Difference between revisions of "Katana"
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{{Powers_LevelRow|Icon=Katana Hack.png|Power=Gambler's Cut|Level=1|Effect=Melee, Minor Damage(Lethal), Foe -Defense|Border=1}} | {{Powers_LevelRow|Icon=Katana Hack.png|Power=Gambler's Cut|Level=1|Effect=Melee, Minor Damage(Lethal), Foe -Defense|Border=1}} | ||
{{Powers_LevelRow|Icon=Katana Slice.png|Power=Flashing Steel|Level=2|Effect=Melee (Cone), Moderate Damage (Lethal), Foe -Defense|Border=1}} | {{Powers_LevelRow|Icon=Katana Slice.png|Power=Flashing Steel|Level=2|Effect=Melee (Cone), Moderate Damage (Lethal), Foe -Defense|Border=1}} | ||
− | {{Powers_LevelRow|Icon=Katana BuildUp.png|Power=Build Up|Level=6|Effect=Self +Damage, + | + | {{Powers_LevelRow|Icon=Katana BuildUp.png|Power=Build Up|Level=6|Effect=Self +Damage, +To Hit|Border=1}} |
{{Powers_LevelRow|Icon=Katana Parry.png|Power=Divine Avalanche|Level=8|Effect=Melee, Minor Damage (Lethal), Self +Defense|Border=1}} | {{Powers_LevelRow|Icon=Katana Parry.png|Power=Divine Avalanche|Level=8|Effect=Melee, Minor Damage (Lethal), Self +Defense|Border=1}} | ||
{{Powers_LevelRow|Icon=Katana Taunt.png|Power=Calling the Wolf|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=Katana Taunt.png|Power=Calling the Wolf|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | ||
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=== [[Image:Katana BuildUp.png]] Build Up === | === [[Image:Katana BuildUp.png]] Build Up === | ||
− | Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your | + | Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}} | {{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}} | ||
− | {{PowerBlock_Effects|Self +Damage, + | + | {{PowerBlock_Effects|Self +Damage, +To Hit}} |
{{PowerBlock_Blank|Self +Defense (Melee, Lethal)}} | {{PowerBlock_Blank|Self +Defense (Melee, Lethal)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
+ | {{PowerBlock_Sets|{{Set To Hit Buff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 52: | Line 53: | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Taunt}} | {{PowerBlock_Blank|Foe Taunt}} | ||
− | {{PowerBlock_Enhancements|{{Enhance | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Taunt}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 67: | Line 70: | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Self +Defense (Melee, Lethal)}} | {{PowerBlock_Blank|Self +Defense (Melee, Lethal)}} | ||
− | {{PowerBlock_Enhancements | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | + | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Enhance Defense}}}} | {{PowerBlock_Blank|{{Enhance Defense}}}} | ||
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
+ | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Defense}}}} | {{PowerBlock_Blank|{{Set Defense}}}} | ||
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{{PowerBlock_Blank|{{Enhance Accuracy}}}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 104: | Line 108: | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Defense}} | {{PowerBlock_Blank|Foe -Defense}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense DeBuff}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | + | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | |
− | {{PowerBlock_Blank|{{ | + | |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}} | {{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}} | ||
− | {{PowerBlock_Effects|Melee}} | + | {{PowerBlock_Effects|Melee (Cone)}} |
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
{{PowerBlock_Blank|Foe -Defense}} | {{PowerBlock_Blank|Foe -Defense}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense DeBuff}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
− | |||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set PBAoE Damage}}}} | {{PowerBlock Sets|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Point Blank Area of Effect Melee}} | {{PowerBlock_Effects|Point Blank Area of Effect Melee}} | ||
{{PowerBlock_Blank|Foe -Defense}} | {{PowerBlock_Blank|Foe -Defense}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense DeBuff}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set PBAoE Damage}}}} | {{PowerBlock Sets|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Defense}} | {{PowerBlock_Blank|Foe -Defense}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense DeBuff}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
− | {{ | + | {{PowerBlock Sets|{{Set Melee Damage}}}} |
− | + | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | |
− | {{PowerBlock_Blank | + | |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|Foe Knockup}} | {{PowerBlock_Blank|Foe Knockup}} | ||
{{PowerBlock_Blank|Foe -Defense}} | {{PowerBlock_Blank|Foe -Defense}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense DeBuff}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
− | {{ | + | {{PowerBlock Sets|{{Set Melee Damage}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Defense Debuff}}}} |
− | {{PowerBlock_Blank | + | {{PowerBlock_Blank|{{Set Knockback}}}} |
− | + | ||
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
== See Also == | == See Also == | ||
* [[Ninja Blade]] for [[Stalker]]s | * [[Ninja Blade]] for [[Stalker]]s | ||
+ | |||
== External Links == | == External Links == | ||
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Melee}} | * {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Melee}} | ||
− | [[Category:Powersets]][[Category:Scrapper Primary]] | + | [[Category:Powersets]] |
+ | [[Category:Scrapper Primary]] |
Revision as of 21:19, 9 December 2008
Overview
Katana is one of the powersets. It is a Scrapper primary power set in City of Heroes. The Ninja Blade powerset for Stalkers in City of Villains is based upon Katana.
