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Difference between revisions of "User:Selari/Sandbox"

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(Gave up on the wiki markup... HTML so much easier.)
m
 
(17 intermediate revisions by one other user not shown)
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so there.
 
so there.
 
}}
 
}}
 +
 +
'''Parameters:'''
 +
 +
name : Character name. Defaults to "Unnamed Character"
 +
 +
type : Archtype. Accepts both Hero and Villain archtypes.
 +
 +
origin: Origin.
 +
 +
primary: Primary Powerset.
 +
 +
secondary: Secondary Powerset
 +
 +
level: er... your level. Dur?
 +
 +
travel: Your chosen Travel Power.
 +
 +
patron: Your chosen Patron Power Pool (Villains)
 +
 +
ancillary: Your chosen Ancillary Power Pool
 +
 +
other: Text that appears to the right of the block. Often used for background information, bio, other notes (see my [[User:Selari|User]] page for an example!)
 +
 +
 +
 +
 
</noinclude>
 
</noinclude>
<table name="characterbox" id="characterbox[]" style="float: left; margin-left: 1em; margin-bottom: 1ex; width: 242px; border: 1px solid #99B3FF; clear: right">
+
{| name="characterbox" id="characterbox[]" style="clear: left; margin-left: 1em; margin-bottom: 1ex; border: 1px solid #99B3FF; float: left;"
<tr><td colspan="2" style="text-align: center">'''{{{name|Unnamed Character}}}'''</td></tr>
+
| colspan="2" style="text-align: center" | '''{{{name|Unnamed Character}}}'''
<tr><td colspan="2">{{#switch: {{lc: {{{type|none}}} }}
+
|-
blaster
+
| colspan="2" style="text-align: center" | {{#switch: {{lc: {{{type|none}}} }}
controller
+
|blaster
defender
+
|controller
scrapper
+
|defender
tanker
+
|scrapper
peacebringer
+
|tanker
warshade
+
|peacebringer
corruptor
+
|warshade = [[Image:archetypeicon_{{lc: {{{type}}} }}.png]]
dominator
+
|corruptor
mastermind
+
|dominator
brute
+
|mastermind
stalker = [[Image:archetypeicon_{{lc: {{{type}}} }}.png]]
+
|brute
none = [[Image:Power_Missing.png]]
+
|stalker = [[Image:V_archetypeicon_{{lc: {{{type}}} }}.png]]
#default = [[Image:Power_Missing.png]]
+
|none = [[Image:Power_Missing.png]]
}}{{#switch: {{lc: {{{origin|none}}} }}
+
|#default = [[Image:Power_Missing.png]]
magic
+
|}}{{#switch: {{lc: {{{origin|none}}} }}
natural
+
|magic
mutation
+
|natural
science
+
|mutation
technology = [[Image:Originicon_{{lc: {{{origin}}} }}.png]]
+
|science
none = [[Image:Power_Missing.png]]
+
|technology = [[Image:Originicon_{{lc: {{{origin}}} }}.png]]
#default = [[Image:Power_Missing.png]]
+
|none = [[Image:Power_Missing.png]]
}}{{#switch: {{lc: {{{primary|none}}} }}
+
|#default = [[Image:Power_Missing.png]]
archery = [[Image:Archery_SniperArrow.png]]
+
|}}{{#switch: {{lc: {{{primary|none}}} }}
assault rifle = [[Image:AssaultWeapons_ARBurst.png]]
+
|archery = [[Image:Archery_SniperArrow.png]]
broad sword = [[Image:Sword_WhirlingSword.png]]
+
|assault rifle = [[Image:AssaultWeapons_ARBurst.png]]
claws = [[Image:Claws_ClawsSwipe.png]]
+
|broad sword = [[Image:Sword_WhirlingSword.png]]
