Difference between revisions of "Rogue Robots"
GuyPerfect (Talk | contribs) m (I just noticed the Warcries are Lieutenants, including the named figures.) |
GuyPerfect (Talk | contribs) m (Restored Bosses information and included Mk I Zenith Warcry as a Lieutenant) |
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{{Power|[[Image:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|''Zenith Hoverbots do not have any melee attacks at all.''}} | {{Power|[[Image:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|''Zenith Hoverbots do not have any melee attacks at all.''}} | ||
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+ | |||
===Lieutenants=== | ===Lieutenants=== | ||
====MK I Zenith Warcry==== | ====MK I Zenith Warcry==== | ||
+ | These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals. | ||
+ | |||
+ | |||
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+ | ===Bosses=== | ||
+ | |||
+ | ====MK II Zenith Warcry==== | ||
These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals. | These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals. | ||
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{{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Smash| Zenith Warcry brawling attacks. }} | {{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Smash| Zenith Warcry brawling attacks. }} | ||
− | ===Named | + | ===Named Bosses=== |
− | * Prototype A12 (''Mk | + | * Prototype A12 (''Mk II Zenith Warcry'') |
− | * Prototype B15 (''Mk | + | * Prototype B15 (''Mk II Zenith Warcry'') |
− | * Progenitor Runtime 001 (''Mk | + | * Progenitor Runtime 001 (''Mk II Zenith Warcry'') |
[[Category:Enemies]] | [[Category:Enemies]] |
Revision as of 07:04, 18 November 2006
Contents
Overview
This faction is present only in CoH, and will only spawn during its own mini-Story Arc.
Villain types
Minions
Zenith Mech Man
These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
Powers
Blast Ranged, Energy/Smash Damage, Foe Knockback
Zenith Mechs Blast sends a focused beam of energy that can knock foes back.
Cybernetic Blade Melee, Lethal
A Cybernetic Blade is a powerful lethal attack.
Zenith Hoverbot
These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
Powers
Flight Self fly
Hoverbots can Fly
Robot Missile Launcher Ranged, Area of Effect, Lethal/Smash, Foe Knockback
Hoverbots can launch small missiles at long range.
No Melee attacks No Hand to Hand
Zenith Hoverbots do not have any melee attacks at all.
Lieutenants
MK I Zenith Warcry
These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
Bosses
MK II Zenith Warcry
These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
Powers
Missile Launcher Ranged, Area of Effect, Lethal/Smash, Foe Knockback
Zenith Warcries can launch small missiles at long range.
Power Blast Ranged, Energy/Smash Damage, Foe Knockback
Power Blast sends a focused beam of energy at a foe that can knock him back.
Pummel Melee, Heavy Smash
Zenith Warcry brawling attacks.
Named Bosses
- Prototype A12 (Mk II Zenith Warcry)
- Prototype B15 (Mk II Zenith Warcry)
- Progenitor Runtime 001 (Mk II Zenith Warcry)