Difference between revisions of "List of Powers that use Repel"
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== Overview == | == Overview == | ||
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{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
− | |Desc=This power is available to [[Archetype]] through the [[ | + | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} |
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{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
− | |Desc=This power is available to [[Archetype]] through the [[ | + | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} |
=== Protecting Ally === | === Protecting Ally === | ||
{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
− | |Desc=This power is available to [[Archetype]] through the [[ | + | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} |
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|Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | ||
− | {{Status | + | {{Navbox Status Effects}} |
[[Category:Status Effects|Repel]] | [[Category:Status Effects|Repel]] |
Latest revision as of 05:49, 21 January 2014
Overview
Below is a list that utilizes the repel mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Repel
Name Toggle Resistance, Team This power is available to Archetype through the Power Set primary/secondary power set/power pool. |
Powers Against Repel
Protecting Self
Name Toggle Resistance, Team This power is available to Archetype through the Power Set primary/secondary power set/power pool. |
Protecting Ally
Name Toggle Resistance, Team This power is available to Archetype through the Power Set primary/secondary power set/power pool. |
Inspirations Against Repel
Break Free Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Emerge Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Escape Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Strength of Will Resistance, Self This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
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