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Difference between revisions of "Invention Origin Enhancements"

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| Extreme Measures  || 35-53 || Snipe || Acc/Dam || Acc/Int/Range || Acc/Range/Rech || Dam/End || Dam/End/Rech || Dam/Int/Rech  
 
| Extreme Measures  || 35-53 || Snipe || Acc/Dam || Acc/Int/Range || Acc/Range/Rech || Dam/End || Dam/End/Rech || Dam/Int/Rech  
 
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| Far Strike  || 10-30 || Ranged || Acc/End || Dam/Range || Dam/Rech ||  ||  ||   
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| Far Strike  || 10-30 || Ranged Damage || Acc/End || Dam/Range || Dam/Rech ||  ||  ||   
 
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| Maelstrom's Fury  || 20-35 || Ranged Damage || Acc/Dam || Dam/End || Dam/End/Rech || Dam/Rech ||  ||   
 
| Maelstrom's Fury  || 20-35 || Ranged Damage || Acc/Dam || Dam/End || Dam/End/Rech || Dam/Rech ||  ||   
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| Ruin    || 25-40 || Ranged Damage || Acc/Dam || Dam/End || Acc/End/Rech || Acc/Dam/Rech || Dam/Rech ||   
 
| Ruin    || 25-40 || Ranged Damage || Acc/Dam || Dam/End || Acc/End/Rech || Acc/Dam/Rech || Dam/Rech ||   
 
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| Salvo    || 10-30 || Ranged || Acc/Dam || Acc/Dam/End/Range || Dam/End/Rech ||  ||  ||   
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| Salvo    || 10-30 || Ranged Damage || Acc/Dam || Acc/Dam/End/Range || Dam/End/Rech ||  ||  ||   
 
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| Thunderstrike    || 30-53 || Ranged Damage || Acc/Dam || Dam/End || Acc/Dam/Rech || Acc/Dam/End || Dam/End/Rech || Dam/Rech  
 
| Thunderstrike    || 30-53 || Ranged Damage || Acc/Dam || Dam/End || Acc/Dam/Rech || Acc/Dam/End || Dam/End/Rech || Dam/Rech  

Revision as of 19:34, 14 February 2007

Template:Issue9

The pieces of the actual system that could be seen appear to allow for the crafting of enhancements ranging from level 5 up to level 50 for all normally enhancable elements. Crafting the enhancements required a combination of Salvage and Influence. All items required pieces of salvage not yet present in the game, so no enhancements could actually be created.

For a good bit of analysis/speculation based on what was visible while the system was open on test, check out this link[1].

Enhancement Combinations and Salvage data found on the test server...

Common Enhancements

Recipes for common enhancements are found on any Invention Worktable. Unlimited numbers of these may be crafted, limited only by the salvage needed.

From Positron: "These “IO’s” act just like normal Enhancements except they do not expire, and their bonus stays static no matter what level you are. Lower level IO’s are strengthened around that of Training Enhancements, mid level IO’s are about the power of Dual Origin Enhancements, and IO’s level 25 and above have about the same punch as current Single Origin Enhancements. Of course the power of the Enhancement is better with level, so high level invented Enhancements are slightly more powerful than the equivalent SO."


Rare Enhancements

Rare enhancements require that the player acquire the appropriate single-use Recipes.

Enhancement Sets

Rare enhancements belong to sets. When multiple enhancements from the same set are slotted in the same power, the player starts to earn additional benefits from the set.

Example from Positron:

"Here’s an example:

Sting of the Manticore (a set of 6) - Slots into any Sniper power
Accuracy/Damage
Damage/Endurance Reduction
Accuracy/Interrupt/Range
Damage/Interrupt/Recharge
Damage/Endurance/Recharge
Toxic DoT Proc


If you have 2 Enhancements in the set slotted: Bonus to your Regeneration rate
If you have 3 Enhancements in the set slotted: The above plus Energy/Negative Energy resistance
If you have 4 Enhancements in the set slotted: The above plus Overall Damage Boost
If you have 5 Enhancements in the set slotted: The above plus Overall Recharge Rate Boost
If you have all 6 Enhancements in the set slotted: The above plus Toxic damage resistance"


The same rare IO cannot be slotted twice into the same power. So to get a power slotted with six of a single set requires all six different members of that set.

