Difference between revisions of "User:Tidbit Jr./Powers"
Tidbit Jr. (Talk | contribs) (→Blast Sets) |
Tidbit Jr. (Talk | contribs) (→Notes) |
||
Line 10: | Line 10: | ||
== Notes == | == Notes == | ||
* Knockback and Knockdown are seperated for clarity; knockdown would obviously mean "this power's magnitude knocks things down, but when enhanced it would knock them back" | * Knockback and Knockdown are seperated for clarity; knockdown would obviously mean "this power's magnitude knocks things down, but when enhanced it would knock them back" | ||
− | |||
* The general style is: | * The general style is: |
Revision as of 10:33, 30 August 2008
|
This page was originally to showcase my Dark Control power table, but has since evolved to hold all my powertables. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around, especially if you link here from somewhere like the official forum.
Contents
Notes
- Knockback and Knockdown are seperated for clarity; knockdown would obviously mean "this power's magnitude knocks things down, but when enhanced it would knock them back"
- The general style is:
Power | Level | Effect | |
Example | - | (Toggle or Auto)(special targeting requirements) <who it affects> <damage amount>(damage type), <mez effect(s)>, <buff / debuff effect(s)> |
Blast Sets
Pistols
You wield a set of pistols at all times, using a variety of different ammunitions and techniques to damage your foes. Pistols are inherently more accurate than superpowers, and the different rounds that can be loaded into it provide a plethera of ways to deal with enemy threats. Take aim and fire!
Power | Level as Primary | Level as Secondary | Effect | |
Single Shot | 1 | 1 | (Ranged) Foe Minor Damage(Lethal) | |
Dual Wield | 1 | 2 | (Ranged) Foe Moderate Damage(Lethal), Knockdown | |
Empty Clips | 2 | 4 | (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown | |
Narcotic Dart | 6 | 10 | (Ranged) Foe Minor Damage(Lethal), Sleep | |
Aim | 8 | 16 | Self +Accuracy, +Damage | |
Incendiary Round | 12 | 20 | (Ranged) Foe Moderate Damage(Lethal), Moderate DoT(Heat) | |
Liquid Nitrogen Round | 18 | 28 | (Ranged) Foe Minor Damage(Lethal/Cold), Hold | |
Explosive Tip | 26 | 35 | (TAoE) Foe Moderate Damage(Smashing/Lethal), Knockdown | |
Unload Rounds | 32 | 38 | (TAoE) Foe Superior DoT(Lethal), Knockdown |
Control Sets
Dark Control
You command the powers of the netherworld. This control over darkness allows you to toy with your foes in a number of ways, some physically and some mentally. Most of your powers will leave a shroud of negative energy around your foes, continuously reducing their accuracy.
Power | Level | Effect | |
Shackle | 1 | (Ranged) Foe Moderate DoT(Smashing/Negative), Immobilize | |
Petrify | 1 | (Ranged) Foe Moderate Damage(Negative), Hold | |
Tenebrous Tentacles | 2 | (TAoE) Foe Minor DoT(Negative), Immobilize | |
Dark Possession | 6 | (Ranged) Foe Confuse | |
Dark Pit | 8 | (TAoE) Foe Disorient | |
Chill of the Night | 12 | (Toggle)(PBAoE) Foe -Accuracy, -Stealth | |
Dark Domination | 18 | (TAoE) Foe Hold | |
Nightmare | 26 | (Ranged Cone) Foe Moderate Damage(Psionic), Fear, -Accuracy | |
Shadow Puppet | 32 | Summon Pet |
Shadow Puppet
A pet is a summoned entity created to assist the caster.
Power | Level | Effect | |
Shadow Dweller | - | (Auto) Self +Resistance(Negative), +Protection(Fear) | |
Dark Blast | - | (Ranged) Foe Moderate Damage(Negative), -Accuracy | |
Shadow Punch | - | (Melee) Foe Moderate Damage(Smashing/Negative), -Accuracy | |
Smite | - | (Melee) Foe Moderate Damage(Smashing/Negative), -Accuracy | |
Death Shroud | - | (Auto)(PBAoE) Foe DoT(Negative) |
Electricity Control
Your body is a living battery which can release and manipulate electricity in a number of ways. You can manipulate your foes' polarity, create electrice fences, and even bring forth fields of living electricity. Most of the electrical bolts you use will halt foes' endurance recovery, and additionally may siphon some of their endurance, giving it directly to you.
