Difference between revisions of "Staff Fighting"
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{{TOCright}} | {{TOCright}} | ||
− | '''Staff Fighting''' is a primary | + | == Overview == |
+ | [[File:ParagonMarket PowerSet StaffFighting.png|left]] | ||
+ | '''Staff Fighting''' is a primary power set for [[Brute]]s, [[Scrapper]]s and [[Stalker]]s, and a secondary power set for [[Tanker]]s. {{PMarket Power Set|cost=800|vip=n}} | ||
+ | {{clrl}} | ||
+ | |||
+ | "You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight." | ||
− | + | Possible [[Weapon Customization#Staff|Staff Weapon Customizations]]. | |
== Power Tables == | == Power Tables == | ||
=== Brute === | === Brute === | ||
− | The | + | The Staff Fighting power set is available as a primary set for [[Brute]]s. The following table shows the level at which each power is available: |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}} | ||
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, | + | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}} |
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe | + | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
=== Scrapper === | === Scrapper === | ||
− | The | + | The Staff Fighting power set is available as a primary set for [[Scrapper]]s. The following table shows the level at which each power is available: |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}} | ||
{{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, | + | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}} |
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe | + | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
− | === | + | === Stalker === |
− | The | + | The Staff Fighting power set is available as a primary set for [[Stalker]]s. The following table shows the level at which each power is available: |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_AssassinsStaff.png|Power=Assassin's Staff|Level=6|Effect=Melee, Special DMG(Smash)|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_BuildUp.png|Power=Build Up|Level=8|Effect=Self +DMG, +To Hit|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=26|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}} | ||
+ | {{Powers_Footer}} | ||
+ | |||
+ | === Tanker === | ||
+ | The Staff Fighting power set is available as a secondary set for [[Tanker]]s. The following table shows the level at which each power is available: | ||
+ | |||
+ | {{Powers_LevelHeader}} | ||
+ | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def, -Res(All)|Border=1}} | ||
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}} | ||
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{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}} | ||
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Stances/Special|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Stances/Special|Border=1}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, | + | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}} |
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG(Smash), Foe | + | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
+ | === [[File:StaffFighting_AssassinsStaff.png]] Assassin's Staff === | ||
+ | A signature Stalker attack. This attack does superior smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. This power grants one stack of Perfection of Body. Using Assassin's Staff when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not. | ||
− | + | {{PowerBlock_Start}} | |
+ | {{PowerBlock_Damage|Special}} | ||
+ | {{PowerBlock_Recharge|Slow}} | ||
+ | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}} | ||
+ | {{PowerBlock_Effects|Melee, Special DMG(Smash)}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_End}} | ||
− | === [[File: | + | === [[File:StaffFighting_BuildUp.png]] Build Up === |
+ | Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. | ||
− | Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. | + | {{PowerBlock_Start}} |
+ | {{PowerBlock_Recharge|Long}} | ||
+ | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} | ||
+ | {{PowerBlock_Effects|Self +DMG, +To Hit}} | ||
+ | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
+ | {{PowerBlock_Sets|{{Set To Hit Buff}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StaffFighting_Confront.png]] Confront === | ||
+ | Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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=== [[File:StaffFighting_EyeoftheStorm.png]] Eye of the Storm === | === [[File:StaffFighting_EyeoftheStorm.png]] Eye of the Storm === | ||
− | + | With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection. | |
− | With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}} | ||
{{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection}} | {{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection}} | ||
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{{PowerBlock_Sets|{{Set Knockback}}}} | {{PowerBlock_Sets|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set PBAoE Damage}}}} | {{PowerBlock_Blank|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StaffFighting_GuardedSpin.png]] Guarded Spin === | === [[File:StaffFighting_GuardedSpin.png]] Guarded Spin === | ||
− | + | You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power will build one level of Perfection. | |
− | You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}} | ||
{{PowerBlock_Effects|Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)}} | {{PowerBlock_Effects|Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
− | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | + | {{PowerBlock_Sets|{{Set Defense}}}} |
− | {{PowerBlock_Blank|{{Set | + | {{PowerBlock_Blank|{{Set PBAoE Damage}}}} |
+ | {{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes === | === [[File:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes === | ||
− | + | You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection. | |
− | You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
− | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Immobilization}}}} | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
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{{PowerBlock_Blank|{{Set PBAoE Damage}}}} | {{PowerBlock_Blank|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StaffFighting_MercurialBlow.png]] Mercurial Blow === | === [[File:StaffFighting_MercurialBlow.png]] Mercurial Blow === | ||
− | + | You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection. | |
− | You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Melee, Light DMG(Smash), Foe -Def}} | {{PowerBlock_Effects|Melee, Light DMG(Smash), Foe -Def}} | ||
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{{PowerBlock_Blank|{{Set Defense Debuff}}}} | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Melee Damage}}}} | {{PowerBlock_Blank|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[File: | + | === [[File:StaffFighting_Placate.png]] Placate === |
+ | Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassin's Staff. However, if you attack a Placated Foe, he will be able to attack you back. | ||
− | You attempt to daze your foe with a heavy staff blow to their head. | + | {{PowerBlock_Start}} |
+ | {{PowerBlock_Recharge|Long}} | ||
+ | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}} | ||
+ | {{PowerBlock_Effects|Ranged, Foe Placate, Self Stealth/Hide}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Sets|-}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:StaffFighting_PreciseStrike.png]] Precise Strike === | ||
+ | You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}} | ||
{{PowerBlock_Effects|Melee, Moderate DMG(Smash), Foe Disorient}} | {{PowerBlock_Effects|Melee, Moderate DMG(Smash), Foe Disorient}} | ||
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{{PowerBlock_Sets|{{Set Melee Damage}}}} | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Stuns}}}} | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StaffFighting_SerpentsReach.png]] Serpent's Reach === | === [[File:StaffFighting_SerpentsReach.png]] Serpent's Reach === | ||
− | + | You fully extend your staff and release a burst of energy to lash out at a distant target and deal High Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection. | |
− | You fully extend your staff and release a burst of energy to lash out at a distant target and deal | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|High}} |
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}} | ||
− | {{PowerBlock_Effects|Ranged, | + | {{PowerBlock_Effects|Ranged, High Dmg(Smash), Foe Knockdown}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Sets|{{Set Knockback}}}} | {{PowerBlock_Sets|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set Ranged Damage}}}} | {{PowerBlock_Blank|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StaffFighting_SkySplitter.png]] Sky Splitter === | === [[File:StaffFighting_SkySplitter.png]] Sky Splitter === | ||
− | + | You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target into the air and will briefly disorient your target. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection. | |
− | You leap into the air and hammer your foe with an overhead bash from your staff. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}} | ||
− | {{PowerBlock_Effects|Melee, Extreme DMG(Smash), Foe | + | {{PowerBlock_Effects|Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Set Melee Damage}}}} | {{PowerBlock_Blank|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Stuns}}}} | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
+ | {{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StaffFighting_StaffMastery.png]] Staff Mastery === | === [[File:StaffFighting_StaffMastery.png]] Staff Mastery === | ||
− | + | By Purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See Forms for additional details. | |
− | By Purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}} | ||
{{PowerBlock_Effects|Change Stances/Special}} | {{PowerBlock_Effects|Change Stances/Special}} | ||
− | {{PowerBlock_Sets| | + | {{PowerBlock_Sets|None}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
+ | |||
+ | {{EdNote|note=Although Stalkers do not receive Staff Mastery as a power choice, they do inherently receive all benefits of ''Form of the Body''.}} | ||
<blockquote> | <blockquote> | ||
− | ==== | + | ==== Form Types ==== |
− | This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the target's damage resistance and will deal additional smashing damage. Executing Sky Splitter with three levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time. | + | {{PowerBox |
+ | |Icon=StaffFighting_FormoftheBody.png | ||
+ | |Name=Form of the Body | ||
+ | |Effect=Grants Perfection of Body levels | ||
+ | |Desc=This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the target's damage resistance and will deal additional smashing damage. Executing Sky Splitter with three levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time.}} | ||
− | = | + | {{PowerBox |
− | This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the target slightly and will deal additional psychic damage. Executing Sky Splitter with three levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time. | + | |Icon=StaffFighting_FormoftheMind.png |
+ | |Name=Form of the Mind | ||
+ | |Effect=Grants Perfection of the Mind levels | ||
+ | |Desc=This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the target slightly and will deal additional psychic damage. Executing Sky Splitter with three levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time.}} | ||
− | = | + | {{PowerBox |
− | This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will target's defense slightly and will deal additional energy damage. Executing Sky Splitter with three levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time. | + | |Icon=StaffFighting_FormoftheSoul.png |
+ | |Name=Form of the Soul | ||
+ | |Effect=Grants Perfection of Soul levels | ||