Procedures

From Positron:

"I’ll talk about the Enhancements. The last one in the list is a Proc, meaning a procedure that has a chance of happening. Every time you fire your sniper power with the Toxic DoT Proc Enhancement slotted in it, there is a chance your target gets hit with a Toxic Damage over Time effect as well as the normal damage and effect of your Sniper attack."


Mez Enhancements

Group name Levels Slot In Option 1 Option 2 Option 3 Option 4 Option 5 Option 6 Procedure option
Befuddling Aura 10-30 Confuse Acc/End Acc/Dam Dam/Conf Acc/Conf Conf/End/Rech
Cacophony 10-30 Confuse Acc/End Acc/Dam Acc/Conf Dam/Conf Conf/End/Rech Chance for Energy Damage
Call of the Sandman 20-53 Sleep Acc/End Acc/Dam Dam/Sleep Sleep/Range End/Rech/Sleep Chance for Self Heal
Curtail Speed 10-30 Slow Acc/End Acc/Slow Dam/Slow End/Rech/Slow Slow/Range
Debilitative Action 10-30 Immobilize Acc/End Acc/Dam Acc/Immob Dam/Immob End/Immob/Rech Chance for Stun
Enfeebled Operation 20-53 Immobilize Acc/End Acc/Dam Acc/Immob Dam/Immob End/Range/Rech
Essence of Curare 20-53 Hold Acc/End Acc/Dam Dam/Hold Dam/Hold/Rech Hold/Range
Ghost Widow's Embrace 20-53 Hold Acc/End Acc/Hold Dam/Hold End/Hold/Rech Hold/Range Chance for Psionic Damage
Glimpse of the Abyss 20-53 Fear Acc/End Acc/Dam Dam/Fear End/Fear/Rech Fear/Rech Chance for Psionic Damage
Hibernation 10-30 Sleep Acc/End Acc/Dam Dam/Sleep End/Rech/Sleep Sleep/Range
Horror 10-30 Fear Acc/End Acc/Dam Dam/Fear End/Fear/Rech Fear/Rech
Impeded Swiftness 10-30 Slow Acc/End Acc/Slow Dam/Slow End/Rech/Slow Slow/Range Chance for Smashing Damage
Induced Coma 10-30 Sleep Acc/End Acc/Dam Dam/Sleep End/Rech/Sleep Sleep/Range Chance for Recharge Slow
Lethargic Repose 20-53 Sleep Acc/End Acc/Dam Acc/Sleep Dam/Sleep End/Rech/Sleep Sleep/Range
Malaise's Illusions 20-53 Confuse Acc/End Acc/Dam Acc/Conf Conf/End/Rech Dam/Conf Chance for Spectral Wounds
Neuronic Shutdown 10-30 Hold Acc/End Acc/Dam Dam/Hold End/Range/Rech Hold/Range Chance for Psionic DoT
Nightmare 20-53 Fear Acc/End Acc/Dam Acc/Fear Dam/Fear End/Fear/Rech Fear/Rech
Pacing of the Turtle 20-53 Slow Acc/End Acc/Slow Dam/Slow End/Rech/Slow Slow/Range Chance for Recharge Slow
Paralytic 10-30 Hold Acc/End Acc/Dam Dam/Hold End/Range/Rech Hold/Range
Perplex 20-53 Confuse Acc/End Acc/Dam Acc/Conf Conf/End/Rech Conf/Rech Dam/Conf
Razzle Dazzle 10-30 Stun Acc/End Acc/Dam Dam/Stun End/Stun/Rech Stun/Range Chance for Immobilize
Rooting Grasp 10-30 Immobilize Acc/End Acc/Dam Dam/Immob End/Range/Rech Immob/Range
Rope-a-dope 20-53 Stun Acc/End Acc/Dam Acc/Stun Dam/Stun End/Stun/Rech Stun/Range
Stagger 10-30 Stun Acc/End Acc/Dam Dam/Stun End/Range/Rech Stun/Range
Stupefy 20-53 Stun Acc/End Acc/Stun Dam/Stun End/Stun/Rech Stun/Range Chance for Knockdown
Tempered Readiness 20-53 Slow Acc/End Acc/Dam/Slow Acc/Slow Dam/Slow End/Rech/Slow Slow/Range
Trap of the Hunter 20-53 Immobilize Acc/End Acc/Dam Acc/Immob Dam/Immob End/Immob/Rech Chance for Lethal DoT
Unspeakable Terror 10-30 Fear Acc/End Acc/Dam Dam/Fear End/Fear/Rech Fear/Rech Chance to Hold

