Difference between revisions of "Elite Energy Beam"
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Felderburg (Talk | contribs) (Removed WIP, put in missing template for two minor bits of missing info. One is the unlocked by, which I'm not sure is relevant - I think it can just be crafted with the best table, but am unsure.) |
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− | + | __NOTOC__ | |
− | + | == Overview == | |
− | + | ||
− | ==Overview== | + | |
− | + | ||
This is a defense item. | This is a defense item. | ||
− | ==Description== | + | == Description == |
− | + | ;Tech version:The Energy Beam Mk III is the top-of-the-line in base defense. It fires a concentrated blast of energy capable of doing moderate damage to mid-rank foes. | |
− | The spells set upon this crystal allow it to shape raw energy into a potent blast. Only the most powerful arcane master can construct such a weapon successfully. | + | ;Arcane version:The spells set upon this crystal allow it to shape raw energy into a potent blast. Only the most powerful arcane master can construct such a weapon successfully. |
− | + | ||
− | + | ||
+ | == Additional Information == | ||
+ | [[File:TechEliteEnergyBeam.jpg|thumb|right|200px|Tech version]] | ||
+ | [[File:Elite Energy Beam.jpg|thumb|right|200px|Arcane version]] | ||
{{Base Additional Info| | {{Base Additional Info| | ||
− | |Price= | + | |Type=[[Base Defense Items|Defense Item]] |
− | |Unlocked= | + | |Price=20000 |
+ | |Unlocked={{missing}} | ||
|PowerUsed=150 | |PowerUsed=150 | ||
|ControlUsed=5 | |ControlUsed=5 | ||
|PowerProduced= | |PowerProduced= | ||
|ControlProduced= | |ControlProduced= | ||
− | |Crafted=[[Expert Forge]] | + | |Crafted=[[Expert Worktable]] (Tech version), [[Expert Forge]] (Arcane version) |
− | |Salvage= | + | |Salvage='''Tech''' version: |
− | + | {{ISalvage|Runebound Armor|1}} {{ISalvage|Inanimate Carbon Rod|1}} {{ISalvage|Clockwork Gear|1}} {{ISalvage|Scope|1}}<br />{{ISalvage|Plasma Capacitor|1}} | |
− | | | + | {{center|OR}} |
+ | {{ISalvage|Alchemical Silver|1}} {{ISalvage|Improvised Cybernetic|1}} {{ISalvage|Carnival of Shadows Mask|1}} {{ISalvage|Data Drive|1}}<br />{{ISalvage|Reactive Gas|1}} | ||
+ | {{center|OR}} | ||
+ | {{ISalvage|Ruby|1}} {{ISalvage|Kinetic Weapon|1}} {{ISalvage|Bleeding Stone|1}} {{ISalvage|Temporal Tracer|1}} {{ISalvage|Platinum|1}} | ||
+ | ------ | ||
+ | {{center|OR}} | ||
+ | ------ | ||
+ | '''Arcane''' version:<br /> | ||
+ | {{ISalvage|Ancient Artifact|1}} {{ISalvage|Computer Virus|1}} {{ISalvage|Clockwork Gear|1}} {{ISalvage|Heavy Water|1}}<br />{{ISalvage|Strand of Fate|1}} | ||
+ | {{center|OR}} | ||
+ | {{ISalvage|Masterwork Weapon|1}} {{ISalvage|Circuit Board|1}} {{ISalvage|Alchemical Gold|1}} {{ISalvage|Corrosive Gas|1}}<br />{{ISalvage|Soul Trapped Gem|1}} | ||
+ | {{center|OR}} | ||
+ | {{ISalvage|Nevermelting Ice|1}} {{ISalvage|Temporal Analyzer|1}} {{ISalvage|Sapphire|1}} {{ISalvage|Gold|1}} {{ISalvage|Prophecy|1}} | ||
+ | |MaxCon=4 | ||
+ | |AllowedAux='''Tech''' version:<br /> | ||
+ | [[Damage Booster]], [[Targeting Module]], [[Sensor Array]], [[Energy Shield]], [[Transformer]], [[Auto Repair]], [[Relay]] | ||
+ | ----- | ||
+ | '''Arcane''' version:<br /> | ||
+ | {{missing}} | ||
}} | }} | ||
− | ==See Also== | + | == See Also == |
− | *[[Crafted Base Items]] | + | * [[Crafted Base Items]] |
− | *[[Base Items]] | + | * [[Base Items]] |
[[Category:Crafted Base Items]] | [[Category:Crafted Base Items]] | ||
+ | [[Category:Defense Base Items]] |
Latest revision as of 23:16, 9 January 2014
Overview
This is a defense item.
Description
- Tech version
- The Energy Beam Mk III is the top-of-the-line in base defense. It fires a concentrated blast of energy capable of doing moderate damage to mid-rank foes.
- Arcane version
- The spells set upon this crystal allow it to shape raw energy into a potent blast. Only the most powerful arcane master can construct such a weapon successfully.
Additional Information
Base Element Type | Defense Item |
Price | 20000 prestige |
Unlocked by | +++ Missing Information +++ |
Energy Consumed | 150 |
Control Consumed | 5 |
Crafted at | Expert Worktable (Tech version), Expert Forge (Arcane version) |
Salvage Required | Tech version:
1 Runebound Armor 1 Inanimate Carbon Rod 1 Clockwork Gear 1 Scope OR
1 Alchemical Silver 1 Improvised Cybernetic 1 Carnival of Shadows Mask 1 Data Drive OR
1 Ruby 1 Kinetic Weapon 1 Bleeding Stone 1 Temporal Tracer 1 Platinum OR
Arcane version: OR
1 Masterwork Weapon 1 Circuit Board 1 Alchemical Gold 1 Corrosive Gas OR
1 Nevermelting Ice 1 Temporal Analyzer 1 Sapphire 1 Gold 1 Prophecy |
Maximum Connections | 4 |
Allowed "Aux" Items | Tech version: Damage Booster, Targeting Module, Sensor Array, Energy Shield, Transformer, Auto Repair, Relay Arcane version: |