Difference between revisions of "Beginner's Luck"
Baalus Seth (Talk | contribs) (Small, but potentially important, description.) |
Corebreach (Talk | contribs) (fix) |
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| 8 || 84% || || 18 || 76% | | 8 || 84% || || 18 || 76% | ||
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− | | 9 || 83% || || 19 || | + | | 9 || 83% || || 19 || 76% |
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| 10 || 82% || || 20+ || 75% | | 10 || 82% || || 20+ || 75% |
Revision as of 23:40, 25 October 2008
Beginner's Luck
Beginner's Luck is a community name that refers to a sliding hit chance increase for low-level characters that was added as part of Issue 12. Under Beginner's Luck, characters at Combat Level 1 have a base 90% chance to hit equal-level PvE enemies. This chance steadily decreases as the character gains levels and eventually reaches a steady 75% from Combat Level 20 onward. Prior to I12, the base chance for players to hit equal-level enemies was 75% at all levels.
Beginner's Luck does not apply to pets or pseudopets. It only helps attacks coming directly from the character.
Since Beginner's Luck is based on Combat Level, it is affected by Sidekicking and Exemplaring.
Character's Level |
Base Hit Chance vs. an Equal-Level Critter |
Character's Level |
Base Hit Chance vs. an Equal-Level Critter | |
---|---|---|---|---|
1 | 90% | 11 | 82% | |
2 | 89% | 12 | 81% | |
3 | 88% | 13 | 80% | |
4 | 87% | 14 | 79% | |
5 | 86% | 15 | 78% | |
6 | 86% | 16 | 78% | |
7 | 85% | 17 | 77% | |
8 | 84% | 18 | 76% | |
9 | 83% | 19 | 76% | |
10 | 82% | 20+ | 75% |
According to the Combat Attributes monitor, the Beginner's Luck bonus works in full 1% increments, with occasional jumps, instead of providing fractional bonuses.