Difference between revisions of "Issue 7"
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* The addition of [[Patron Power Pools]] for villains | * The addition of [[Patron Power Pools]] for villains | ||
* The introduction of the [[Electrical Melee]], [[Electric Armor]], [[Thugs]], [[Dark Armor]], and [[Dark Melee]] powersets to villains | * The introduction of the [[Electrical Melee]], [[Electric Armor]], [[Thugs]], [[Dark Armor]], and [[Dark Melee]] powersets to villains | ||
− | * The addition of [[Storage Items]], [[Empowerment | + | * The addition of [[Storage Items]], [[Empowerment Station]]s, and numerous decorative items to bases |
* The addition of [[Foreshadow]], [[Mirror Spirit]], [[Spark Blade]], and [[Rose Star]] | * The addition of [[Foreshadow]], [[Mirror Spirit]], [[Spark Blade]], and [[Rose Star]] | ||
* An upgrade to the Paragon Police Department | * An upgrade to the Paragon Police Department |
Revision as of 17:17, 26 March 2007
Overview
Issue 7, titled Destiny Manifest, was a major revision to City of Heroes and City of Villains released on Tuesday, June 6, 2006. Some of the major features released in this issue were:
- The level cap of villains will be raised from 40 to 50
- The addition of the Grandville zone in City of Villains and the Recluse's Victory player versus player zone in City of Heroes and City of Villains
- The introduction of Mayhem Missions in City of Villains
- The addition of Patron Power Pools for villains
- The introduction of the Electrical Melee, Electric Armor, Thugs, Dark Armor, and Dark Melee powersets to villains
- The addition of Storage Items, Empowerment Stations, and numerous decorative items to bases
- The addition of Foreshadow, Mirror Spirit, Spark Blade, and Rose Star
- An upgrade to the Paragon Police Department
External Links
- Issue 7 update information at the official City of Heroes site
- Overview information at the official City of Heroes site
- Description of base features at the official City of Heroes site