Difference between revisions of "Issue 24"
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== Confirmed Content == | == Confirmed Content == | ||
*[[Invention Origin Enhancements#Procs|Invention Procs]] will be converted from flat rates to [[Procs Per Minute]]. Additionally, the Procs Per Minute mechanics will undergo significant adjustments.[http://boards.cityofheroes.com/showpost.php?p=4215135&postcount=208] | *[[Invention Origin Enhancements#Procs|Invention Procs]] will be converted from flat rates to [[Procs Per Minute]]. Additionally, the Procs Per Minute mechanics will undergo significant adjustments.[http://boards.cityofheroes.com/showpost.php?p=4215135&postcount=208] | ||
− | *Blaster | + | *Changes to [[Blaster]]s and blast powersets: |
** Snipe powers will lose the long, interruptable wind-up when the character has at least a 22% To Hit buff. | ** Snipe powers will lose the long, interruptable wind-up when the character has at least a 22% To Hit buff. | ||
** Tier 3 powers that have traditionally had a 40 foot range will have their range increased to 80 feet. | ** Tier 3 powers that have traditionally had a 40 foot range will have their range increased to 80 feet. |
Revision as of 00:35, 22 June 2012
This information contains features that were to be implemented in Issue 24 and was current as of the game's shut down date.
Overview
Issue 24, Unknown Name, will be a major revision to City of Heroes Freedom.
Confirmed Content
- Invention Procs will be converted from flat rates to Procs Per Minute. Additionally, the Procs Per Minute mechanics will undergo significant adjustments.[1]
- Changes to Blasters and blast powersets:
- Snipe powers will lose the long, interruptable wind-up when the character has at least a 22% To Hit buff.
- Tier 3 powers that have traditionally had a 40 foot range will have their range increased to 80 feet.
- All Blaster secondaries (except Mental Manipulation) will have a modified power that grants the character additional buffs (typically both Regen and Recovery). Many of these powers will be changing names as a result.
- Dual Pistols will have some of its animation times tweaked to increase overall damage.
Notes
There is no scheduled release date set for Issue 24.
External Links
- None.