Difference between revisions of "Clockwork Immobilizer MkIII"
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(New page: __NOTOC__ Image:Temporary ClockworkImmobilizerMkIII.png == Description == This device was invented by Positron, specifically to interfere with the signals the Clockwork King u...) |
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[[Image:Temporary ClockworkImmobilizerMkIII.png]] | [[Image:Temporary ClockworkImmobilizerMkIII.png]] | ||
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== Description == | == Description == | ||
This device was invented by [[Positron]], specifically to interfere with the signals [[the Clockwork King]] uses to animate his minions. This is the Mark III model. It still has only one shot, but should be more effective and last a longer amount of time. | This device was invented by [[Positron]], specifically to interfere with the signals [[the Clockwork King]] uses to animate his minions. This is the Mark III model. It still has only one shot, but should be more effective and last a longer amount of time. | ||
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== How to Get == | == How to Get == | ||
This power is granted to the team leader upon accepting the '''Check out the three warehouses''' mission in the [[Synapse Task Force]]. | This power is granted to the team leader upon accepting the '''Check out the three warehouses''' mission in the [[Synapse Task Force]]. | ||
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== Power Summary == | == Power Summary == | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Duration| | + | {{PowerBlock_Duration|1 use or upon return to contact}} |
{{PowerBlock_Effects|Ranged, Clockwork Hold}} | {{PowerBlock_Effects|Ranged, Clockwork Hold}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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== Notes == | == Notes == | ||
* This hold is magnitude 5. | * This hold is magnitude 5. | ||
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== See Also == | == See Also == | ||
+ | * [[Synapse Task Force]] | ||
* [[Temporary Powers]] | * [[Temporary Powers]] | ||
− | [[Category: | + | [[Category:Temporary Powers]] |
+ | [[Category:Temporary Debuff Powers]] | ||
[[Category:Use Limited Powers]] | [[Category:Use Limited Powers]] |
Revision as of 20:16, 3 November 2007
Description
This device was invented by Positron, specifically to interfere with the signals the Clockwork King uses to animate his minions. This is the Mark III model. It still has only one shot, but should be more effective and last a longer amount of time.
How to Get
This power is granted to the team leader upon accepting the Check out the three warehouses mission in the Synapse Task Force.
Power Summary
Duration | 1 use or upon return to contact |
Effects | Ranged, Clockwork Hold |
Notes
- This hold is magnitude 5.