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Difference between revisions of "Enhancement Colors"

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(Compiled table of colors)
m (updated with empty background color keys and notes)
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{| width=50% align=center
+
{|border=1
!width=25%|Accuracy!!width=25%|Confuse!!width=25%|Damage!!width=25%|Defense Buff
+
|-
|- align=center
+
|'''Enhacement<br />Type'''
|Banana||Grape||Crimson||Lavender
+
|'''Color<br />Name'''
|- align=center
+
|'''Color<br />Example'''
 +
|'''Enhancement<br />Example'''
 +
|'''Notes'''
 +
|-
 +
|Accuracy
 +
|Banana
 +
|[[Image:E_color_accuracy.png]]
 
|[[Image:TO_Training_Accuracy.png]]
 
|[[Image:TO_Training_Accuracy.png]]
 +
|Increases the [[accuracy]] of an attack power.
 +
|-
 +
|Confusion Duration
 +
|Grape
 +
|[[Image:E_color_confusion_duration.png]]
 
|[[Image:TO_Training_Confusion_Duration.png]]
 
|[[Image:TO_Training_Confusion_Duration.png]]
 +
|Increases the duration of a [[confuse]] power.
 +
|-
 +
|Damage
 +
|Crimson
 +
|[[Image:E_color_damage.png]]
 
|[[Image:TO_Training_Damage.png]]
 
|[[Image:TO_Training_Damage.png]]
 +
|Increases the damage of an attack power.
 +
|-
 +
|Defense Buff
 +
|Lavender
 +
|[[Image:E_color_buff_defense.png]]
 
|[[Image:TO_Training_Defense Buff.png]]
 
|[[Image:TO_Training_Defense Buff.png]]
 +
|Increases the effectiveness of a [[defense]] buff power.
 
|-
 
|-
|&nbsp;
+
|Defense Debuff
|-
+
|Eggplant
!Defense DeBuff!!Endurance Cost!!Fear!!Flight
+
|[[Image:E_color_debuff_defense.png]]
|- align=center
+
|Eggplant||Cyan||Maroon||Teal
+
|- align=center
+
 
|[[Image:TO_Training_Defense_DeBuff.png]]
 
|[[Image:TO_Training_Defense_DeBuff.png]]
 +
|Increases the effectiveness of a [[defense]] debuff power.
 +
|-
 +
|Endurance Discount
 +
|Cyan
 +
|[[Image:E_color_end_discount.png]]
 
|[[Image:TO_Training_Endurance_Cost.png]]
 
|[[Image:TO_Training_Endurance_Cost.png]]
 +
|Decreases the [[endurance]] cost of a power.
 +
|-
 +
|Fear Duration
 +
|Maroon
 +
|[[Image:E_color_fear_duration.png]]
 
|[[Image:TO_Training_Fear_Duration.png]]
 
|[[Image:TO_Training_Fear_Duration.png]]
 +
|Increases the duration of a [[fear]] power.
 +
|-
 +
|Fly Speed
 +
|Teal
 +
|[[Image:E_color_fly_speed.png]]
 
|[[Image:TO_Training_Flight_Speed.png]]
 
|[[Image:TO_Training_Flight_Speed.png]]
 +
|Increases the speed of a [[Travel Powers|flight]] power.
 
|-
 
|-
|&nbsp;
+
|Heal
 +
|Mint
 +
|[[Image:E_color_heal.png]]
 +
|[[Image:TO_Training_Heal.png]]
 +
|Increases the effectiveness of a [[healing]] power.
 
|-
 
|-
!Heal!!Hold!!Immobilize!!Intangible
+
|Hold Duration
|- align=center
+
|Tangerine
|Mint||Tangerine||Amber||Peach
+
|[[Image:E_color_hold_duration.png]]
|- align=center
+
|[[Image:TO_Training_Heal.png]]
+
 
|[[Image:TO_Training_Hold_Duration.png]]
 
|[[Image:TO_Training_Hold_Duration.png]]
 +
|Increases the duration of a [[hold]] power.
 +
|-
 +
|Immobilization Duration
 +
|Amber
 +
|[[Image:E_color_immobilization_duration.png]]
 
|[[Image:TO_Training_Immobilization_Duration.png]]
 
|[[Image:TO_Training_Immobilization_Duration.png]]
 +
|Increases the duration of an [[Immobilize|immobilization]] power.
 +
|-
 +
|Intangibility Duration
 +
|Peach
 +
|[[Image:E_color_intangibility_duration.png]]
 
|[[Image:TO_Training_Intangibility_Duration.png]]
 
|[[Image:TO_Training_Intangibility_Duration.png]]
 +
|Increases the duration of an [[intangibility]] power.
 
|-
 
|-
|&nbsp;
+
|Interrupt Time
 +
|Smoke
 +
|[[Image:E_color_interrupt_times.png]]
 +
|[[Image:TO_Training_Interrupt_Time.png]]
 +
|Decreases the duration of a power's [[interrupt]] window.
 