Additional Effects Enhancements

Group name Levels Slot In Option 1 Option 2 Option 3 Option 4 Option 5 Procedure option
Decimation 25-40 Ranged Damage Acc/Dam Acc/Dam/End Dam/End Dam/End/Rech Dam/Rech Chance for Buildup
Devastation 30-53 Ranged Damage Acc/Dam Acc/Dam/End/Rech Acc/End/Rech Dam/End Dam/Rech Chance to Hold
Entropic Chaos 20-35 Ranged Damage Acc/Dam Dam/End Dam/End/Rech Dam/Rech Chance to Heal
Excutioner's Contract 20-53 Snipe Acc/Dam Dam/End Dam/Int Dam/Range Dam/Rech Chance for Sleep
Kinetic Combat 20-35 Melee Damage Acc/Dam Dam/End Dam/End/Rech Dam/Rech Chance to Knockdown
Mako's Bite 30-53 Melee Damage Acc/Dam Acc/Dam/End/Rech Acc/End/Rech Dam/End Dam/Rech Chance for Lethal Damage
Positron's Blast 20-53 Ranged AoE Acc/Dam Dam/Acc/End Dam/End Dam/Range Dam/Rech Chance for Energy damage
Pounding Slugfest 15-30 Melee Damage Acc/Dam Dam/End Dam/Rech Chance to Disorient
Scirocco's Dervish 20-53 PBAoE Acc/Dam Acc/Rech Dam/Acc/End Dam/End Dam/Rech Chance for Lethal DoT
Sting of the Manticore 35-53 Snipe Acc/Dam Acc/Int/Range Dam/End Dam/End/Rech Dam/Int/Rech Chance of Toxic DoT
Tempest 15-30 Ranged Damage Acc/Dam Dam/End Dam/Rech Chance of End Drain
Touch of Death 25-40 Melee Damage Acc/Dam Acc/Dam/End Dam/End Dam/End/Rech Dam/Rech Chance of NE Damage

Travel Enhancements

Group name Levels Slot In Option 1 Option 2 Option 3 Special option
Celerity 15-53 Run End Run Speed +Stealth
Freebird 15-53 Flight End Fly +Stealth
Jaunt 15-53 Teleport End Range Range/End
Quickfoot 15-53 Run End Run Speed Run/End
Soaring 15-53 Flight End Fly Fly/End
Springfoot 15-53 Jump End Jump Jump/End
Time & Space Manipulation 15-53 Teleport End Range +Stealth
Unbounded Leap 15-53 Jump End Jump +Stealth

Heal Enhancements

Group name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6 Special option
Doctored Wounds 30-53 End/Heal End/Heal/Rech End/Rech Heal/Rech Heal Rech
Harmonized Healing 20-40 End/Heal End/Heal/Rech End/Rech Heal/Rech Heal End
Miracle 20-40 End/Heal End/Heal/Rech End/Rech Heal/Rech Heal +Recovery
Numina's Convalesence 30-53 End/Heal End/Heal/Rech End/Rech Heal/Rech Heal +Recovery and +Regeneration
Regenerative Tissue 10-30 End/Heal End/Heal/Rech End/Rech Heal/Rech +Regeneration
Triage 10-30 End/Heal End/Heal/Rech End/Rech Heal/Rech

Resistance Enhancements

Group name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6 Special option
Aegis 25-53 End/Rech End/Res Res Rech/Res +Psionic & Mez Resist
Impervious Skin 10-30 End/Rech End/Res End/Rech/Res Rech/Res +Mez Resist
Impervium Armor 15-40 End/Rech End/Res End/Rech/Res Rech/Res Res +Psionic Resist
Reactive Armor 15-40 End/Rech End/Res End/Rech/Res Rech/Res End Res
Steadfast Protection 10-30 End/Rech End/Res End/Rech/Res Rech/Res
Titanium Coating 25-53 End/Rech End/Res End/Rech/Res Rech/Res End Res

