Difference between revisions of "Bronze Class Recipe Roll"
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− | {{wip}}{{TOCright}} | + | {{incomplete|note=This was marked as a wip, but it looks good to me. I'm going to assume it's not being worked on, so I'm changing wip to incomplete, based on the assumption that something about it isn't finished. [[User:Felderburg|Felderburg]] 05:41, 9 January 2014 (UTC)}}{{TOCright}} |
== Overview == | == Overview == | ||
Bronze Class rewards are available only via [[Mission Architect]] missions. | Bronze Class rewards are available only via [[Mission Architect]] missions. | ||
− | The table from which Bronze Class Ticket Recipes are drawn, is | + | The table from which Bronze Class Ticket Recipes are drawn, is composed of all Pool A recipes, both uncommon and rare. |
Ongoing player testing is suggests the Pool A uncommon:rare ratio is believed to be somewhere between 5:1 and 8:1 from this roll. | Ongoing player testing is suggests the Pool A uncommon:rare ratio is believed to be somewhere between 5:1 and 8:1 from this roll. | ||
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! colspan=9 style="background:#ADC4FF;" | 20-35 - 14 Recipes | ! colspan=9 style="background:#ADC4FF;" | 20-35 - 14 Recipes | ||
− | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name= | + | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Entropic Chaos|enh=Acc/Dam|rcol=2}} |
− | {{RollRow|lcol=2|mcol=4|bg= | + | {{RollRow|lcol=2|mcol=4|bg=FFC251|name=Entropic Chaos|enh=Dam/End|rcol=2}} |
− | {{RollRow|lcol=2|mcol=4|bg= | + | {{RollRow|lcol=2|mcol=4|bg=FFC251|name=Entropic Chaos|enh=%+Heal|rcol=2}} |
− | + | ||
{{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Kinetic Combat|enh=Acc/Dam|rcol=2}} | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Kinetic Combat|enh=Acc/Dam|rcol=2}} | ||
{{RollRow|lcol=2|mcol=4|bg=FFC251|name=Kinetic Combat|enh=Dam/End|rcol=2}} | {{RollRow|lcol=2|mcol=4|bg=FFC251|name=Kinetic Combat|enh=Dam/End|rcol=2}} | ||
Line 250: | Line 249: | ||
{{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Maelstrom's Fury|enh=Dam/Rech|rcol=2}} | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Maelstrom's Fury|enh=Dam/Rech|rcol=2}} | ||
{{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Maelstrom's Fury|enh=Dam/End/Rech|rcol=2}} | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Maelstrom's Fury|enh=Dam/End/Rech|rcol=2}} | ||
− | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name= | + | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Smashing Haymaker|enh=Acc/Dam|rcol=2}} |
− | {{RollRow|lcol=2|mcol=4|bg= | + | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Smashing Haymaker|enh=Dam/End|rcol=2}} |
− | {{RollRow|lcol=2|mcol=4|bg= | + | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Smashing Haymaker|enh=Dam/Rech|rcol=2}} |
+ | {{RollRow|lcol=2|mcol=4|bg=FFFC77|name=Smashing Haymaker|enh=Dam/End/Rech|rcol=2}} | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 20-40 - 9 Recipes | ! colspan=9 style="background:#ADC4FF;" | 20-40 - 9 Recipes | ||
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|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 20-50 - 82 Recipes | ! colspan=9 style="background:#ADC4FF;" | 20-50 - 82 Recipes | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/Dam}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/Dam}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/End}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/End}} | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/Dam/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Calibrated Accuracy|enh=Acc/Dam/Rech}} | ||
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{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Call of the Sandman|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Call of the Sandman|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Call of the Sandman|enh=End/Sleep}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Call of the Sandman|enh=End/Sleep}} | ||
− | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name= | + | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Detonation|enh=Acc/Dam}} |
− | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name= | + | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Detonation|enh=Dam/End}} |
− | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name= | + | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Detonation|enh=Dam/Rech}} |
− | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name= | + | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Detonation|enh=Dam/Range}} |
− | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name= | + | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Detonation|enh=Dam/End/Range}} |
− | + | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=End/Immob}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=End/Immob}} | ||
Line 319: | Line 285: | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=Acc/Immob/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=Acc/Immob/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=Acc/Immob}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Enfeebled Operation|enh=Acc/Immob}} | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=End/Hold}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=End/Hold}} | ||
