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Difference between revisions of "User:Tidbit Jr./NPCs"

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(Arch Villains)
(Lieutenants)
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=== Lieutenants ===
 
=== Lieutenants ===
  
==== Urban Assassin ====
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==== Enforcer ====
[[Image:SergeantMajorTirailleur.jpg|thumb|right|132px|temp image]]
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[[Image:HellionsLieut01.jpg|thumb|right|132px|temp image]]
 
'''Description'''
 
'''Description'''
<br>Every empire has its secret services which work behind the scenes to keep the ruling party in power. The urban assassins play that role within the twisted Urban Empire. Using their modified sniper rifles, these modern ninja stalk the streets of the city, picking off any potential threats to their ruler.
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<br>A natural leader. In another life, the enforcer could have amounted to something. Never-the-less, younger thugs can learn a lot from him, and are more effective fighters when he is around. He has seen his share of gang wars, and his experience with street weapons is invaluable.
  
 
'''Powers'''
 
'''Powers'''
<br>Weapon: Assassin's Knives
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<br>Weapon: Dual Uzis
<br>{{Power|[[Image:Temporary_FreakshowDisguise.png|22px]]|Urban Camoflauge|(Auto) Self +Stealth|The urban assassins' modern camoflauge blends them with the cityscape and makes them almost impossible to detect.}}<br>
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<br>{{Power|[[Image:Leadership_Defense.png|22px]]|Maneuvers|(Auto)(PBAoE) Ally / Self +Defense(All)|This thug's defense to all attacks is improved due to good leadership in maneuvers from a lieutenant.}}
{{Power|[[Image:DualBlades_AssassinBlades.png|22px]]|Assassin's Knives|(Assassination) Foe Superior Damage(Lethal), Minor DoT(Toxic)|A signature assassin's attack using two knives coated with a modern poison.}}
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<br>{{Power|[[Image:Leadership_Tactics.png|22px]]|Tactics|(Auto)(PBAoE) Ally / Self +ToHit, +Resistance(Confuse), +Perception|This thug's accuracy and perception are imrpoved due to good leadership in tactics from a lieutenant.}}
<br>{{Power|[[Image:DualBlades_ModerateOpening.png|22px]]|Vital Strike|(Melee) Foe Moderate Damage(Lethal), Minor DoT(Toxic)|Precise strikes by the assassin's knives can yield painful results.}}
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<br>{{Power|[[Image:Leadership_Assault.png|22px]]|Assault|(Auto)(PBAoE) Ally / Self +Damage|This thug's damage is imrpoved due to good leadership in assault from a lieutenant.}}
<br>{{Power|[[Image:DualBlades_ModerateBridge.png|22px]]|Ablating Strike|(Melee) Foe Moderate Damage(Lethal), Minor DoT(Toxic), -Defense|Carving strikes will weaken a foe's defense and leave them more open to follow up attacks.}}
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Burst|(Ranged) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
<br>{{Power|[[Image:DualBlades_Special1.png|22px]]|Vengeful Slice|(Melee) Foe High Damage(Lethal), Minor DoT(Toxic), Knockdown|A swift string of carving slices with the poison-tipped assassin's knives can leave a foe on the ground in pain.}}
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Heavy Burst|(Ranged) Foe High Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
 
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Cone Blast|(Ranged Cone) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
{{clr}}
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Dual Uzis|(Ranged Cone) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
 
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<br>{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]|Blast Clip|(TAoE) Foe Moderate Damage(Lethal)|You are getting pelted by an exploding clip of ammo.}}
==== Urban Sniper ====
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[[Image:ColonelTirailleur1.jpg|thumb|right|132px|temp image]]
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'''Description'''
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<br>Every empire has its secret services which work behind the scenes to keep the ruling party in power. The urban snipers play that role within the twisted Urban Empire. Using their modified sniper rifles, these deadly sharpshooters hide on the rooftops of the city, picking off any potential threats to their ruler.
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'''Powers'''
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<br>Weapon: Sniper Rifle
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<br>{{Power|[[Image:Temporary_FreakshowDisguise.png|22px]]|Urban Camoflauge|(Auto) Self +Stealth|The urban snipers' modern camoflauge blends them with the cityscape and makes them almost impossible to detect.}}<br>
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{{Power|[[Image:AssaultWeapons_SniperRifle.png|22px]]|Sniper Rifle|(Snipe) Foe Superior Damage(Lethal), Knockdown|The sniper rifle is a powerful piece of hardware. It is very accurate and has a very long range, and its impressive round can usually knock down its target.}}
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<br>{{Power|[[Image:Temp_Ranged_Moderate.png|22px]]|Slug|(Ranged) Foe High Damage(Lethal), Knockdown|The sniper rifle can be equipped to fire a normal slug that will generally knock down its target.}}
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<br>{{Power|[[Image:AssaultWeapons_TranquilizerDart.png|22px]]|Tranquilizer Dart|(Ranged) Foe Minor Damage(Lethal), Sleep|A tranquilizer can be used should the sniper's target come too close for comfort.}}
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{{clr}}
 