|-
 
|-
!Interrupt!!Jump!!Knockback!!Range
+
|Jump
|- align=center
+
|Brass
|Smoke||Brass||Slate||Moss
+
|[[Image:E_color_jump_distance.png]]
|- align=center
+
|[[Image:TO_Training_Interrupt_Time.png]]
+
 
|[[Image:TO_Training_Jump.png]]
 
|[[Image:TO_Training_Jump.png]]
 +
|Increases the height and distance of [[Travel Powers|jump]] power.
 +
|-
 +
|Knockback Distance
 +
|Slate
 +
|[[Image:E_color_knockback_distance.png]]
 
|[[Image:TO_Training_KnockBack_Distance.png]]
 
|[[Image:TO_Training_KnockBack_Distance.png]]
 +
|Increases the [[knockback]] distance of a power.
 +
|-
 +
|Range Increase
 +
|Moss
 +
|[[Image:E_color_range_increase.png]]
 
|[[Image:TO_Training_Range.png]]
 
|[[Image:TO_Training_Range.png]]
 +
|Increases the [[range]] of a power.
 
|-
 
|-
|&nbsp;
+
|Recharge Time
|-
+
|Ash
!Recharge!!Endurance Mod!!Resistance!!Running
+
|[[Image:E_color_recharge_time.png]]
|- align=center
+
|Ash||Navy||Plum||Aqua
+
|- align=center
+
 
|[[Image:TO_Training_Attack_Rate.png]]
 
|[[Image:TO_Training_Attack_Rate.png]]
 +
|Decreases the [[recharge]] time of a power.
 +
|-
 +
|Endurance Modification
 +
|Navy
 +
|[[Image:E_color_recovery.png]]
 
|[[Image:TO_Training_Endurance_Modification.png]]
 
|[[Image:TO_Training_Endurance_Modification.png]]
 +
|Increases the [[endurance]] drain or [[recovery]] of a power.
 +
|-
 +
|Damage Resistance
 +
|Lavender
 +
|[[Image:E_color_buff_defense.png]]
 
|[[Image:TO_Training_Damage_Resistance.png]]
 
|[[Image:TO_Training_Damage_Resistance.png]]
 +
|Increases the [[Resistance|damage resistance]] of a power.
 +
|-
 +
|Run Speed
 +
|Aqua
 +
|[[Image:E_color_run_speed.png]]
 
|[[Image:TO_Training_Running_Speed.png]]
 
|[[Image:TO_Training_Running_Speed.png]]
 +
|Increases the [[Travel Powers|run]] speed of a power.
 
|-
 
|-
|&nbsp;
+
|Sleep Duration
|-
+
|Silver
!Sleep!!Slow!!Stun!!Taunt
+
|[[Image:E_color_sleep_duration.png]]
|- align=center
+
|Silver||Pine||Steel||Ink
+
|- align=center
+
 
|[[Image:TO_Training_Sleep_Duration.png]]
 
|[[Image:TO_Training_Sleep_Duration.png]]
 +
|Increases the duration of a [[sleep]] power.
 +
|-
 +
|Slow
 +
|Pine
 +
|[[Image:E_color_slow_movement.png]]
 
|[[Image:TO_Training_Slow_powers.png]]
 
|[[Image:TO_Training_Slow_powers.png]]
 +
|Increases the effectiveness of a [[Snare|slow]] power.
 +
|-
 +
|Stun Duration
 +
|Steel
 +
|[[Image:E_color_stun_duration.png]]
 
|[[Image:TO_Training_Disorient_Duration.png]]
 
|[[Image:TO_Training_Disorient_Duration.png]]
 +
|Increases the duration of a [[disorient]] power.
 +
|-
 +
|Taunt Duration
 +
|Ink
 +
|[[Image:E_color_taunt_duration.png]]
 
|[[Image:TO_Training_Taunt_Effectiveness.png]]
 
|[[Image:TO_Training_Taunt_Effectiveness.png]]
 +
|Increases the duration of a [[taunt]] power.
 
|-
 
|-
|&nbsp;
+
|ToHit Buff
 +
|Sand
 +
|[[Image:E_color_buff_to_hit.png]]
 +
|[[Image:TO_Training_ToHit_Buffs.png]]
 +
|Increases the effectiveness of a [[ToHit|tohit]] buff power.
 
|-
 
|-
!ToHit Buff!!ToHit Debuff
+
|ToHit Debuff
|- align=center
+
|Bronze
|Sand||Bronze
+
|[[Image:E_color_debuff_to_hit.png]]
|- align=center
+
|[[Image:TO_Training_ToHit_Buffs.png]]
+
 
|[[Image:TO_Training_ToHit_DeBuffs.png]]
 
|[[Image:TO_Training_ToHit_DeBuffs.png]]
 +
|Increases the effectiveness of a [[ToHit|tohit]] debuff power.
 