Line 327: | Line 291: | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=Acc/Hold/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=Acc/Hold/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=Acc/Hold}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Essence of Curare|enh=Acc/Hold}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Executioner's Contract|enh=Acc/Dam}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Executioner's Contract|enh=Dam/End}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Ghost Widow's Embrace|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Ghost Widow's Embrace|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Ghost Widow's Embrace|enh=End/Hold}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Ghost Widow's Embrace|enh=End/Hold}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Glimpse of the Abyss|enh=Acc/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Glimpse of the Abyss|enh=End/Fear}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Lethargic Repose|enh=Acc/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Lethargic Repose|enh=End/Sleep}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Lethargic Repose|enh=Acc/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Lethargic Repose|enh=Sleep/Range}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Lethargic Repose|enh=Acc/Rech/Sleep}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Lethargic Repose|enh=Acc/Sleep}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Lockdown|enh=Acc/Hold}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Lockdown|enh=Acc/Hold}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Lockdown|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Lockdown|enh=Acc/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Malaise's Illusions|enh=Acc/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Malaise's Illusions|enh=End/Conf}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Multi-Strike|enh=Acc/Dam}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Multi-Strike|enh=Dam/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Multi-Strike|enh=Dam/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Multi-Strike|enh=Acc/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Multi-Strike|enh=Acc/Dam/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Multi-Strike|enh=Dam/End/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=End/Fear}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=End/Fear}} | ||
Line 337: | Line 319: | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=Acc/Fear/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=Acc/Fear/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=Acc/Fear}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Nightmare|enh=Acc/Fear}} | ||
− | {{RollRow|lcol=2|mcol=6|bg=FFC251|name= | + | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Pacing of the Turtle|enh=Acc/Slow}} |
− | {{RollRow|lcol=2|mcol=6|bg=FFC251|name= | + | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Pacing of the Turtle|enh=Dam/Slow}} |
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Perplex|enh=Acc/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Perplex|enh=End/Conf}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Perplex|enh=Acc/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Perplex|enh=Conf/Range}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Perplex|enh=Acc/Conf/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Perplex|enh=Conf/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Positron's Blast|enh=Acc/Dam}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Positron's Blast|enh=Dam/End}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=End/Stun}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=End/Stun}} | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=Acc/Stun/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=Acc/Stun/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=Acc/Stun}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Rope A Dope|enh=Acc/Stun}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Scirocco's Dervish|enh=Acc/Dam}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Scirocco's Dervish|enh=Dam/End}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Stupefy|enh=Acc/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Stupefy|enh=Acc/Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Stupefy|enh=End/Stun}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Stupefy|enh=End/Stun}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Tempered Readiness|enh=Acc/Slow}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Tempered Readiness|enh=Dam/Slow}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Tempered Readiness|enh=Acc/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Tempered Readiness|enh=Slow/Range}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Tempered Readiness|enh=End/Rech/Slow}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Tempered Readiness|enh=Acc/Dam/Slow}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Trap of the Hunter|enh=Acc/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Trap of the Hunter|enh=End/Immob}} | ||