{{clr}}

Revision as of 03:08, 14 September 2008

Mileerolje ParagonWiki.PNG Back to Mileerolje's userpage.
Mileerolje ParagonWiki.PNG To my Dark Control page.

Much like my Dark Control page, this page is more of a suggestions & ideas as well as sandbox, though this page is specifically for NPCs and enemy groups.


Hellions

Just a minor suggestion on the end-game versions of the Hellions.

Minions

Blood Brother

Blood Brother

Description
These Hellions still haven't gained any demonic powers, but have pushed themselves to a level higher than the original blood brothers none the less. They are just as dangerous as any super-powered Hellion like the fallen or the damned, and shouldn't be taken lightly.

Powers
FieryFray Scorch.png Brawl (Melee) Foe Moderate Damage(Smashing)
When all else fails, you only have your two fists to rely on.
FireBlast FireBlast.png Fire Bomb (Ranged) Foe Moderate Damage(Smashing), Moderate DoT(Heat)
Throws a home-made firebomb at a foe, igniting them for a short time.
FireBlast ArcOfFire.png Spitfire (Ranged Cone) Foe Moderate DoT(Heat)
Spits fire in a wide arc, burning all foes in front of you.
FireBlast FireBall.png Molotov Cocktail (TAoE) Foe Moderate Damage(Heat), Minor DoT(Heat), Knockback
For a Hellion, this must be what you call 'the fancy stuff.'.


Lieutenants

Fallen

Fallen

Description
In the satanic worldview of the Hellions, falling is a good thing. The fallen have proven their willingness to take on any power the gang's mystic artifacts can give them, no matter how twisted or base. The hellfire that burns within them can be called forth to incinerate their enemies.

Powers
FireBlast FireBlast.png Fire Blast (Ranged) Foe Moderate Damage(Heat), Minor DoT(Heat)
Hurls a blast of fire at a foe.
FieryFray TargetedLightMelee.png Scorch (Melee) Foe Moderate Damage(Smashing/Heat), Minor DoT(Heat)
A heated punch that ignites the foe for a short time.
FieryFray Scorch.png Cremate (Melee) Foe High Damage(Smashing/Heat)
A two-handed overhead smash heated up with fire.
FireBlast ArcOfFire.png Fire Breath (Ranged Cone) Foe Moderate DoT(Heat)
Spews fire forth in a large area in front of the user, igniting all foes.


Bosses

Damned

Description
The hellfire burns bright inside the leaders of the Hellions. They can call it forth to incinerate their enemies in a number of painful ways.

Powers
FlamingShield HealingFlames.png Healing Flames Self Heal, +Resistance(Cold)
A damned may draw out some of their hellfire to heal themself and protect them from cold damage for a short time..
FireBlast Blaze.png Blaze (Ranged) Foe High Damage(Heat), Minor DoT(Heat)
Hurls a blast of fire at a foe.
FieryFray Incinerate.png Incinerate (Melee) Foe High DoT(Heat)
Ignites the foe, severely burning them.
FireBlast ArcOfFire.png Fire Breath (Ranged Cone) Foe Moderate DoT(Heat)
Spews fire forth in a large area in front of the user, igniting all foes.
FireBlast FireBall.png Fire Ball (TAoE) Foe Moderate Damage(Smashing/Heat), Minor DoT(Heat)
Hurls an explosive fireball at a group of foes that explodes on impact, igniting all enemies in the blast.
FireMastery Consume.png Consume (PBAoE) Foe Moderate Damage(Heat); Self +Endurance(Per Foe)
Draws in and consumes the body heat of all nearby foes to recover endurance.


