Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

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  • “Now in the world’s hour of need, the clock strikes midnight. It’s the Midnight Hour.” === The Midnight Squad story arcs (Hero and Villain) ===
    46 KB (6,778 words) - 21:27, 27 August 2014
  • '''Necromancy''' is a standard power set that is a primary set for [[Mastermind]]s. ...hmen generally have good resistances to Cold, Negative Energy, and Psionic damage as well as Sleep, Fear and Disorient. Undead Henchmen cannot be resurrected
    16 KB (2,176 words) - 05:55, 25 July 2014
  • ...tled ''Destiny Manifest'', was a major revision to City of Heroes and City of Villains released on Tuesday, June 6, 2006. ...izes some of the major features in Issue 7. For more complete details, see the [[Patch Notes/2006-06-06|release date's patch notes]].
    52 KB (8,423 words) - 21:30, 27 August 2014
  • '''Mace Mastery''' is one of the [[Patron Power Pools]]. There are a variety of possible [[Weapon Customization#Arachnos Mace|Arachnos Mace Weapon Customiz
    28 KB (3,547 words) - 16:07, 7 January 2014
  • '''Soul Mastery''' is one of the [[Patron Power Pools]]. ...ost Widow]] will teach you how to corrupt and utilize souls of the dead to damage and hinder your enemies.
    27 KB (3,335 words) - 16:04, 7 January 2014
  • {{otheruses5|detailed Enhancement Set tables|a categorical listing of Invention Sets|:Category:Invention Sets|:Category:Archetype Enhancements}} ...e for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers.
    111 KB (12,747 words) - 21:55, 9 April 2020
  • * This window displays all the character’s current attributes. ...cessed by clicking on the “Powers” text on the [[The Players' Guide to the Cities/User Interface/Powers Window|Powers Icon Tray]].
    13 KB (2,069 words) - 18:07, 28 July 2012
  • ...nger possible to store [[salvage]] or [[enhancements]] within storage bins of an allied base in a [[Coalition]]. ...for Knockback]]: This recipe’s description should now be consistent with the enhancement’s description, describing both as being knockback not knockdo
    7 KB (986 words) - 18:07, 28 July 2012
  • ...a powerful enemy, Mission Architect updates, an almost complete revamp of the Dominator archetype, and more. ...zes some of the major features in Issue 15. For more complete details, see the [[Patch Notes/2009-06-29|release date's patch notes]].
    8 KB (1,109 words) - 01:32, 14 December 2013
  • '''Ninjas''' is a standard power set that is a primary set for [[Mastermind]]s. ...e most deadly assassins the world has ever seen... You are a Ninja Master. Command your Ninja Henchmen and even train them in new weapons and techniques. Ninj
    15 KB (2,084 words) - 05:56, 25 July 2014
  • Under the command of Chief Conrad Bochco, the Paragon Police Department, or the “blue shield” as they are often called, has a long established history Paragon Police Department official info ( Copied from the City of Heroes official website [http://web.archive.org/web/20121025114629/http://n
    29 KB (4,550 words) - 14:54, 12 June 2020
  • ...Defender]]s and a secondary set for [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s. "You can command the forces of nature! Storm Summoning allows you to control wind and weather to aid your
    13 KB (1,604 words) - 05:50, 25 July 2014
  • * [[Devices#Targeting Drone|Devices/Targeting Drone]] now uses the wristband activation animation. ...olt|Fire Blast - Blazing Bolt]] attack animation should properly interrupt the windup animation while flying.
    25 KB (3,686 words) - 21:26, 27 August 2014
  • ...base is invalid, you will be able to delete or move objects to make it fit the new rules. ...vel 50 from fighting them. The debt will be removed in a future patch, and the Temporal Point reward for defeating them will be increased.
    48 KB (7,881 words) - 21:29, 27 August 2014
  • ...can be found inside the [[Midnighter Club]] in the side wing that leads to the Hero Zone [[Steel Canyon]]. * Players can journey through time back to the ancient land of the [[Cimerora|Roman Cimeroran peninsula]] where they can talk to [[Daedalus]]
    35 KB (5,283 words) - 23:12, 21 August 2018
  • ...hancements that come from IO Sets, but don't need any of the other members of their Set to be slotted in order to provide their special benefits. The columns are sortable. Click the hourglass/triangle next to the column header to toggle ascending and descending sorts.
    22 KB (2,976 words) - 05:41, 15 May 2019
  • ...nd story arcs to share with the entire City of Heroes community across all of our live servers. ...e through other player created missions and create their own missions from the ground up. Players will determine details ranging from environments, missio
    31 KB (4,913 words) - 21:26, 27 August 2014
  • ...monSummoning.png|left]] '''Demon Summoning''' is a primary power set for [[Mastermind]]s. {{PMarket Power Set|vip=y|GR=y|cost=800}} ...erve you through some dark compact. You are capable of summoning a variety of different infernal minions each with its own strengths and weaknesses."
    19 KB (2,559 words) - 22:10, 8 January 2014
  • '''The Resistance''' is an ally and enemy group in [[Praetoria]]. .... Although the Resistance draws strength from a common goal, the diversity of its membership is its greatest exploitable weakness.
    45 KB (6,700 words) - 01:06, 19 April 2014
  • == Issue 18: Shades of Gray / Going Rogue Patch Notes == ..., new enemy factions to subjugate, new storylines to follow, and of course the possibility to redeem your villains or go rogue with your heroes.
    43 KB (6,901 words) - 21:25, 27 August 2014

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