Defense Buff Enhancements

Group name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6 Special option
Gift of the Ancients 15-40 Def/End Def/End/Rech Def/Rech Def End/Rech +5% Run Speed
Karma 10-30 Def/End Def/End/Rech Def/Rech End/Rech
Kismet 10-30 Def/End Def/End/Rech Def/Rech +5% Accuracy
Luck of the Gambler 25-53 Def/End Def/End/Rech Def/Rech Def End/Rech +5% Recharge Speed
Red Fortune 25-53 Def/End Def/End/Rech Def/Rech Def End/Rech End
Serendipity 15-40 Def/End Def/End/Rech Def/Rech Def End/Rech End

Pet Enhancements

Group name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6 Special option
Blood Mandate 25-53 Acc/Dam Dam/End Acc/End Acc/Dam/End Acc
Brilliant Leadership 15-40 Acc/Dam Dam/End Acc/End Acc/Dam/End Acc Dam
Commanding Presence 10-30 Acc/Dam Acc/End Dam/End Acc/Dam/End Aura Taunt & Placate Resistance for Pets
Edict of the Master 15-40 Acc/Dam Acc/End Dam/End Acc/Dam/End Dam Aura 10% Defence Buff for Pets
Soveriegn Right 25-53 Acc/Dam Acc/End Dam/End Acc/Dam/End Acc Aura 10% Resistance (All but Psionic) for Pets
Unquestioning Loyalty 10-30 Acc/Dam Dam/End Acc/End Acc/Dam/End

Ranged Enhancements

Group name Levels Slot In Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Air Burst 10-30 Ranged AoE Acc/Dam Dam/End Dam/Range Dam/Rech
Calibrated Accuracy 20-53 Snipe Acc/Dam Acc/Dam/Rech Acc/End Acc/Int Acc/Range Acc/Rech
Detonation 20-53 Ranged AoE Acc/Dam Dam/Acc/End Dam/End Dam/End/Range Dam/Range Dam/Rech
Exploit Weakness 10-53 Snipe Acc/Dam Dam/End Dam/Range Dam/Rech
Extreme Measures 35-53 Snipe Acc/Dam Acc/Int/Range Acc/Range/Rech Dam/End Dam/End/Rech Dam/Int/Rech
Far Strike 10-30 Ranged Damage Acc/End Dam/Range Dam/Rech
Maelstrom's Fury 20-35 Ranged Damage Acc/Dam Dam/End Dam/End/Rech Dam/Rech
Ruin 25-40 Ranged Damage Acc/Dam Dam/End Acc/End/Rech Acc/Dam/Rech Dam/Rech
Salvo 10-30 Ranged Damage Acc/Dam Acc/Dam/End/Range Dam/End/Rech
Thunderstrike 30-53 Ranged Damage Acc/Dam Dam/End Acc/Dam/Rech Acc/Dam/End Dam/End/Rech Dam/Rech
Volley Fire 15-30 Ranged Damage Acc/Dam Dam/End Dam/Rech

Non-Ranged Enhancements

Group name Levels Slot In Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Bone Snap 10-25 Melee Damage Acc/Dam Dam/End Acc/Rech
Bruising Blow 15-30 Melee Damage Acc/Dam Dam/End Dam/Rech
Cleaving Blow 10-53 PBAoE Acc/Dam Dam/End Acc/Rech Dam/Rech
Crushing Impact 30-53 Melee Damage Acc/Dam Dam/End Acc/Dam/Rech Acc/Dam/End Dam/End/Rech Dam/Rech
Focused Smite 25-40 Melee Damage Acc/Dam Dam/End Acc/End/Rech Acc/Dam/Rech Dam/Rech
Multi-strike 20-53 PBAoE Acc/Dam Dam/End Dam/Acc/End Acc/End Dam/End/Rech Dam/Rech
Pulverising Fisticuffs 10-25 Melee Damage Acc/Dam Acc/Dam/End/Rech Acc/Dam/Rech
Smashing Haymaker 20-35 Melee Damage Acc/Dam Dam/End Dam/End/Rech Dam/Rech

Group Bonuses

Group name With 2 from group slotted With 3 from group slotted With 4 from group slotted With 5 from group slotted With 6 from group slotted
Aegis Improved RunSpeed Increased Fire/Cold Def Debt Prot Increased AoE Def Increased Toxic Res
Air Burst Improved Knockback Increased Health Increased Smashing Lethal Res
Befuddling Aura Improved Recovery Confuse Dur Stun Res Improved Recharge Time
Blood Mandate Improved Recovery Increased Fire/Cold Def Stun Res Increased AoE Def Increased Ranged Def
Bonesnap Immob Res Increased Health
Brilliant Leadership Improved Regeneration Confuse Dur Debt Prot Increased Movement Speed Increased Toxic Psionic Res
Bruising Blow Improved Recovery Increased Health
Cacophany Improved Recovery Confuse Dur Stun Res Increased AoE Def Increased Ranged Def
Calibrated Accuracy Improved Recovery Increased Positive/Negative Energy Def Accuracy Improved Recharge Time Increased Ranged Def
Call of the Sandman Sleep Dur Increased Health Increased Endurance Improved Recharge Time Increased Toxic Psionic Res
Celerity Immob Res Increased Health
Cleaving Blow Improved Recovery Increased Energy Def Increased Damage
Commanding Presence Improved Recovery Increased Health Increased Endurance Increased AoE Def
Crushing Impact Immob Res Increased Health Accuracy Improved Recharge Time Increased Psionic Res
Curtail Speed Immob Res Improved Slow Increased Lethal Def Improved Recharge Time
Debiliative Action Immob Dur Increased Cold Res Debt Prot Increased AoE Def Increased Toxic Res
Decimation Immob Res Increased Health Increased Endurance Improved Recharge Time Increased Toxic Psionic Res
Detonation Sleep Res Increased Energy Res Debt Prot Increased AoE Def Increased Toxic Res
Devastation Improved Regeneration Increased Health Increased Damage Hold Res Increased Psionic Def
Doctored Wounds Fear Res Increased Fire/Cold Res Improved Heal Improved Recharge Time Increased Toxic Psionic Res
Edict of the Master Improved SpeedJumping Increased Health Increased Lethal Res Hold Res Increased Toxic Psionic Res
Enfeebled Operation Immob Dur Increased Negative Energy Res Increased Lethal Def Improved Recharge Time Increased Melee Def
Entropic Chaos Improved Regeneration Confuse Res Increased Endurance Improved Recharge Time
Essence of Curare Fear Res Confuse Res Stun Res Hold Dur Increased Ranged Def
Executioners Contract Improved Recovery Increased Cold Res Debt Prot Hold Res Increased Ranged Def
Exploit Weakness Improved RunSpeed Increased Fire/Cold Def Accuracy
Extreme Measures Improved Recovery Increased Health Increased Damage Increased AoE Def Increased Melee Def
Far Strike Fear Res Increased Health
Focused Smite Immob Res Confuse Res Debt Prot Increased Movement Speed
Freebird Improved Regeneration Increased Health
Ghost Widows Embrace Improved RunSpeed Increased Health Increased Endurance Hold Dur Increased Psionic Res
Gift of the Ancients Improved Recovery Increased Fire Res Increased Endurance Hold Res Increased Psionic Res
Glimpse of the Abyss Fear Dur Increased Health Accuracy Improved Recharge Time Increased Psionic Res
Harmonized Healing Improved Recovery Confuse Res Improved Heal Increased AoE Def Increased Toxic Res
Hibernation Sleep Dur Increased Health Increased Smashing Res Improved Recharge Time
Horror Fear Dur Increased Health Stun Res Improved Recharge Time
Impeded Swiftness Immob Res Improved Slow Stun Res Hold Res Increased Melee Def
Impervious Skin Sleep Res Increased Health Debt Prot Improved Recharge Time
Impervium Armor Improved Recovery Increased Psionic Def Increased Endurance Hold Res Increased Psionic Res
Induced Coma Sleep Dur Increased Health Debt Prot Increased Move Increased Melee Def
Jaunt Improved Regeneration Increased Health
Karma Debt Prot Increased Health
Kinetic Combat Immob Res Increased Health Increased Smashing Def Increased Movement Speed
Kismet Improved Recovery Confuse Res Debt Prot Improved Recharge Time
