Difference between revisions of "Martial Arts"
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{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate Damage (Smash)|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate Damage (Smash)|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}} | ||
− | {{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +Damage, + | + | {{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +Damage, +To Hit|Border=1}} |
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High Damage (Smash), Knockback|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High Damage (Smash), Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | ||
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{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special Damage (Smash)|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special Damage (Smash)|Border=1}} | ||
− | {{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +Damage, + | + | {{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +Damage, +To Hit|Border=1}} |
{{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}} | ||
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{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}} | {{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}} | ||
{{PowerBlock_Effects|Melee, Special Damage(Smashing)}} | {{PowerBlock_Effects|Melee, Special Damage(Smashing)}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Disorient}} | {{PowerBlock_Blank|Foe: Disorient}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Stuns}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Knockback}} | {{PowerBlock_Blank|Foe: Knockback}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | + | {{PowerBlock_Blank|{{Set Knockback}}}} | |
− | {{PowerBlock_Blank|{{ | + | |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|Foe: -Speed}} | {{PowerBlock_Blank|Foe: -Speed}} | ||
{{PowerBlock_Blank|Foe: -Fly}} | {{PowerBlock_Blank|Foe: -Fly}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Immobilize}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Slow Movement}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Point Blank Area of Effect, Melee}} | {{PowerBlock_Effects|Point Blank Area of Effect, Melee}} | ||
{{PowerBlock_Blank|Foe: Knockback}} | {{PowerBlock_Blank|Foe: Knockback}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} |
− | + | {{PowerBlock_Blank|{{Set Knockback}}}} | |
− | {{PowerBlock_Blank|{{ | + | |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|Foe: Minor Disorient}} | {{PowerBlock_Blank|Foe: Minor Disorient}} | ||
{{PowerBlock_Blank|+Special}} | {{PowerBlock_Blank|+Special}} | ||
− | {{PowerBlock_Enhancements | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | + | ||
− | + | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[Image:MartialArts_FocusChi.png]] Focus Chi === | === [[Image:MartialArts_FocusChi.png]] Focus Chi === | ||
− | Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your | + | Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | {{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} | ||
− | {{PowerBlock_Effects|Self: +Damage, + | + | {{PowerBlock_Effects|Self: +Damage, +To Hit}} |
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
+ | {{PowerBlock_Sets|{{Set To Hit Buff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|Foe: Placate}} | {{PowerBlock_Blank|Foe: Placate}} | ||
{{PowerBlock_Blank|Self: Stealth/Hide}} | {{PowerBlock_Blank|Self: Stealth/Hide}} | ||
− | {{PowerBlock_Enhancements|{{Enhance | + | {{PowerBlock_Enhancements|{{Enhance Range}}}} |
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
+ | {{PowerBlock_Sets|None}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Minor Disorient}} | {{PowerBlock_Blank|Foe: Minor Disorient}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Stuns}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe: Taunt}} | {{PowerBlock_Blank|Foe: Taunt}} | ||
− | {{PowerBlock_Enhancements|{{Enhance | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}}}} | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Taunt}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 21:30, 9 December 2008
Overview
Martial Arts is one of the powersets. It is a Scrapper primary power set in City of Heroes and a Stalker primary power set in City of Villains.
A compilation of various fighting techniques from around the world, Martial Arts makes you a master in the art of hand to hand combat. Martial Artists tend to be very accurate with their strikes.
Power Tables
Scrapper
The Martial Arts powerset is available as a primary powerset for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Thunder Kick | 1 | Melee, Minor Damage (Smash), Minor Disorient | |
Storm Kick | 1 | Melee, Moderate Damage (Smash) | |
Cobra Strike | 2 | Melee, Minor Damage (Smash), Foe Disorient | |
Focus Chi | 6 | Self +Damage, +To Hit | |
Crane Kick | 8 | Melee, High Damage (Smash), Knockback | |
Warrior's Challenge | 12 | Ranged, Foe Taunt | |
Crippling Axe Kick | 18 | Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly | |
Dragon's Tail | 26 | Point Blank Area of Effect, Moderate Damage (Smash), Foe Knockback | |
Eagle's Claw | 32 | Melee, Superior Damage (Smash), Foe Minor Disorient, +Special |
Stalker
The Martial Arts powerset is available as a primary powerset for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Thunder Kick | 1 | Melee, Minor Damage (Smash), Minor Disorient | |
Storm Kick | 1 | Melee, Moderate Damage (Smash) | |
Crippling Axe Kick | 2 | Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly | |
Assassin's Blow | 6 | Melee, Special Damage (Smash) | |
Focus Chi | 8 | Self +Damage, +To Hit | |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide | |
Cobra Strike | 18 | Melee, Minor Damage (Smash), Foe Disorient | |
Crane Kick | 26 | Melee, High Damage (Smash), Knockback | |
Eagle's Claw | 32 | Melee, Superior Damage (Smash), Foe Minor Disorient, +Special |
Powers
The following are powers in the Martial Arts powerset.
Assassin's Blow
A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.
Damage | Special |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee, Special Damage(Smashing) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Cobra Strike
Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target
Damage | Minor Damage(Smashing) |
Recharge | Slow |
Minimum Level | 2 (Scrapper) |
18 (Stalker) | |
Effects | Melee |
Foe: Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Crane Kick
You can perform a slow, high damage kick that will likely knock your target back.
Damage | High Damage(Smashing) |
Recharge | Moderate |
Minimum Level | 8 (Scrapper) |
26 (Stalker) | |
Effects | Melee |
Foe: Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Knockback |
Crippling Axe Kick
You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.
Damage | Moderate Damage(Smashing) |
Recharge | Fast |
Minimum Level | 18 (Scrapper) |
2 (Stalker) | |
Effects | Melee |
Foe: Immobilize | |
Foe: -Speed | |
Foe: -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Melee Damage |
Immobilize | |
Slow Movement |
Dragon's Tail
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.
Damage | Moderate Damage(Smashing) |
Recharge | Slow |
Minimum Level | 26 (Scrapper) |
Effects | Point Blank Area of Effect, Melee |
Foe: Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | PBAoE Damage |
Knockback |
Eagle's Claw
You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.
Damage | Superior Damage(Smashing) |
Recharge | Slow |
Minimum Level | 32 (Scrapper) |
32 (Stalker) | |
Effects | Melee |
Foe: Minor Disorient | |
+Special | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Focus Chi
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.
Recharge | Long |
Minimum Level | 6 (Scrapper) |
8 (Stalker) | |
Effects | Self: +Damage, +To Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Placate
Allow you to trick a foe to no longer attack you. A successful Placate will also hide you. This hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe: Placate | |
Self: Stealth/Hide | |
Enhancements | Enhance Range |
Increase Attack Rate | |
Set Categories | None |
Storm Kick
You can unleash a roundhouse kick that pummels your foe for moderate damage.
Damage | Moderate Damage(Smash) |
Recharge | Medium |
Minimum Level | 1 (Scrapper) |
1 (Stalker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Thunder Kick
You can perform a strong Thunder Kick that hits so hard it can disorient your target.
Damage | Minor Damage(Smashing) |
Recharge | Fast |
Minimum Level | 1 (Scrapper) |
1 (Stalker) | |
Effects | Melee |
Foe: Minor Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Warrior's Challenge
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe: Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |