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Difference between revisions of "Jaunt Initializer (PvP)"

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== Description ==
 
== Description ==
You can teleport long distances. Jaunt Initializer has no recharge time, and can be reactivated without pause. You have this power for 30 minutes after purchase. You can only carry 1 Jaunt Initializer at a time.
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You can teleport long distances. Jaunt Initializer has no recharge time, and can be reactivated without pause. You have this power for 30 minutes after purchase. You can only carry 1 Jaunt Initializer at a time.
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== How to Get ==
 
== How to Get ==
 
The Jaunt Initializer power can be purchased by Heroes or Villains when they are in control of [[Siren's Call]].
 
The Jaunt Initializer power can be purchased by Heroes or Villains when they are in control of [[Siren's Call]].
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== Power Summary ==
 
== Power Summary ==
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Duration|Thirty minutes}}
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{{PowerBlock_Duration|30 minutes}}
 
{{PowerBlock_Effects|Self Teleport}}
 
{{PowerBlock_Effects|Self Teleport}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
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== See Also ==
 
== See Also ==
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* [[Jaunt Initializer (Arena)]]
 
* [[Temporary Powers]]
 
* [[Temporary Powers]]
[[Category:Unsorted Temporary Powers]]
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[[Category:PvP Zone Powers]]
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[[Category:Temporary Powers]]
[[Category:Real Time Limited Powers]]
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[[Category:Temporary Travel Powers]]
 
[[Category:Temporary Travel Powers]]
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[[Category:Real Time Limited Powers]]

Latest revision as of 02:23, 10 June 2009

Temporary ManifoldResonator.png

Description

You can teleport long distances. Jaunt Initializer has no recharge time, and can be reactivated without pause. You have this power for 30 minutes after purchase. You can only carry 1 Jaunt Initializer at a time.


How to Get

The Jaunt Initializer power can be purchased by Heroes or Villains when they are in control of Siren's Call.


Power Summary

Duration 30 minutes
Effects Self Teleport


See Also