Lethargic Repose Sleep Dur Increased Energy Def Increased Smashing Def Increased AoE Def Increased Toxic Res
Luck of the Gambler Improved Regeneration Increased Health Accuracy Hold Res Increased Psionic Res
Maelstroms Fury Improved RunSpeed Increased Cold Def Stun Res
Makos Bite Immob Res Increased Health Increased Damage Hold Res Increased Ranged Def
Malaises Illusions Improved Recovery Confuse Dur Increased Damage Improved Recharge Time Increased Ranged Def
Miracle Improved Recovery Increased Health Improved Heal Increased AoE Def Increased Psionic Def
Multi Strike Sleep Res Increased Fire/Cold Res Stun Res Increased AoE Def Increased Melee Def
Neuronic Shutdown Immob Res Increased Health Accuracy Hold Dur Increased Melee Def
Nightmare Fear Dur Increased Negative Energy Def Accuracy Hold Res Increased Toxic Psionic Res
Numinas Convalesence Improved Regeneration Increased Health Improved Heal Hold Res Increased Ranged Def
Pace of the Turtle Sleep Res Improved Slow Accuracy Hold Res Increased Ranged Def
Paralytic Improved Recovery Increased Positive/Negative Energy Res Debt Prot Hold Dur
Perplex Improved Regeneration Confuse Dur Accuracy Increased AoE Def Increased Toxic Psionic Res
Positrons Blast Improved Recovery Increased Fire/Cold Res Accuracy Improved Recharge Time Increased Toxic Res
Pounding Slugfest Improved Regeneration Increased Positive/Negative Energy Def Increased Damage
Pulverizing Fisticuffs Sleep Res Increased Positive/Negative Energy Def
Quickfoot Immob Res Increased Health
Razzle Dazzle Improved Recovery Increased Health Stun Dur Increased Melee Def Increased AoE Def
Reactive Armor Immob Res Increased Energy Def Increased Lethal Def Increased AoE Def Increased Toxic Res
Red Fortune Immob Res Confuse Dur Increased Damage Improved Recharge Time Increased Ranged Def
Regenerative Tissue Improved RunSpeed Increased Health Improved Heal Improved Recharge Time
Rooting Grasp Immob Dur Increased Health Increased Damage Improved Recharge Time
Rope A Dope Improved Regeneration Increased Fire/Cold Res Stun Dur Hold Res Increased Psionic Def
Ruin Fear Res Increased Health Debt Prot Increased AoE Def
Salvo Sleep Res Increased Fire/Cold Res
Sciroccos Dervish Improved Regeneration Increased Negative Energy Res Accuracy Increased AoE Def Increased Psionic Def
Serendipity Improved Regeneration Increased Health Accuracy Increased AoE Def Increased Toxic Res
Smashing Haymaker Immob Res Increased Health Increased Smashing Def
Soaring Improved Recovery Increased Health
Sovereign Right Sleep Res Confuse Res Stun Res Hold Res Increased Melee Def
SpaceTime Manipulation Improved Regeneration Increased Health
Springfoot Improved SpeedJumping Increased Health
Stagger Improved RunSpeed Increased Fire/Cold Def Stun Dur Improved Recharge Time
Steadfast Protection Improved Recovery Increased Health
Sting of the Manticore Improved Regeneration Increased Positive/Negative Energy Def Increased Damage Improved Recharge Time Increased Toxic Res
Stupefy Improved Recovery Increased Health Stun Dur Improved Recharge Time Increased Ranged Def
Tempered Readiness Improved Recovery Improved Slow Increased Endurance Improved Recharge Time Increased Ranged Def
Tempest Sleep Res Increased Positive/Negative Energy Res Increased Damage
Thunderstrike Improved Recovery Increased Energy Def Accuracy Increased Movement Speed Increased Ranged Def
Titanium Coating Sleep Res Increased Health Stun Res Hold Res Increased Melee Def
Touch of Death Immob Res Increased Health Increased Damage Hold Res Increased Melee Def
Trap of the Hunter Immob Dur Increased Health Accuracy Hold Res Increased Ranged Def
Triage Improved Regeneration Increased Health Improved Heal
Unbounded Leap Improved SpeedJumping Increased Health
Unquestioning Loyalty Immob Res Increased Health Increased Endurance
Unspeakable Terror Fear Dur Increased Negative Energy Res Debt Prot Improved Recharge Time Increased Psionic Res
Volley Fire Improved Regeneration Increased Health