Urban Empire

A new dimension and its inhabitants recently found by the Portal Corporation was aptly named after the ruling government that exists there: the Urban Empire. It is a ... less cultured world, being little more than a medieval system applied to a very unruly lot of thugs. Despite their anarchic-looking lifestyles, the citizens of this world seem to adhere closely to an almost worship of their ruling power, favoring order over street brawls with any outsiders they find.

The Portal Corporation of their world seems to know little more than minor teleportation, which evidence points to their lack of a Rikti invasion (assumedly meaning they never recovered technologies such as medicom teleporters and the like). The empire itself, however, still poses a threat in the sheer number of "active citizens" it recruits.

Heroes visiting this zone for information collection or other tasks should always exercize caution, as any natives encountered could be armed to the teeth.

NOTE: This idea is not only a villain group itself, but rather a (co-op) zone idea, accessed through both Portal Corps and Arachnos. I know, I know, co-op isn't always that great, but personally I didn't want to give it to either heroes or villains only. The above text was a hero briefing on the zone.


Minions

Punk

temp image

Description These young hotheads are not the brightest bunch, but they are extremely loyal to their 'rightful' leader. This makes them a valuable asset to the Urban Empire which is smart enough, and strong enough, to utilize their talents. The punks' gang-related activities have taught them well, and they are pretty good shots with their pistols.

Powers
Weapon: Dual Pistols
Inherent Brawl.png Brawl (Melee) Foe Minor Damage(Smashing)
When all else fails, you only have your two fists to depend on.
Thugs TargetedRangedMinorDmg.png Pistols (Ranged) Foe Moderate Damage(Lethal)
Small caliber sidearm.
Thugs TargetedRangedHeavyDmg.png Dual Wield (Ranged) Foe Moderate Damage(Lethal), Knockdown
You have been knocked down by the dual wield.
Thugs ConeRangedModerateDmg.png Empty Clips (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown
Good at close range. Fires a cone of bullets and can knock some foes down.


Arsonist

temp image

Description
The arsonists probably suffer from some form of pyromania. They likely hide some deep-seeded trauma or have some background of family dysfunction. None of that matters now, as their only pleasure is to burn things, and people, to the ground.

Powers
FireBlast FireBall.png Molotov Cocktail (TAoE) Foe Moderate DoT(Heat)
The arsonist has set you on fire with his molotov cocktail!
FireBlast ArcOfFire.png Spit Fire (Ranged Cone) Foe Moderate DoT(Heat)
The arsonist has set you on fire with his spit fire!
AssaultWeapons ARM30grenade.png Spit Fire (TAoE) Foe Superior DoT(Heat)
The arsonist has set you on fire with his petrol bomb!


Lieutenants

Enforcer

temp image

Description
A natural leader. In another life, the enforcer could have amounted to something. Never-the-less, younger thugs can learn a lot from him, and are more effective fighters when he is around. He has seen his share of gang wars, and his experience with street weapons is invaluable.

Powers
Weapon: Dual Uzis
Leadership Defense.png Maneuvers (Auto)(PBAoE) Ally / Self +Defense(All)
This thug's defense to all attacks is improved due to good leadership in maneuvers from a lieutenant.
Leadership Tactics.png Tactics (Auto)(PBAoE) Ally / Self +ToHit, +Resistance(Confuse), +Perception
This thug's accuracy and perception are imrpoved due to good leadership in tactics from a lieutenant.
Leadership Assault.png Assault (Auto)(PBAoE) Ally / Self +Damage
This thug's damage is imrpoved due to good leadership in assault from a lieutenant.
AssaultWeapons ARBurst.png Uzi Burst (Ranged) Foe Moderate Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
AssaultWeapons ARBurst.png Uzi Heavy Burst (Ranged) Foe High Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
AssaultWeapons ARBurst.png Uzi Cone Blast (Ranged Cone) Foe Moderate Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
AssaultWeapons ARBurst.png Dual Uzis (Ranged Cone) Foe Moderate Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
AssaultWeapons ARM30grenade.png Blast Clip (TAoE) Foe Moderate Damage(Lethal)
You are getting pelted by an exploding clip of ammo.


Bosses

Enforcer


Elite Bosses

Bruiser


Arch Villains

Urban Legend