Difference between revisions of "Hydra Origin Enhancements"
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== Overview == | == Overview == | ||
{{TOCright}} | {{TOCright}} | ||
− | [[ | + | [[File:Special Hydra Enhancement.png|left]] |
− | '''Hydra Enhancements''' are [[Enhancements#Special Enhancements|special enhancements]] that | + | '''Hydra Enhancements''' are [[Enhancements#Special Enhancements|special enhancements]] that improve two or more [[Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by defeating the Hydra in the [[Abandoned Sewers Trial]]. |
− | Hydra enhancements may be used by characters of any origin and archetype. | + | Hydra enhancements are level 40-43 and may be used by characters of any origin and archetype. After levels 41-50 were added in [[Issue 1]], they lost much of their value. |
== Information == | == Information == | ||
− | Special enhancements will affect two or more aspects. If the power they are placed in has any aspect that can be enhanced, it will. | + | Special enhancements will affect two or more aspects. If the power they are placed in has any aspect that can be enhanced, it will. Hydra enhancements are subject to [[Enhancement Diversification]] as all other enhancements are. |
=== Example === | === Example === | ||
− | A Neutron Particles enhancement will enhance Damage and Range. | + | A Neutron Particles enhancement will enhance Damage and Range. It can be placed in an enhancement slot for the Brawl power, and it will increase the damage of the Brawl power. Since the Brawl power is unable to use range enhancements, a Neutron Particles enhancement will have no other effect on the the Brawl power. However, if placed in an Archery Blaster's enhancement slot for the Snap Shot power, which may be enhanced for both Damage and Range, it will enhance both aspects of that power. |
== Detailed List of Hydra Origin Enhancements == | == Detailed List of Hydra Origin Enhancements == | ||
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Exposure to Anti Protons can increase the effectiveness of ToHit and Defense DeBuffs and reduces the endurance cost of a power. | Exposure to Anti Protons can increase the effectiveness of ToHit and Defense DeBuffs and reduces the endurance cost of a power. | ||
− | * Enhance ToHit DeBuffs (%) | + | * Enhance ToHit DeBuffs (15%) |
− | * Enhance Defense DeBuffs (%) | + | * Enhance Defense DeBuffs (25%) |
− | * Reduce Endurance Costs (%) | + | * Reduce Endurance Costs (25%) |
− | === Delta | + | === Delta Particle Exposure === |
+ | Exposure to Delta Particles can increase the effectiveness of Accuracy and Defense DeBuffs and increase the Accuracy of a power. | ||
− | * Enhance Accuracy (%) | + | * Enhance Accuracy (25%) |
− | * Enhance Accuracy DeBuffs (%) | + | * Enhance Accuracy DeBuffs (15%) |
− | * Enhance Defense DeBuffs (%) | + | * Enhance Defense DeBuffs (25%) |
− | === Electron | + | === Electron Exposure === |
+ | Exposure to Electron Particles can enabled you to significantly augment the damage resistance of a power and decrease its endurance cost. | ||
− | * Enhance Damage Resistance (%) | + | * Enhance Damage Resistance (15%) |
− | * Reduce Endurance Costs (%) | + | * Reduce Endurance Costs (25%) |
=== Gluon Exposure === | === Gluon Exposure === | ||
− | |||
Exposure to Gluon Particles can enable you to significantly augment the damage of your attacks and can increase the duration of sleep, disorient, immobilization, hold, confuse, fear, and intangibility powers. | Exposure to Gluon Particles can enable you to significantly augment the damage of your attacks and can increase the duration of sleep, disorient, immobilization, hold, confuse, fear, and intangibility powers. | ||
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* Enhance Intangibility Duration (25%) | * Enhance Intangibility Duration (25%) | ||
− | === Graviton | + | === Graviton Exposure === |
+ | Exposure to Graviton Particles can enabled you to significantly augment the accuracy of your attack powers and can increase the duration of sleep, disorient, immobilization, hold, confuse, fear, and intangibility powers. | ||
− | * Enhance Accuracy (%) | + | * Enhance Accuracy (25%) |
− | * Enhance Sleep (%) | + | * Enhance Sleep (25%) |
− | * Enhance Disorient (%) | + | * Enhance Disorient (25%) |
− | * Enhance Immobilization (%) | + | * Enhance Immobilization (25%) |
− | * Enhance Hold (%) | + | * Enhance Hold (25%) |
− | * Enhance Confuse (%) | + | * Enhance Confuse (25%) |
− | * Enhance Fear (%) | + | * Enhance Fear (25%) |
− | * Enhance Intangibility Duration (%) | + | * Enhance Intangibility Duration (25%) |
− | === Neutrino | + | === Neutrino Exposure === |
+ | Exposure to Neutrino Particles has enabled you to significantly augment the damage and accuracy of one of your attack powers. | ||
− | * Enhance Accuracy (%) | + | * Enhance Accuracy (25%) |
− | * Enhance Damage (%) | + | * Enhance Damage (25%) |
=== Neutron Exposure === | === Neutron Exposure === | ||
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* Enhance Range (15%) | * Enhance Range (15%) | ||
− | === Positron === | + | === Positron Exposure === |
+ | Exposure to Positrons can increase the Healing ability of a power and decrease its endurance cost. | ||
− | * Enhance Heal (%) | + | * Enhance Heal (25%) |
− | * Reduce Endurance Cost (%) | + | * Reduce Endurance Cost (25%) |
− | === Proton === | + | === Proton Exposure === |
+ | Exposure to Protons can increase the effectiveness of Accuracy and Defense Buffs and reduces the Endurance Cost of a power. | ||
− | * Enhance Accuracy | + | * Enhance Accuracy Buffs (15%) |
− | * Enhance Defense | + | * Enhance Defense Buffs (15%) |
− | * Reduce Endurance Cost (%) | + | * Reduce Endurance Cost (25%) |
− | === Quark | + | === Quark Particle Exposure === |
+ | Exposure to Quark Particles can increase the effectiveness of Accuracy and Defense Buffs and reduces the Recharge of a power. | ||
− | * Enhance Accuracy | + | * Enhance Accuracy Buffs (15%) |
− | * Enhance Defense | + | * Enhance Defense Buffs (15%) |
− | * | + | * Recharge Reduction (25%) |
− | === Theta | + | === Theta Exposure === |
+ | Exposure to Theta Particles can increase the speed of a travel power and decrease its endurance cost. | ||
− | * Enhance Travel Speed (%) | + | * Enhance Travel Speed (25%) |
− | * Reduce Endurance Cost (%) | + | * Reduce Endurance Cost (25%) |
[[Category:Enhancements]] | [[Category:Enhancements]] |
Latest revision as of 01:48, 28 March 2010
Overview
Hydra Enhancements are special enhancements that improve two or more aspects of a power. These enhancements are obtained by defeating the Hydra in the Abandoned Sewers Trial.
