Difference between revisions of "User talk:Kahzi"
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== Enemy Link Template == | == Enemy Link Template == | ||
I see that you created the {{tl|Enemy Incarnate Knives of Vengeance}} Template, but didn't seem too sure. {{smile}} I just wanted to point out that I had created the {{tl|Enemy Knives of Vengeance}} Template since ALL of the Knives of Vengeance that exist right now are Incarnate level. I suppose, that might not always be the case, so... unless someone else chimes in, I would recommend that uses of the Incarnate template get changed to the one that had already existed and the one you just made gets deleted. Of course, other folks are free to chim in here if I am wrong. —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 05:59, 3 April 2012 (UTC) | I see that you created the {{tl|Enemy Incarnate Knives of Vengeance}} Template, but didn't seem too sure. {{smile}} I just wanted to point out that I had created the {{tl|Enemy Knives of Vengeance}} Template since ALL of the Knives of Vengeance that exist right now are Incarnate level. I suppose, that might not always be the case, so... unless someone else chimes in, I would recommend that uses of the Incarnate template get changed to the one that had already existed and the one you just made gets deleted. Of course, other folks are free to chim in here if I am wrong. —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 05:59, 3 April 2012 (UTC) | ||
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+ | :Ahhhhh, that makes sense. I couldn't figure out ''how'' they could have been overlooked when making incarnate templates, but it obviously wasn't there... My personal preference would be to use {{tl|Enemy Incarnate Knives of Vengeance}} and not have a {{tl|Enemy Knives of Vengeance}}, just for clarity/consistency. But I imagine it will only matter to noobs like me who can't keep the canon straight. {{wink}} Thanks for the info! -- [[User:Kahzi|Kahzi]] 17:09, 3 April 2012 (UTC) | ||
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+ | ::The more I think about it... the more I think that the {{tl|Enemy Incarnate Knives of Vengeance}} Template should be the one in use ATM, and the one I made should serve as a reserve one in case non-incarnate KoV ever pop up. —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 01:34, 4 April 2012 (UTC) | ||
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+ | ::I officially made the change I proposed above. The iKoV is teh one to be using now! The regular one also had its icon shifted to a generic one to make it more obvious in case someone uses the wrong one. :) —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 04:23, 4 April 2012 (UTC) | ||
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+ | == ScreenshotUI == | ||
+ | /bind sysrq "screenshotui 0$$screenshot" | ||
+ | /bind shift+sysrq "screenshotui 1$$screenshot" | ||
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+ | This will make it so that the screenshot button takes a picture without the UI (same as default). However, added to the bind is deliberately turning off the UI, because of the second option: holding shift and hitting the screenshot button will take a screenie WITH the UI (after forcibly turning it on at the beginning of the bind). This way you don't need to worry about fiddling with options, these buttons will always function this way. | ||
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+ | Additonally, you can save your binds to a default file (/bindsave, or /bindsavefile <location>) and load them up on other characters. ~ {{:User:Aggelakis/Sig1}} 22:45, 3 April 2012 (UTC) |
Latest revision as of 04:23, 4 April 2012
Welcome!
Hello, Kahzi, and welcome to the Paragon Wiki! Thank you for your contributions. I hope you like the place and decide to stay. Feel free to fill out your personal user page so we can get to know you. There is a collection of Userboxes you can easily add there. Please sign your name on talk pages using four tildes (~~~~); this will automatically produce your name and the date.
Don't forget to drop by and introduce yourself in the forum. If you need help, ask me on my talk page or ask on the forums and someone will try to to answer your questions shortly.
Also, make sure you take a look at the Help page. There are a lot of preloaded images, missions, and contact info templates, and what you want to add might already be there.
Again, welcome! -- Eabrace 16:50, 26 October 2011 (UTC)
Enemy Link Template
I see that you created the {{Enemy Incarnate Knives of Vengeance}} Template, but didn't seem too sure. I just wanted to point out that I had created the {{Enemy Knives of Vengeance}} Template since ALL of the Knives of Vengeance that exist right now are Incarnate level. I suppose, that might not always be the case, so... unless someone else chimes in, I would recommend that uses of the Incarnate template get changed to the one that had already existed and the one you just made gets deleted. Of course, other folks are free to chim in here if I am wrong. —Thirty7 05:59, 3 April 2012 (UTC)
- Ahhhhh, that makes sense. I couldn't figure out how they could have been overlooked when making incarnate templates, but it obviously wasn't there... My personal preference would be to use {{Enemy Incarnate Knives of Vengeance}} and not have a {{Enemy Knives of Vengeance}}, just for clarity/consistency. But I imagine it will only matter to noobs like me who can't keep the canon straight. Thanks for the info! -- Kahzi 17:09, 3 April 2012 (UTC)
- The more I think about it... the more I think that the {{Enemy Incarnate Knives of Vengeance}} Template should be the one in use ATM, and the one I made should serve as a reserve one in case non-incarnate KoV ever pop up. —Thirty7 01:34, 4 April 2012 (UTC)
- I officially made the change I proposed above. The iKoV is teh one to be using now! The regular one also had its icon shifted to a generic one to make it more obvious in case someone uses the wrong one. :) —Thirty7 04:23, 4 April 2012 (UTC)
ScreenshotUI
/bind sysrq "screenshotui 0$$screenshot" /bind shift+sysrq "screenshotui 1$$screenshot"
This will make it so that the screenshot button takes a picture without the UI (same as default). However, added to the bind is deliberately turning off the UI, because of the second option: holding shift and hitting the screenshot button will take a screenie WITH the UI (after forcibly turning it on at the beginning of the bind). This way you don't need to worry about fiddling with options, these buttons will always function this way.
Additonally, you can save your binds to a default file (/bindsave, or /bindsavefile <location>) and load them up on other characters. ~ AGGE talk/cons 22:45, 3 April 2012 (UTC)