|- | |- | ||
! width="13%" | 10-14 <br /> 149 recipes <br />Cost: 60 tickets !! width="12%" | 15-19 <br />202 recipes <br /> Cost: 60 tickets !! width="12%" | 20-24 <br />366 recipes <br /> Cost: 65 tickets !! width="12%" | 25-29 <br /> 376 recipes <br /> Cost: 65 tickets !! width="12%" | 30-34 <br /> 400 recipes <br /> Cost: 70 tickets !! width="13%" | 35-39 <br /> 302 recipes <br /> Cost: 70 tickets !! width="13%" | 40-44 <br /> 288 recipes <br /> Cost: 75 tickets !! width="13%" |46-50 <br /> 252 recipes <br /> Cost: 75 tickets | ! width="13%" | 10-14 <br /> 149 recipes <br />Cost: 60 tickets !! width="12%" | 15-19 <br />202 recipes <br /> Cost: 60 tickets !! width="12%" | 20-24 <br />366 recipes <br /> Cost: 65 tickets !! width="12%" | 25-29 <br /> 376 recipes <br /> Cost: 65 tickets !! width="12%" | 30-34 <br /> 400 recipes <br /> Cost: 70 tickets !! width="13%" | 35-39 <br /> 302 recipes <br /> Cost: 70 tickets !! width="13%" | 40-44 <br /> 288 recipes <br /> Cost: 75 tickets !! width="13%" |46-50 <br /> 252 recipes <br /> Cost: 75 tickets | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 21-50 - 59 Recipes | ! colspan=9 style="background:#ADC4FF;" | 21-50 - 59 Recipes | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Adjusted Targeting|enh=+ToHit}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Adjusted Targeting|enh=+ToHit}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Adjusted Targeting|enh=+ToHit/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Adjusted Targeting|enh=+ToHit/Rech}} | ||
Line 388: | Line 357: | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Adjusted Targeting|enh=+ToHit/End}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Adjusted Targeting|enh=+ToHit/End}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Adjusted Targeting|enh=Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Adjusted Targeting|enh=Rech}} | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Dampened Spirits|enh=-ToHit}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Dampened Spirits|enh=-ToHit}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Dampened Spirits|enh=-ToHit/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Dampened Spirits|enh=-ToHit/Rech}} | ||
Line 403: | Line 368: | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Dark Watcher's Despair|enh=%-Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Dark Watcher's Despair|enh=%-Rech}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Dark Watcher's Despair|enh=-ToHit}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Dark Watcher's Despair|enh=-ToHit}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Efficacy Adaptor|enh=EndMod}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Efficacy Adaptor|enh=EndMod/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Efficacy Adaptor|enh=EndMod/Rech/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Efficacy Adaptor|enh=Rech/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Efficacy Adaptor|enh=EndMod/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Efficacy Adaptor|enh=EndMod/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Force Feedback|enh=Knock/Dam}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Force Feedback|enh=Knock/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Force Feedback|enh=%+Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Gaussian's Synchronized Fire-Control|enh=+ToHit}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Gaussian's Synchronized Fire-Control|enh=+ToHit/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Gaussian's Synchronized Fire-Control|enh=+ToHit/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Gaussian's Synchronized Fire-Control|enh=%Build Up}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Kinetic Crash|enh=Knock/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Kinetic Crash|enh=Knock/Dam}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Kinetic Crash|enh=Knock/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Kinetic Crash|enh=Knock/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Kinetic Crash|enh=Knock/Dam/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Kinetic Crash|enh=Knock/Dam/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Mocking Beratement|enh=Taunt}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Mocking Beratement|enh=Taunt/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Mocking Beratement|enh=Taunt/Rech/Rng}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Mocking Beratement|enh=Rech/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Mocking Beratement|enh=Taunt/Rng}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Mocking Beratement|enh=Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Mocking Beratement|enh=Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Perfect Zinger|enh=Taunt}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Perfect