Difference between revisions of "Stone Melee"
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− | {{ | + | {{TOCright}} |
− | + | ||
== Overview == | == Overview == | ||
+ | {{Power Set Icon|Freem}} | ||
+ | '''Stone Melee''' is a standard power set that is a primary set for [[Brute]]s and a secondary set for [[Tanker]]s. | ||
− | + | "You can use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself." | |
− | + | {{clrl}} | |
− | + | ||
+ | == Power Tables == | ||
=== Brute === | === Brute === | ||
− | + | The Stone Melee power set is available as a primary set for [[Brute]]s. The following table shows the level at which each power is available: | |
− | The Stone Melee | + | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=1|Effect=Melee, High DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=2|Effect=Melee, Superior DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=6|Effect=Self +DMG, +To-Hit|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=8|Effect=Close (Targeted AoE), Foe Disorient, Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt, -Range|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=18|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=Ranged, High DMG(Smash), Foe Knockback, -Fly|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=32|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=0}} |
− | + | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
=== Tanker === | === Tanker === | ||
− | + | The Stone Melee power set is available as a secondary set for [[Tanker]]s. The following table shows the level at which each power is available: | |
− | The Stone Melee | + | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=2|Effect=Melee, High DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee | + | {{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=4|Effect=Melee, Superior DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee | + | {{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt, -Range|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=20|Effect=Close (Targeted AoE), Foe Disorient, Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=28|Effect=Ranged, High DMG(Smash), Foe Knockback, -Fly|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=35|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power= | + | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=38|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=0}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
+ | === [[File:StoneMelee BuildUp.png]] Build Up === | ||
+ | Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Recharge|Long}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 6 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 16 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Self +Damage, +To-Hit}} | ||
+ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
+ | {{PowerBlock_Sets|{{Set To Hit Buff}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StoneMelee_Fault.png]] Fault === | ||
+ | A powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe, throwing him and nearby enemies into the air and possibly Disorienting them. Fault deals no damage on its own. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Recharge|Slow}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 8 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Close (Targeted Area of Effect)}} | ||
+ | {{PowerBlock_Blank|Foe Disorient, Knockdown}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Stuns}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StoneMelee HeavyMallet.png]] Heavy Mallet === | ||
+ | A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Damage|Superior (Smashing)}} | ||
+ | {{PowerBlock_Recharge|Slow}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Melee}} | ||
+ | {{PowerBlock_Blank|Foe Knockdown}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback Distance}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StoneMelee HurlBoulder.png]] Hurl Boulder === | ||
+ | You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Damage|High (Smashing)}} | ||
+ | {{PowerBlock_Recharge|Moderate}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 26 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 28 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Ranged}} | ||
+ | {{PowerBlock_Blank|Foe Knockback, -Fly}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback Distance}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StoneMelee SeismicSmash.png]] Seismic Smash === | ||
+ | This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Damage|Extreme (Smashing)}} | ||
+ | {{PowerBlock_Recharge|Slow}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 18 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 38 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Melee}} | ||
+ | {{PowerBlock_Blank|Foe Hold}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Hold}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Holds}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StoneMelee StoneFist.png]] Stone Fist === | ||
+ | Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Damage|Moderate (Smashing)}} | ||
+ | {{PowerBlock_Recharge|Fast}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Melee}} | ||
+ | {{PowerBlock_Blank|Foe Disorient}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Disorient}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StoneMelee StoneMallet.png]] Stone Mallet === | ||
+ | Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Damage|High (Smashing)}} | ||
+ | {{PowerBlock_Recharge|Moderate}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Melee}} | ||
+ | {{PowerBlock_Blank|Foe Knockdown}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback Distance}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StoneMelee Taunt.png]] Taunt === | ||
+ | '''Brute Description''' | ||
+ | |||
+ | Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets. | ||
+ | |||
+ | '''Tanker Description''' | ||
+ | |||
+ | Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets. | ||
− | + | {{PowerBlock_Start}} | |
+ | {{PowerBlock_Recharge|Fast}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 12 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
+ | {{PowerBlock_Blank|Foe Taunt, -Range}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StoneMelee Tremor.png]] Tremor === |
+ | You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back. | ||
− | + | {{PowerBlock_Start}} | |
+ | {{PowerBlock_Damage|Moderate (Smashing)}} | ||
+ | {{PowerBlock_Recharge|Slow}} | ||
+ | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 32 (Brute)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
+ | {{PowerBlock_Blank|Foe Knockdown}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback Distance}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
− | + | == Historical == | |
− | + | {{Historical|type=section|reason=change}} | |
− | + | * This set has been in the game for [[Tanker]]s since [[Issue 0]]. | |
− | + | * This set was included with the original release of [[Brute]]s in [[Issue 6]]. | |
− | + | ||
− | + | ||
− | + | ||
− | === | + | == External Links == |
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Brute|Type=Melee}} | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Melee}} | ||
− | [[Category: | + | [[Category:Power Sets]] |
+ | [[Category:Brute Primary]] | ||
+ | [[Category:Tanker Secondary]] |
Latest revision as of 06:08, 25 July 2014
Overview
Stone Melee is a standard power set that is a primary set for Brutes and a secondary set for Tankers.
