Difference between revisions of "Toggle"
From Paragon Wiki Archive
(update) |
(Category sorting) |
||
Line 11: | Line 11: | ||
*[[Click Power]] | *[[Click Power]] | ||
− | [[Category: | + | [[Category:Powers]] |
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 14:33, 11 February 2009
Definition
- Toggle
- A type of power that is either continuously active or not active in any way (like a light switch), compared to auto powers which are always active, and click powers that activate upon selection and have a duration.
- While a toggle is on, the user receives some kind of persistent benefit as long as the toggle remains on. This benefit (with rare exceptions) comes at the cost of a slow yet nearly continuous drain to endurance, with other possible effects such as decreased movement speed.
- As of Issue 13, self- and ally-affecting toggles suppress instead of detoggle when under the affect of Status Effects. Enemy-affecting toggles still detoggle.
- With rare exceptions, when they are detoggled, most toggle powers have a recharge timer.