+ | |Desc=This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will target's defense slightly and will deal additional energy damage. Executing Sky Splitter with three levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time.}} | ||
</blockquote> | </blockquote> | ||
=== [[File:StaffFighting_Taunt.png]] Taunt === | === [[File:StaffFighting_Taunt.png]] Taunt === | ||
− | |||
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | ||
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{{PowerBlock_Sets|{{Set Taunt}}}} | {{PowerBlock_Sets|{{Set Taunt}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
== Historical == | == Historical == | ||
{{historical|type=section|reason=change}} | {{historical|type=section|reason=change}} | ||
− | * This set was added to the game | + | *In late July 2011, a hacked video (linked below) was distributed showing the different attacks of Staff Fighting. Some days later, players found out they could already pull up the power descriptions of several powers by linking the Power Names in general chat in-game. |
+ | * Staff Fighting was officially announced at the Player Summit on November 19th, 2011; the announcement used the hacked video. | ||
+ | * This set was added to the game for [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, and [[Tanker]]s on April 17, 2012, as an update to [[Issue 22]]. | ||
== External Links == | == External Links == | ||
− | * [http://www.youtube.com/watch?v=WJOc4bkfeIw | + | * [http://www.youtube.com/watch?v=WJOc4bkfeIw Staff Fighting Teaser] on [http://www.youtube.com YouTube.com] |
+ | * [http://web.archive.org/web/20121003101327/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_20.php Intrepid Informer #20] | ||
+ | * [http://web.archive.org/web/20121003101327/http://na.cityofheroes.com/en/news/news_archive/featured_items_at_the_paragon_market_-_41712.php Added to Paragon Market] | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Brute|Type=Melee}} | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Melee}} | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Stalker|Type=Melee}} | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Melee}} | ||
+ | |||
+ | [[Category:Power Sets]] | ||
+ | [[Category:Brute Primary]] | ||
+ | [[Category:Scrapper Primary]] | ||
+ | [[Category:Stalker Primary]] | ||
+ | [[Category:Tanker Secondary]] |
Latest revision as of 00:39, 7 September 2019
Overview
Staff Fighting is a primary power set for Brutes, Scrappers and Stalkers, and a secondary power set for Tankers. This premium power set is available for 800 Paragon Points on the Paragon Market for Free and Premium Players; VIP Players must also purchase this set.
"You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight."
Possible Staff Weapon Customizations.
Power Tables
Brute
The Staff Fighting power set is available as a primary set for Brutes. The following table shows the level at which each power is available:
Power | Level | Effect | |
Mercurial Blow | 1 | Melee, Light DMG(Smash), Foe -Def | |
Precise Strike | 1 | Melee, Moderate DMG(Smash), Foe Disorient | |
Guarded Spin | 2 | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) | |
Eye of the Storm | 6 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection | |
Staff Mastery | 8 | Change Stances/Special | |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt | |
Serpent's Reach | 18 | Ranged, High Dmg(Smash), Foe Knockdown | |
Innocuous Strikes | 26 | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed | |
Sky Splitter | 32 | Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection |
Scrapper
The Staff Fighting power set is available as a primary set for Scrappers. The following table shows the level at which each power is available:
Power | Level | Effect | |
Mercurial Blow | 1 | Melee, Light DMG(Smash), Foe -Def | |
Precise Strike | 1 | Melee, Moderate DMG(Smash), Foe Disorient | |
Guarded Spin | 2 | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) | |
Eye of the Storm | 6 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection | |
Staff Mastery | 8 | Change Stances/Special | |
Confront | 12 | Ranged, Foe Taunt | |
Serpent's Reach | 18 | Ranged, High Dmg(Smash), Foe Knockdown | |
Innocuous Strikes | 26 | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed | |
Sky Splitter | 32 | Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection |
Stalker
The Staff Fighting power set is available as a primary set for Stalkers. The following table shows the level at which each power is available:
Power | Level | Effect | |
Mercurial Blow | 1 | Melee, Light DMG(Smash), Foe -Def | |
Precise Strike | 1 | Melee, Moderate DMG(Smash), Foe Disorient | |
Guarded Spin | 2 | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) | |
Assassin's Staff | 6 | Melee, Special DMG(Smash) | |
Build Up | 8 | Self +DMG, +To Hit | |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide | |
Eye of the Storm | 18 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection | |
Serpent's Reach | 26 | Ranged, High Dmg(Smash), Foe Knockdown | |
Sky Splitter | 32 | Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection |
Tanker
The Staff Fighting power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:
Power | Level | Effect | |
Mercurial Blow | 1 | Melee, Light DMG(Smash), Foe -Def, -Res(All) | |
Precise Strike | 2 | Melee, Moderate DMG(Smash), Foe Disorient | |
Guarded Spin | 4 | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) | |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt | |
Eye of the Storm | 16 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection | |
Staff Mastery | 20 | Change Stances/Special | |
Serpent's Reach | 28 | Ranged, High Dmg(Smash), Foe Knockdown | |
Innocuous Strikes | 35 | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed | |
Sky Splitter | 38 | Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection |
Powers
Assassin's Staff
A signature Stalker attack. This attack does superior smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. This power grants one stack of Perfection of Body. Using Assassin's Staff when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.
