Difference between revisions of "Frankenslot"
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== Definition == | == Definition == | ||
'''Frankenslot''' | '''Frankenslot''' | ||
− | # Slotting a power with a diverse mix of multi-aspect Set [[Invention Origin Enhancements]], as well as possibly Common IOs and/or [[Hamidon Origin Enhancements]], purely to maximize the basic enhancement bonuses to that power with no regard for [[Invention Origin Enhancement Set Bonuses|set bonuses]]. | + | # Slotting a power with a diverse mix of multi-aspect Set [[Invention Origin Enhancements]], as well as possibly Common IOs and/or [[Hamidon Origin Enhancements]], purely to maximize the basic enhancement bonuses to that power with little or no regard for [[Invention Origin Enhancement Set Bonuses|set bonuses]]. |
# Slotting multiple partial sets of Set IOs into one power to gain early set bonuses multiple times. | # Slotting multiple partial sets of Set IOs into one power to gain early set bonuses multiple times. | ||
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== Examples == | == Examples == | ||
Using [[Fiery Aura#Burn|Fiery Aura: Burn]] as an example: | Using [[Fiery Aura#Burn|Fiery Aura: Burn]] as an example: | ||
− | # Slotting 3 "Damage/Recharge" IOs from 3 different sets in Burn to maximize damage and recharge | + | # Slotting 3 "Damage/Recharge" IOs from 3 different IO sets in Burn to maximize damage (78.55%) and recharge (78.55%) percentages. No set bonuses. |
− | # Slotting 2 [[Cleaving Blow]] and 2 [[Armageddon]] in Burn to maximize +recovery set bonuses. | + | # Slotting 2 [[Cleaving Blow]] and 2 [[Armageddon]] enhancements in Burn to maximize +recovery set bonuses (+5%). |
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:: [[Rope A Dope: Accuracy/Stun/Recharge]] | :: [[Rope A Dope: Accuracy/Stun/Recharge]] | ||
:: [[Common Invention Recipes#Damage|Common IO: Damage]] | :: [[Common Invention Recipes#Damage|Common IO: Damage]] | ||
− | :This will give one level 50 IO's worth of Accuracy and Stun, and [[Enhancement Diversification|ED]]-capped Damage and Recharge, basically resulting in eight IOs slotted into six slots. | + | :This will give one level 50 IO's worth of Accuracy and Stun (42.4%, each), and [[Enhancement Diversification|ED]]-capped Damage and Recharge (98.29%; pre-ED: 121.9%), basically resulting in eight IOs worth of effect slotted into six enhancement slots. |
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:: [[Basilisk's Gaze: Acc/Hold]] gives 21.8% to accuracy and hold | :: [[Basilisk's Gaze: Acc/Hold]] gives 21.8% to accuracy and hold | ||
:: [[Basilisk's Gaze: Rech/Hold]] gives 21.8% to recharge and hold | :: [[Basilisk's Gaze: Rech/Hold]] gives 21.8% to recharge and hold | ||
− | :This gives a total value of 95.8% to accuracy, hold, and recharge, basically resulting in nine IOs slotted into six slots, and hitting the [[Enhancement Diversification|ED]] cap of ~95%. | + | :This gives a total value of 95.8% to accuracy, hold, and recharge, basically resulting in nine IOs worth of effect slotted into six enhancement slots, and hitting the [[Enhancement Diversification|ED]] cap of ~95%. In addition, two set bonuses (reduce mez duration and increase defense) are added to the character's global total, basically "for free". |
+ | |||
+ | === Imagery === | ||
+ | |||
+ | The following image shows a fully-frankenslotted build. Since set bonuses are ignored altogether, the resulting Invention Sets used create a hodgepodge of different Enhancement icons. | ||
+ | |||
+ | Click for full version.<BR> | ||
+ | [[Image:Frankenslot.png|600px]] | ||
== See also == | == See also == | ||
− | *[[Enhancement Diversification]] | + | * [[Enhancement Diversification]] |
+ | * [[Hamidon Origin Enhancements]] | ||
+ | * [[Invention Origin Enhancements]] | ||
+ | * [[Invention Origin Enhancement Sets]] | ||
== External Links == | == External Links == |
Latest revision as of 19:36, 17 March 2013
Definition
Frankenslot
- Slotting a power with a diverse mix of multi-aspect Set Invention Origin Enhancements, as well as possibly Common IOs and/or Hamidon Origin Enhancements, purely to maximize the basic enhancement bonuses to that power with little or no regard for set bonuses.
- Slotting multiple partial sets of Set IOs into one power to gain early set bonuses multiple times.
- Presumably, the origins of its name refers to Frankenstein's Monster (a monster made from several different body parts of other humans) and Slotting.
Examples
Using Fiery Aura: Burn as an example:
- Slotting 3 "Damage/Recharge" IOs from 3 different IO sets in Burn to maximize damage (78.55%) and recharge (78.55%) percentages. No set bonuses.
- Slotting 2 Cleaving Blow and 2 Armageddon enhancements in Burn to maximize +recovery set bonuses (+5%).
Using Omega Maneuver from Crab Spider Soldier primary as another example:
- Slotting the following:
- This will give one level 50 IO's worth of Accuracy and Stun (42.4%, each), and ED-capped Damage and Recharge (98.29%; pre-ED: 121.9%), basically resulting in eight IOs worth of effect slotted into six enhancement slots.
Using a standard single target hold. In holds you usually want to maximize the accuracy, the recharge, and the hold aspect of the power.
- Assuming level 30 IOs:
- Paralytic: Accuracy/Hold/Recharge gives 17.4% to all aspects
- Neuronic Shutdown: Accuracy/Hold/Recharge gives 17.4% to all aspects
- Essence of Curare: Accuracy/Hold/Recharge gives 17.4% to all aspects
- Essence of Curare: Accuracy/Recharge gives 21.8% to accuracy and recharge
- Basilisk's Gaze: Acc/Hold gives 21.8% to accuracy and hold
- Basilisk's Gaze: Rech/Hold gives 21.8% to recharge and hold
- This gives a total value of 95.8% to accuracy, hold, and recharge, basically resulting in nine IOs worth of effect slotted into six enhancement slots, and hitting the ED cap of ~95%. In addition, two set bonuses (reduce mez duration and increase defense) are added to the character's global total, basically "for free".
Imagery
The following image shows a fully-frankenslotted build. Since set bonuses are ignored altogether, the resulting Invention Sets used create a hodgepodge of different Enhancement icons.
See also
- Enhancement Diversification
- Hamidon Origin Enhancements
- Invention Origin Enhancements
- Invention Origin Enhancement Sets