"You can use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself."
Power Tables
Brute
The Stone Melee power set is available as a primary set for Brutes. The following table shows the level at which each power is available:
Power | Level | Effect | |
Stone Fist | 1 | Melee, Moderate DMG(Smash), Foe Disorient | |
Stone Mallet | 1 | Melee, High DMG(Smash), Foe Knockdown | |
Heavy Mallet | 2 | Melee, Superior DMG(Smash), Foe Knockdown | |
Build Up | 6 | Self +DMG, +To-Hit | |
Fault | 8 | Close (Targeted AoE), Foe Disorient, Knockdown | |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt, -Range | |
Seismic Smash | 18 | Melee, Extreme DMG(Smash), Foe Hold | |
Hurl Boulder | 26 | Ranged, High DMG(Smash), Foe Knockback, -Fly | |
Tremor | 32 | PBAoE, Moderate DMG(Smash), Foe Knockdown |
Tanker
The Stone Melee power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:
Power | Level | Effect | |
Stone Fist | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient | |
Stone Mallet | 2 | Melee, High DMG(Smash), Foe Knockdown | |
Heavy Mallet | 4 | Melee, Superior DMG(Smash), Foe Knockdown | |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt, -Range | |
Build Up | 16 | Self +DMG, +To-Hit | |
Fault | 20 | Close (Targeted AoE), Foe Disorient, Knockdown | |
Hurl Boulder | 28 | Ranged, High DMG(Smash), Foe Knockback, -Fly | |
Tremor | 35 | PBAoE, Moderate DMG(Smash), Foe Knockdown | |
Seismic Smash | 38 | Melee, Extreme DMG(Smash), Foe Hold |
Powers
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 6 (Brute) |
16 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Fault
A powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe, throwing him and nearby enemies into the air and possibly Disorienting them. Fault deals no damage on its own.
Recharge | Slow |
Minimum Level | 8 (Brute) |
20 (Tanker) | |
Effects | Close (Targeted Area of Effect) |
Foe Disorient, Knockdown | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Stuns |
Knockback | |
Taunt |
Heavy Mallet
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.
Damage | Superior (Smashing) |
Recharge | Slow |
Minimum Level | 2 (Brute) |
4 (Tanker) | |
Effects | Melee |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Knockback | |
Taunt |
Hurl Boulder
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 26 (Brute) |
28 (Tanker) | |
Effects | Ranged |
Foe Knockback, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Ranged Damage |
Knockback | |
Taunt |
Seismic Smash
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.
Damage | Extreme (Smashing) |
Recharge | Slow |
Minimum Level | 18 (Brute) |
38 (Tanker) | |
Effects | Melee |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Holds | |
Taunt |
Stone Fist
Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.
Damage | Moderate (Smashing) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Stuns | |
Taunt |
Stone Mallet
Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
2 (Tanker) | |
Effects | Melee |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Knockback | |
Taunt |
Taunt
Brute Description
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets.
Tanker Description
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt, -Range | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Tremor
You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.
Damage | Moderate (Smashing) |
Recharge | Slow |
Minimum Level | 32 (Brute) |
35 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | PBAoE Damage |
Knockback | |
Taunt |
Historical
- This set has been in the game for Tankers since Issue 0.
- This set was included with the original release of Brutes in Issue 6.