foe's legs. The shackles will continue to tighten, causing some minor harm to the foe, while also immobilizing them. Those that resist the shackles will still be unable to jump. Damage: Minor (Damage over Time), Recharge: Moderate
+
<br>The forces of the netherworld allow you to create dark tentacles that can immobilize a foe, reduce their chance to hit, and continuously drain their life force. Damage: Minor(DoT), Recharge: Moderate
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Smashing}}
 
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:DarkMiasma_DarkServant.png|22px]] Shadow Puppet</font></b>
+
<b><font size="3">[[Image:DarkMiasma_DarkServant.png]] Shadow Puppet</font></b>
[[Image:MasterShadow1.jpg|thumb|right|132px|Shadow Puppet]]
+
[[Image:MasterShadow1.jpg|thumb|right|100px|Shadow Puppet]]
A shadow puppet can be created from negative energy. The shadow puppet is extremely loyal to its creator, defending it at all costs; unfortunately its primitive mind can only distinguish friend from foe, and it will attack the latter on sight. Recharge: Very Long
+
Summons a shadow puppet to your aid. The puppet possesses an assortment of dark powers to weaken your foes. The shadow puppet can be buffed and healed. Recharge: Very Long
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Other|Header=Powers|Text=[[Image:DarkArmor_SelfBuffDefense.png|22px]] Shadow Dweller
+
{{PowerBlock_Other|Header=Powers|Text=[[Image:DarkArmor_SelfBuffDefense.png|22px]] Shadow Dweller}}
<br>[[Image:DarkCast_DarkBlast.png|22px]] Dark Blast
+
{{PowerBlock_Blank|[[Image:DarkCast_DarkBlast.png|22px]] Dark Blast}}
<br>[[Image:ShadowFighting_ShadowPunch.png|22px]] Shadow Punch
+
{{PowerBlock_Blank|[[Image:ShadowFighting_ShadowPunch.png|22px]] Shadow Punch}}
<br>[[Image:ShadowFighting_Smite.png|22px]] Smite
+
{{PowerBlock_Blank|[[Image:ShadowFighting_Smite.png|22px]] Smite}}
<br>[[Image:DarkArmor_TouchOfDeath.png|22px]] Death Shroud}}
+
{{PowerBlock_Blank|[[Image:DarkArmor_TouchOfDeath.png|22px]] Death Shroud}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:Arachnos_Patron_RangedAoEImmobilize.png|22px]] Tenebrous Tentacles</font></b>
+
<b><font size="3">[[Image:DarkCast_TenebrousTentacles.png]] Tenebrous Tentacles</font></b>
<br>Creates a cone-shaped rift to the netherworld that allows its native creatures to slip their dark tentacles into our world. These creatures will snare all foes directly in front of you, immobilizing them and bringing them down from the air while the tentacles drain their life. Damage: Moderate (Damage over Time), Recharge: Slow
+
<br>You can create a cone-shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their chance to hit. Damage: Moderate(DoT), Recharge: Slow
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Smashing}}
 
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}
 
{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}
 
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}}
 
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}}
{{PowerBlock_End}}
+
{{PowerBlock_End}}}}
}}
+
  
 
{{clr}}
 
{{clr}}

Revision as of 03:14, 10 December 2008

Mileerolje ParagonWiki.PNG Back to Tidbit Jr.'s userpage.
Mileerolje ParagonWiki.PNG To my NPCs page.

This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.


Notes

  • Armor-set powers' debuff resistances should be considered there all the time. It'd just take up room to put them there since they would be anyway.
  • Knockback and Knockdown are seperated for clarity, but work the same as always where knockdown is just low-magnitude knockback.
  • Mez resistance and mez protection are seperated for clarity. Remember: mez resistance lowers duration, protection actually stops the effects from happening.

Random Powers

Power Level as Primary Level as Secondary Effect
PowerBlast NovaBlast.png Absolute Zero 32 38 (PBAoE) Foe Extreme Damage(Cold), Hold, -Recharge, -Speed; Self -Endurance, -Recovery
PowerBlast NovaBlast.png Seismic Blast 32 38 (PBAoE) Foe Extreme Damage(Smashing), Knockback, -Damage; Self -Endurance, -Recovery


Refitted Powersets

Powersets reworked to fit other archetypes.