|}
 
|}
<!--
 
{|
 
| Accuracy || Enhances Accuracy || Yellow
 
|-
 
| Confuse || Enhances Confuse Duration || Royal Purple
 
|-
 
| Damage || Enhances Damage || Red
 
|-
 
| Defense Buff || Enhances Defense Buffs || Light Purple1
 
|-
 
| Defense Debuff || Enhances Defense DeBuffs || Dark Purple
 
|-
 
| Endurance || Reduces Endurance cost || Light Blue
 
|-
 
| Fear || Enhances Fear Duration || Dark Purple
 
|-
 
| Flight || Enhances Flight Speed || Deep Teal
 
|-
 
| Heal || Enhances Heal || Green
 
|-
 
| Hold || Enhances Hold Duration || Orange
 
|-
 
| Immobilize || Enhances Immobilization Duration || Dirty Orange
 
|-
 
| Intangible || Enhances Intangibility Duration || Pale Orange
 
|-
 
| Interrupt || Decreases Interrupt Time || Light/Pale Grey Brown
 
|-
 
| Jump || Enhances Jump || Pale Yellow/Orange
 
|-
 
| Knockback || Enhances KnockBack distance || Grey (lightish)
 
|-
 
| Range || Enhances Range || Puke/Pale Green
 
|-
 
| Recharge || Increases attack rate || Brown
 
|-
 
| Recovery || Enhances Endurance Modification || Blue
 
|-
 
| Resistance || Enhances Damage Resistance || Light Purple2
 
|-
 
| Running || Enhances Running Speed || Light Deep Teal
 
|-
 
| Sleep || Enhances Sleep Duration || Grey
 
|-
 
| Slow || Enhances Slow powers || Dark Deep Teal
 
|-
 
| Stun || Enhances Disorient Duration || Dark Grey
 
|-
 
| Taunt || Enhances Taunt Effectiveness || Black
 
|-
 
| ToHit Buffs || Enhances ToHit Buffs || Light Yellow/Green
 
|-
 
| ToHut DeBuffs || Enhances ToHit Debuffs || dark yellow/green
 
|}
 
-->
 

Revision as of 04:01, 30 August 2007

Enhacement
Type
Color
Name
Color
Example
Enhancement
Example
Notes
Accuracy Banana E color accuracy.png TO Training Accuracy.png Increases the accuracy of an attack power.
Confusion Duration Grape E color confusion duration.png TO Training Confusion Duration.png Increases the duration of a confuse power.
Damage Crimson E color damage.png TO Training Damage.png Increases the damage of an attack power.
Defense Buff Lavender E color buff defense.png TO Training Defense Buff.png Increases the effectiveness of a defense buff power.
Defense Debuff Eggplant E color debuff defense.png TO Training Defense DeBuff.png Increases the effectiveness of a defense debuff power.
Endurance Discount Cyan E color end discount.png TO Training Endurance Cost.png Decreases the endurance cost of a power.
Fear Duration Maroon E color fear duration.png TO Training Fear Duration.png Increases the duration of a fear power.
Fly Speed Teal E color fly speed.png TO Training Flight Speed.png Increases the speed of a flight power.
Heal Mint E color heal.png TO Training Heal.png Increases the effectiveness of a healing power.
Hold Duration Tangerine E color hold duration.png TO Training Hold Duration.png Increases the duration of a hold power.
Immobilization Duration Amber E color immobilization duration.png TO Training Immobilization Duration.png Increases the duration of an immobilization power.
Intangibility Duration Peach E color intangibility duration.png TO Training Intangibility Duration.png Increases the duration of an intangibility power.
Interrupt Time Smoke E color interrupt times.png TO Training Interrupt Time.png Decreases the duration of a power's interrupt window.
Jump Brass E color jump distance.png TO Training Jump.png Increases the height and distance of jump power.
Knockback Distance Slate E color knockback distance.png TO Training KnockBack Distance.png Increases the knockback distance of a power.
Range Increase Moss E color range increase.png TO Training Range.png Increases the range of a power.
Recharge Time Ash E color recharge time.png TO Training Attack Rate.png Decreases the recharge time of a power.
Endurance Modification Navy E color recovery.png TO Training Endurance Modification.png Increases the endurance drain or recovery of a power.
Damage Resistance Lavender E color buff defense.png TO Training Damage Resistance.png Increases the damage resistance of a power.
Run Speed Aqua E color run speed.png TO Training Running Speed.png Increases the run speed of a power.
Sleep Duration Silver E color sleep duration.png TO Training Sleep Duration.png Increases the duration of a sleep power.
Slow Pine E color slow movement.png TO Training Slow powers.png Increases the effectiveness of a slow power.
Stun Duration Steel E color stun duration.png TO Training Disorient Duration.png Increases the duration of a disorient power.
Taunt Duration Ink E color taunt duration.png TO Training Taunt Effectiveness.png Increases the duration of a taunt power.
ToHit Buff Sand E color buff to hit.png TO Training ToHit Buffs.png Increases the effectiveness of a tohit buff power.
ToHit Debuff Bronze E color debuff to hit.png TO Training ToHit DeBuffs.png Increases the effectiveness of a tohit debuff power.