Wield a Katana and master a variety of powerful Lethal attacks. A quick and elegant weapon, the Katana is faster than a Broad Sword, and can reduce an enemy's Defense. The Katana is a fine blade that always has a bonus to Accuracy. Like all scrapper powers, all Katana attacks can sometimes land a critical hit for double damage.
Power Tables
Scrapper
The Katana powerset is available as a primary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Sting of the Wasp | 1 | Melee, Moderate Damage (Lethal), Foe -Defense | |
Gambler's Cut | 1 | Melee, Minor Damage(Lethal), Foe -Defense | |
Flashing Steel | 2 | Melee (Cone), Moderate Damage (Lethal), Foe -Defense | |
Build Up | 6 | Self +Damage, +To Hit | |
Divine Avalanche | 8 | Melee, Minor Damage (Lethal), Self +Defense | |
Calling the Wolf | 12 | Ranged, Foe Taunt | |
The Lotus Drops | 18 | Point Blank Area of Effect Melee, Moderate Damage (Lethal), Foe -Defense | |
Soaring Dragon | 26 | Melee, High Damage (Lethal), Foe Knockup, Foe -Defense | |
Golden Dragonfly | 32 | Melee, Extreme Damage (Lethal), Foe Knockback, Foe -Defense |
Powers
The following are powers in the Katana powerset.
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 6 (Scrapper) |
Effects | Self +Damage, +To Hit |
Self +Defense (Melee, Lethal) | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Calling the Wolf
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.
Recharge | Fast |
Minimum Level | 12 (scrapper) |
Effects | Ranged |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Divine Avalanche
You can use your katana to parry incoming melee attacks, and then quickly return the favor. Divine Avalanche does minor damage, but every successful hit will increase your defense against melee and lethal attacks for a short while.
Damage | Minor (Lethal) |
Recharge | Fast |
Minimum Level | 8 (Scrapper) |
Effects | Melee |
Self +Defense (Melee, Lethal) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Buffs | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Defense |
Flashing Steel
You swing your katana in a wide arc in front of you, slicing multiple foes. This attack can reduce a target's defense, making him easier to hit.
Damage | Moderate (Lethal) |
Recharge | Moderate |
Minimum Level | 2 (Scrapper) |
Effects | Melee |
Foe -Defense | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Defense Debuff | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | PBAoE Damage |
Defense Debuff |
Gambler's Cut
You perform a quick slash with your katana. This attack is very fast but deals only minor damage. This attack can reduce a target's defense, making him easier to hit.
Damage | Minor (Lethal) |
Recharge | Fast |
Minimum Level | 1 (scrapper) |
Effects | Melee |
Foe -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Defense Debuff |
Golden Dragonfly
You perform a devastating Golden Dragonfly attack that deals a massive amount of damage and can even knock a foe down to the ground and reduce it's defense. This attack has an exceptionally good critical hit capability, better than other Katana attacks, that can sometimes deal double damage. The power of this attack can actually extend a short distance through multiple foes.
Damage | Extreme (Lethal) |
Recharge | Slow |
Minimum Level | 32 (Scrapper) |
Effects | Melee (Cone) |
Foe Knockback | |
Foe -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | PBAoE Damage |
Defense Debuff | |
Knockback |
The Lotus Drops
You perform The Lotus Drops maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take moderate damage over time and reduces their defense.
Damage | Moderate (Lethal) |
Moderate Damage Over Time (Lethal) | |
Recharge | Slow |
Minimum Level | 18 (Scrapper) |
Effects | Point Blank Area of Effect Melee |
Foe -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | PBAoE Damage |
Defense Debuff |
Sting of the Wasp
You perform a standard attack with your katana. This attack is slower than Gambler's Cut, but deals more damage. Sting of the Wasp can reduce a target's defense, making him easier to hit.
Damage | Moderate (Lethal) |
Recharge | Fast |
Minimum Level | 1 (Scrapper) |
Effects | Melee |
Foe -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Defense Debuff |
Soaring Dragon
You perform a powerful Soaring Dragon maneuver that deals a great deal of damage, and can knock a target up into the air. This attack can reduce a target's defense, making him easier to hit.
Damage | High (Lethal) |
Recharge | Moderate |
Minimum Level | 26 (Scrapper) |
Effects | Melee |
Foe Knockup | |
Foe -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Defense Debuff | |
Knockback |
See Also
- Ninja Blade for Stalkers