Pool Powers

With the expansion of epic power pools to include a fifth choice, I'd seen a suggestion of expanding the normal power pools by one power at the same tier. Here are my suggested powers.

Veteran Rewards



Blast Sets

Archetypeicon blaster.png Archetypeicon defender.png V archetypeicon corruptor.png

  • Pulse Rifle
  • Water Blast



Dual Pistols

You can dual wield pistols with extreme precision and skill, and are equipped with several different munition types.



Control Powersets

Archetypeicon controller.png Controller Primary
V archetypeicon dominator.png Dominator Primary
  • Electricity Control
  • Gadget Control

Dark Control

Focus the dark power of the netherworld to control your foes. Dark control focuses on draining your opponent.



Pet Sets

V archetypeicon mastermind.png

  • Demonology - Circle Behemoth as top tier?
  • Knights
  • Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
  • Police (hero only? Thugs antihesis?)
  • Pirates
  • Samurai
  • Wolfpack - 5th/Council Warwolves moreso than animals

Wolfpack

You command a pack of wolves. They may not be the smartest henchmen, but they are loyal to the end.



Support Sets

Archetypeicon controller.png Archetypeicon defender.png V archetypeicon mastermind.png V archetypeicon corruptor.png

  • Earth Domination (Earthly Aura wasn't too appealing)
  • Electrical Aura (Magnetic Aura?)
  • Energy Field (it'll be different from Force Field, I swear! :P )
  • Teamwork (requires the Arachnos Widow to rename its set)



Earth Domination

You have the ability to manipulate earthly elements such as stone and minerals.



Melee Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Blade
  • Gravity Melee
  • Illusory Melee
  • Poison Melee
  • Polearm
  • Psionic Melee
  • Scythe
  • Staff

Radiation Melee



Defense Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Aura (see Kinetic Aura for reason for change)
  • Force Armor
  • Kinetic Aura (Energy Aura change)
  • Radiatioactive Aura
  • Sonic Armor
  • Storm Aura

Psionic Aura

You have a psychic aura. Whether this is because of a third eye, extrasensory, or a connection to the spirit world, you have the ability to protect yourself with your own mind.



Radioactive Aura

You can emmit controlled levels of radiation in order to protect yourself in combat.



Street Defense

You are both tough and self-trained at combat. Though you do not have any real invulnerabilities, armors, or super reflexes, your combination of defenses can be just as good as all of those.



Tech Armor

You have a high-tech suit of power armor. This armor can be upgraded with new features and reinforced with better materials as you progress.



Manipulation Sets

Archetypeicon blaster.png

  • Darkness Manipulation
  • Earth Manipulation
  • Force Manipulation
  • Gravity Manipulation
  • Illusion Manipulation (Light Manipulation?)
  • Kinetic Manipulation
  • Ninjitsu Manipulation (Ninjutsu Manipulation?)
  • Plant Manipulation (Thorn Manipulation?)
  • Poison Manipulation (Toxin Manipulation?)
  • Radiation Manipulation
  • Sonic Manipulation (Sound Manipulation?)
  • Storm Manipulation
  • Traps
  • Trick Arrows

Martial Arts

You know a plethera of ancient techniques which can give you the upper-hand in combat.


Strength Manipulation

You have the ability to manipulate your muscles, giving you temporary super-human strength.



Assault Sets

V archetypeicon dominator.png

  • Archery Assault
  • Assault Weapons
  • Dark Assault
  • Feral Assault (Claws)
  • Force Assault (Force Field)
  • Gravity Assault
  • Kinetic Assault
  • Illusory Assault
  • Martial Arts (w/ chi blasts?)
  • Medieval Assault (Archery + Broad Sword)
  • Ninjutsu Assault (Katana + Ninjitsu)
  • Radiation Assault (Radiant Assault?)
  • Sonic Assault
  • Stony Assault
  • Storm Assault (Electricity Assault's counterpart?)
  • Tech Assault (Pulse Rifle)
  • Urban Assault (Dual Pistols)



Ancillary Sets

Dark



Kheldians



Archetypes

Rikti


An idea for a Rikti-based epic archetype that would be available to both heroes and villains.