Hydra enhancements are level 40-43 and may be used by characters of any origin and archetype. After levels 41-50 were added in Issue 1, they lost much of their value.
Information
Special enhancements will affect two or more aspects. If the power they are placed in has any aspect that can be enhanced, it will. Hydra enhancements are subject to Enhancement Diversification as all other enhancements are.
Example
A Neutron Particles enhancement will enhance Damage and Range. It can be placed in an enhancement slot for the Brawl power, and it will increase the damage of the Brawl power. Since the Brawl power is unable to use range enhancements, a Neutron Particles enhancement will have no other effect on the the Brawl power. However, if placed in an Archery Blaster's enhancement slot for the Snap Shot power, which may be enhanced for both Damage and Range, it will enhance both aspects of that power.
Detailed List of Hydra Origin Enhancements
The following is a complete list of available Hydra Origin enhancements.
Anti Proton Exposure
Exposure to Anti Protons can increase the effectiveness of ToHit and Defense DeBuffs and reduces the endurance cost of a power.
- Enhance ToHit DeBuffs (15%)
- Enhance Defense DeBuffs (25%)
- Reduce Endurance Costs (25%)
Delta Particle Exposure
Exposure to Delta Particles can increase the effectiveness of Accuracy and Defense DeBuffs and increase the Accuracy of a power.
- Enhance Accuracy (25%)
- Enhance Accuracy DeBuffs (15%)
- Enhance Defense DeBuffs (25%)
Electron Exposure
Exposure to Electron Particles can enabled you to significantly augment the damage resistance of a power and decrease its endurance cost.
- Enhance Damage Resistance (15%)
- Reduce Endurance Costs (25%)
Gluon Exposure
Exposure to Gluon Particles can enable you to significantly augment the damage of your attacks and can increase the duration of sleep, disorient, immobilization, hold, confuse, fear, and intangibility powers.
- Enhance Damage (25%)
- Enhance Sleep (25%)
- Enhance Disorient (25%)
- Enhance Immobilization (25%)
- Enhance Hold (25%)
- Enhance Confuse (25%)
- Enhance Fear (25%)
- Enhance Intangibility Duration (25%)
Graviton Exposure
Exposure to Graviton Particles can enabled you to significantly augment the accuracy of your attack powers and can increase the duration of sleep, disorient, immobilization, hold, confuse, fear, and intangibility powers.
- Enhance Accuracy (25%)
- Enhance Sleep (25%)
- Enhance Disorient (25%)
- Enhance Immobilization (25%)
- Enhance Hold (25%)
- Enhance Confuse (25%)
- Enhance Fear (25%)
- Enhance Intangibility Duration (25%)
Neutrino Exposure
Exposure to Neutrino Particles has enabled you to significantly augment the damage and accuracy of one of your attack powers.
- Enhance Accuracy (25%)
- Enhance Damage (25%)
Neutron Exposure
Exposure to the Neutron Particles has enabled you to significantly augment the damage and range of one of your attack powers.
- Enhance Damage (25%)
- Enhance Range (15%)
Positron Exposure
Exposure to Positrons can increase the Healing ability of a power and decrease its endurance cost.
- Enhance Heal (25%)
- Reduce Endurance Cost (25%)
Proton Exposure
Exposure to Protons can increase the effectiveness of Accuracy and Defense Buffs and reduces the Endurance Cost of a power.
- Enhance Accuracy Buffs (15%)
- Enhance Defense Buffs (15%)
- Reduce Endurance Cost (25%)
Quark Particle Exposure
Exposure to Quark Particles can increase the effectiveness of Accuracy and Defense Buffs and reduces the Recharge of a power.
- Enhance Accuracy Buffs (15%)
- Enhance Defense Buffs (15%)
- Recharge Reduction (25%)
Theta Exposure
Exposure to Theta Particles can increase the speed of a travel power and decrease its endurance cost.
- Enhance Travel Speed (25%)
- Reduce Endurance Cost (25%)