Zinger|enh=Taunt/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Perfect Zinger|enh=Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Perfect Zinger|enh=%+Dam}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Performance Shifter|enh=EndMod}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Performance Shifter|enh=EndMod/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Performance Shifter|enh=EndMod/Acc}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Performance Shifter|enh=%+End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Touch of Lady Grey|enh=-Def}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Touch of Lady Grey|enh=-Def/Rech}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Touch of Lady Grey|enh=-Def/End}} | ||
+ | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Touch of Lady Grey|enh=%+Dam}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Undermined Defenses|enh=-Def}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Undermined Defenses|enh=-Def}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Undermined Defenses|enh=-Def/Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Undermined Defenses|enh=-Def/Rech}} | ||
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{{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Undermined Defenses|enh=-Def/End}} | {{RollRow|lcol=2|mcol=6|bg=FFFC77|name=Undermined Defenses|enh=-Def/End}} | ||
{{RollRow|lcol=2|mcol=6|bg=FFC251|name=Undermined Defenses|enh=Rech}} | {{RollRow|lcol=2|mcol=6|bg=FFC251|name=Undermined Defenses|enh=Rech}} | ||
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! colspan=9 style="background:#ADC4FF;" | 25-40 - 16 Recipes | ! colspan=9 style="background:#ADC4FF;" | 25-40 - 16 Recipes | ||
− | + | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Decimation|enh=Acc/Dam|rcol=1}} | |
+ | {{RollRow|lcol=3|mcol=4|bg=FFC251|name=Decimation|enh=Dam/End|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFC251|name=Decimation|enh=%+Dam|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Focused Smite|enh=Acc/Dam|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Focused Smite|enh=Dam/End|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Focused Smite|enh=Dam/Rech|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Focused Smite|enh=Acc/End/Rech|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Focused Smite|enh=Acc/Dam/Rech|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Ruin|enh=Acc/Dam|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Ruin|enh=Dam/End|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Ruin|enh=Acc/Rech|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Ruin|enh=Acc/End/Rech|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Ruin|enh=Acc/Dam/Rech|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFFC77|name=Touch of Death|enh=Acc/Dam|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFC251|name=Touch of Death|enh=Dam/End|rcol=1}} | ||
+ | {{RollRow|lcol=3|mcol=4|bg=FFC251|name=Touch of Death|enh=%+Dam|rcol=1}} | ||
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− | | colspan= | + | | colspan=8 style="background:#000000;color:#FFFFFF;" | Updates to use {{tl|RollRow}} end here; will finish soon |
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! colspan=9 style="background:#ADC4FF;" | 25-50 - 24 Recipes | ! colspan=9 style="background:#ADC4FF;" | 25-50 - 24 Recipes | ||
<!--{{RollRow|lcol=3|mcol=5|bg=|name=|enh=}}--> | <!--{{RollRow|lcol=3|mcol=5|bg=|name=|enh=}}--> | ||
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− | | colspan=3 | || colspan=6 style="background: | + | | colspan=3 | || colspan=6 style="background:FFFC77#;" | [[File:IO Blood Mandate.png|20px]] [[Blood Mandate]] Acc/Dam |
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| colspan=3 | || colspan=6 style="background:#FFFC77;" | [[File:IO Blood Mandate.png|20px]] [[Blood Mandate]] Dam/End | | colspan=3 | || colspan=6 style="background:#FFFC77;" | [[File:IO Blood Mandate.png|20px]] [[Blood Mandate]] Dam/End | ||
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== See Also == | == See Also == | ||
− | *[[Recipe Drop Pools]] | + | * [[Recipe Drop Pools]] |
− | *[[Silver Class Recipe Roll]] | + | * [[Silver Class Recipe Roll]] |
− | *[[Random Rare Recipe Roll|Gold Class Recipe Roll]] | + | * [[Random Rare Recipe Roll|Gold Class Recipe Roll]] |
[[Category:Invention System]] | [[Category:Invention System]] | ||
[[Category:Mission Architect]] | [[Category:Mission Architect]] |
Latest revision as of 05:41, 9 January 2014
Contents
Overview
Bronze Class rewards are available only via Mission Architect missions.
The table from which Bronze Class Ticket Recipes are drawn, is composed of all Pool A recipes, both uncommon and rare.
Ongoing player testing is suggests the Pool A uncommon:rare ratio is believed to be somewhere between 5:1 and 8:1 from this roll.
The recipe that you received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Listing
The table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible. Yellow highlighted recipes are uncommon drops; orange (darker) recipes are rare.