Damage | Special |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee, Special DMG(Smash) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 8 (Stalker) |
Effects | Self +DMG, +To Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged, Foe Taunt |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Eye of the Storm
With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection.
Damage | Moderate |
Recharge | Long |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
18 (Stalker) | |
16 (Tanker) | |
Effects | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Knockback |
PBAoE Damage | |
Taunt (Brute, Tanker only) |
Guarded Spin
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power will build one level of Perfection.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
2 (Stalker) | |
4 (Tanker) | |
Effects | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Buffs | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Defense |
PBAoE Damage | |
Taunt (Brute, Tanker only) |
Innocuous Strikes
You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.
Damage | High |
Recharge | Long |
Minimum Level | 26 (Brute) |
26 (Scrapper) | |
35 (Tanker) | |
Effects | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Increase Attack Rate | |
Enhance Slow | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Immobilize |
PBAoE Damage | |
Slow Movement | |
Taunt (Brute, Tanker only) |
Mercurial Blow
You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.
Damage | Light |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee, Light DMG(Smash), Foe -Def |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Accurate Defense Debuff |
Defense Debuff | |
Melee Damage | |
Taunt (Brute, Tanker only) |
Placate
Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassin's Staff. However, if you attack a Placated Foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged, Foe Placate, Self Stealth/Hide |
Enhancements | Enhance Range |
Increase Attack Rate | |
Set Categories | - |
Precise Strike
You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection.
Damage | Moderate |
Recharge | Fast. |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
2 (Tanker) | |
Effects | Melee, Moderate DMG(Smash), Foe Disorient |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Melee Damage |
Stuns | |
Taunt (Brute, Tanker only) |
Serpent's Reach
You fully extend your staff and release a burst of energy to lash out at a distant target and deal High Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.
Damage | High |
Recharge | Long |
Minimum Level | 18 (Brute) |
18 (Scrapper) | |
26 (Stalker) | |
28 (Tanker) | |
Effects | Ranged, High Dmg(Smash), Foe Knockdown |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Knockback |
Ranged Damage | |
Taunt (Brute, Tanker only) |
Sky Splitter
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target into the air and will briefly disorient your target. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.
Damage | Extreme |
Recharge | Slow |
Minimum Level | 32 (Brute) |
32 (Scrapper) | |
32 (Stalker) | |
38 (Tanker) | |
Effects | Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Knockback |
Melee Damage | |
Stuns | |
Taunt (Brute, Tanker only) |
Staff Mastery
By Purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See Forms for additional details.
Minimum Level | 8 (Brute) |
8 (Scrapper) | |
20 (Tanker) | |
Effects | Change Stances/Special |
Set Categories | None |
Editor's Note: Although Stalkers do not receive Staff Mastery as a power choice, they do inherently receive all benefits of Form of the Body. |
Form Types
Taunt
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted AoE), Foe Taunt |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Historical
- In late July 2011, a hacked video (linked below) was distributed showing the different attacks of Staff Fighting. Some days later, players found out they could already pull up the power descriptions of several powers by linking the Power Names in general chat in-game.
- Staff Fighting was officially announced at the Player Summit on November 19th, 2011; the announcement used the hacked video.
- This set was added to the game for Brutes, Scrappers, Stalkers, and Tankers on April 17, 2012, as an update to Issue 22.
External Links
- Staff Fighting Teaser on YouTube.com
- Intrepid Informer #20
- Added to Paragon Market
- Staff Fighting for Brutes at Titan Network's RedTomax
- Staff Fighting for Scrappers at Titan Network's RedTomax
- Staff Fighting for Stalkers at Titan Network's RedTomax
- Staff Fighting for Tankers at Titan Network's RedTomax