Power | Level | Effect | |
Electric Fence | 1 | (Ranged) Foe Minor DoT(Energy), Immobilize, -Endurance(Chance), -Recovery | |
Polaric Lift | 1 | (Ranged) Foe Moderate Damage(Smashing), Knockup | |
Shocking Bolt | 2 | (Ranged) Foe Moderate Damage(Energy), Hold, -Endurance(Chance), -Recovery | |
Electrifying Fences | 6 | (TAoE) Foe Minor DoT(Energy), Immobilize, -Endurance(Chance), -Recovery | |
Short Circuit | 8 | (PBAoE) Foe Moderate DoT(Energy), -Endurance, -Recovery; (PBAoE)(Robots) High DoT(Energy) | |
Synaptic Overload | 12 | (TAoE) Foe Minor Damage(Energy), Disorient, -Endurance(Chance), -Recovery | |
Tesla Bomb | 18 | (Summon AoE) Foe Minor Damage(Energy), Hold, -Endurance(Chance), -Recovery | |
Induction Field | 26 | (Summon AoE) Foe Knockdown(Chance) | |
Static Gremlins | 32 | Summon Static Gremlins (3) |
Chain Induction
Electrical charges are jumping out of the induction field!
Power | Level | Effect | |
Chain Induction | - | (Ranged) Minor Damage(Energy), -Endurance(Chance), -Recovery |
Static Gremlins
A pet is a summoned entity created to assist the caster.
Power | Level | Effect | |
Grounded | - | (Auto)(When Grounded) Self +Resistance(Energy, Endurance Drain) | |
Charged Brawl | - | (Melee) Foe Minor Damage(Smashing/Energy), -Endurance(Chance), -Recovery | |
Static Burst | - | (When Defeated)(PBAoE) Foe Moderate Damage(Energy), -Endurance, -Recovery |
Pet Sets
Support Sets
Melee Sets
Defense Sets
Manipulation Sets
Force Manipulation
You can create and emit force fields in a number of ways, using them more offensively than most others. More creative uses like the Force Stun and Shield Smasher punches are part of your arsenal, trading off some damage for crowd control.
(NOTE: Because Force Field and Kinetics share Energy as a concept match, this table closely immitates Energy Manipulation.)
Power | Level | Effect | |
Force Thrust | 1 | (Melee) Foe Minor Damage(Smashing), Knockback | |
Deflection Punch | 2 | (Melee) Foe Moderate Damage(Smashing/Energy), Disorient | |
Repulsion Field | 4 | (Toggle)(PBAoE) Foe Knockup; Self -Endurance(Per Foe) | |
Shield Smasher | 10 | (Melee) Foe High Damage(Smashing/Energy), Disorient, -Defense | |
Force Stun | 16 | (Melee) Foe Disorient, Knockback | |
Force Drain | 20 | (PBAoE)(Autohit) Foe -Endurance; Self +Endurance(Per Foe) | |
Power Build Up | 28 | Self +Damage, +Accuracy, +Special | |
Detention Field | 35 | (Melee) Foe Immobilize, Untouchable | |
Force Bomb | 38 | (TAoE) Foe Moderate Damage(Smashing), Knockdown, Disorient |
Assault Sets
Ancillary Sets
Will Mastery
Power | Level | Effect | |
Mass Hypnosis | 41 | (TAoE) Foe Sleep | |
Dominate | 41 | (Ranged) Foe Moderate Damage(Psionic), Hold | |
Mind Over Body | 44 | (Toggle) Self +Resistance(Smashing, Lethal, Psionic) | |
High Pain Tolerance | 47 | (Auto) Self +Resistance(All), +Max Hit Points |
Chill Mastery
Power | Level | Effect | |
Chilblain | 41 | (Ranged) Foe Minor DoT(Cold), Immobilize, -Recharge, -Speed | |
Chilling Embrace | 41 | (Toggle)(PBAoE) Foe -Damage, -Recharge, -Speed | |
Frozen Armor | 44 | (Toggle) Self +Defense(Smashing, Lethal), +Resistance(Heat, Cold, Defense Debuff) | |
Energy Absorption | 47 | (PBAoE) Foe -Endurance; Self +Endurance, +Defense(Per Foe) |
Flare Mastery
Power | Level | Effect | |
Ring of Fire | 41 | (Ranged) Foe Moderate DoT(Heat), Immobilize | |
Char | 41 | (Ranged) Foe Moderate DoT(Heat), Hold | |
Flares | 44 | (Ranged) Foe Minor Damage(Heat), DoT(Heat) | |
Rain of Fire | 47 | (Summon AoE) Foe DoT(Heat), -Speed |
Gloom Mastery
Power | Level | Effect | |
Tenebrous Tentacles | 41 | (Ranged Cone) Foe Moderate DoT(Smashing), Immobilize, -Accuracy | |
Petrifying Gaze | 41 | (Ranged) Foe Hold | |
Gloom | 44 | (Ranged) Foe High DoT(Negative), -Accuracy | |
Shadow Bomb | 47 | (TAoE) Foe Moderate Damage(Negative), -Accuracy |