Difference between revisions of "Talk:Clockwork"
(My day with the Clockworks) |
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--[[User:Yakovlev|Yakovlev]] 09:21, 26 Jan 2006 (CST) | --[[User:Yakovlev|Yakovlev]] 09:21, 26 Jan 2006 (CST) | ||
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+ | I've added three new images for a trial to see how people like them. Paladin, generic Prince and Clockwork King images are currently all isolated views of their respective avatars and nothing more. Simple and to-the-point, with hopes that they will help the user to identify the enemies. |
Revision as of 08:16, 14 November 2006
Hi there!
OK: Different comments on Clockworks:
In my experience, the Clockworks, despite what their bio says, are far from being immune to Psi attacks. Indeed, they are vulnerable to them, while they seemed to resist Smash and Lethal. They are very common in CoH, and can be found in great numbers in Kings Row (monster construction sites), Perez Park (Everett Lake or near), Boomstown (North is full of them), Faultline (Half of the zone belongs to them), and have a presence in Atlas, Galaxy, Steel Canyon, Skyway...It´s really easy to find them. In CoV so far I have seen only one, a Prince. Still have a lot to explore in the Rogue Isles so I better won´t say if they are hard to find. The Clockwork seem to have a level range of 1-20, and you won´t find any Clockworks above that level. Notice that Psychic Clockwork are a different faction.
- Gears will be probably the first Underling you see in CoH, and will emerge of defeated Princes. Defeat 100 of these for the Gearsmasher badge.
- Oscilators have all the same attacks, despite the fact of having different names. Perhaps the devs wanted to make them progress in danger and attacks as they were rising in level (prototypes are found at level 1, but Perfected can only be found at very high tens), but in the end, they ended up being all the same. Pity.
- Tesla Knight will be probably the first mob you will fight with an status effect (Sleep). Annoying but not too bad.
- Assemblers (both Duke and Prince) may be dangerous. They will spawn minions if given the chance. Can´t remind if defeating the summoned minions will net you any Experience, but I highly doubt it.
- Dukes are easy to take by minions. They use virtually the same model, except for a crown of sorts they wear. It´s easy to miss them in a group, so I advice checking mobs one by one before engaging. Especially in Perez Park and Kings Row.
- Babbage can be found at Boomtown in rare occasions. Also it will ambush you in Synapse´s Task Force, just as you go to the final mission, IIRC. In combat. he never did other thing that using Ball Lightning. No HtH attack, nothing. It may have Tesla Cage, but I´m unsure about that. Destroying it will net you the Clockstopper badge.
- Paladin will spawn in Kings Row, and will NOT award you any badges for defeating him (see more about this in the Monster Construction section). If fully built, he will roam through Kings Row and usually wanders around High Park area. Be careful if you see him coming, as he usually brings an army of Oscilators and Sprockets several distance after him, following him. I can´t say if it despawn naturally or requires to be destroyed by heroes, nor if there will be a Monster Construction if the Paladin in roaming the streets.
- Clockwork King can be found at the end of the Synapse TF. He went down so quickly that I never had the chance to see what attacks he could use. Probably we were just lucky, as some players report him as a tough customer if you don´t take him out in the first try.
- Box of Parts is found during a regular Clockwork mission. The thing can spawn Gears at an alarming rate, so don´t understimate it. Only will stop to spawn Gears when destroyed, and has a nice agro radius. This mission is, obviously, an excellent chance to get the Gearsmasher badge.
- Monster Construction : This can take place in three different points in Kings Row. I´ll try to add a map of KR with the sites, but as a general rule, following the electrical lines and towers will take you to them easily. There is a chance that in one of the sites a Paladin half-built spawns, with a bunch of Clockwork around them trying to finish it. The Construction has a lifebar and if the Clockwork full it the Paladin is built and you lose. To prevent this, attack the Construction (notice it has Monster class hit points): it´s life will decrease, and the Clockwork will respond by summoning a wave of Clockwork to defend it. Those waves include lieutenants and probably bosses as well, and are no joke for its level. Meanwhile, the Clockwork at the Construction will continue to heal and build the Construction: defeat the attacking waves quickly enough and damage the Construction quickly enough and it will eventually be destroyed. Take into account that there are stages in the destruction of the Construction: it´s life won´t fall below a certain point despite how much damage you are causing it, until a number of waves of attacking Clockwork is destroyed or a certain time passes. The reward for your efforts will be the Knight Errant badge. One of the toughest to get, IMHO. Grats! =D
--Yakovlev 09:21, 26 Jan 2006 (CST)
I've added three new images for a trial to see how people like them. Paladin, generic Prince and Clockwork King images are currently all isolated views of their respective avatars and nothing more. Simple and to-the-point, with hopes that they will help the user to identify the enemies.