dark blast = [[Image:DarkCast_NightFall.png]]
+
|claws = [[Image:Claws_ClawsSwipe.png]]
dark melee = [[Image:ShadowFighting_StealPower.png]]
+
|dark blast = [[Image:DarkCast_NightFall.png]]
dark miasma = [[Image:DarkMiasma_FearsomeAura.png]]
+
|dark melee = [[Image:ShadowFighting_StealPower.png]]
dual blades = [[Image:DualBlades_HighLow.png]]
+
|dark miasma = [[Image:DarkMiasma_FearsomeAura.png]]
earth control = [[Image:EarthGrasp_Quicksand.png]]
+
|dual blades = [[Image:DualBlades_HighLow.png]]
electrical blast = [[Image:ElectricalBolt_ShortCircuit.png]]
+
|earth control = [[Image:EarthGrasp_Quicksand.png]]
electrical melee = [[Image:ElectricMelee_TargetedChainInduction.png]]
+
|electrical blast = [[Image:ElectricalBolt_ShortCircuit.png]]
empathy = [[Image:Empathy_HealingAura.png]]
+
|electrical melee = [[Image:ElectricMelee_TargetedChainInduction.png]]
energy blast = [[Image:PowerBlast_PowerBurst.png]]
+
|empathy = [[Image:Empathy_HealingAura.png]]
energy melee = [[Image:PowerPunch_Quick.png]]
+
|energy blast = [[Image:PowerBlast_PowerBurst.png]]
fire blast = [[Image:FireBlast_FireBall.png]]
+
|energy melee = [[Image:PowerPunch_Quick.png]]
fire control = [[Image:FireTrap_FireImps.png]]
+
|fire blast = [[Image:FireBlast_FireBall.png]]
fiery aura = [[Image:FlamingShield_FlamingShield.png]]
+
|fire control = [[Image:FireTrap_FireImps.png]]
fiery melee = [[Image:FieryFray_FireSword.png]]
+
|fiery aura = [[Image:FlamingShield_FlamingShield.png]]
force field = [[Image:ForceField_RefractionShield.png]]
+
|fiery melee = [[Image:FieryFray_FireSword.png]]
gravity control = [[Image:GravityControl_Wormhole.png]]
+
|force field = [[Image:ForceField_RefractionShield.png]]
ice armor = [[Image:IceArmor_Permafrost.png]]
+
|gravity control = [[Image:GravityControl_Wormhole.png]]
ice blast = [[Image:IceBlast_FreezeRay.png]]
+
|ice armor = [[Image:IceArmor_Permafrost.png]]
ice control = [[Image:IceFormation_ArticAir.png]]
+
|ice blast = [[Image:IceBlast_FreezeRay.png]]
illusion control = [[Image:Illusions Decieve.png]]
+
|ice control = [[Image:IceFormation_ArticAir.png]]
invulnerability = [[Image:Invulnerability_Unstoppable.png]]
+
|illusion control = [[Image:Illusions Decieve.png]]
katana = [[Image:Katana_HeadSplitter.png]]
+
|invulnerability = [[Image:Invulnerability_Unstoppable.png]]
kinetics = [[Image:KineticBoost_SpeedBoost.png]]
+
|katana = [[Image:Katana_HeadSplitter.png]]
luminous blast = [[Image:LuminousBlast_GlintingEye.png]]
+
|kinetics = [[Image:KineticBoost_SpeedBoost.png]]
martial arts = [[Image:MartialArts_CraneKick.png]]
+
|luminous blast = [[Image:LuminousBlast_GlintingEye.png]]
mercenaries = [[Image:Paramilitary_SuperSoldier.png]]
+
|martial arts = [[Image:MartialArts_CraneKick.png]]
mind control = [[Image:MentalControl_Confuse.png]]
+
|mercenaries = [[Image:Paramilitary_SuperSoldier.png]]
necromancy = [[Image:Necromancy_SummonLitch.png]]
+
|mind control = [[Image:MentalControl_Confuse.png]]
ninja blade = [[Image:Katana_AssassinBlade.png]]
+
|necromancy = [[Image:Necromancy_SummonLitch.png]]
ninjas = [[Image:Ninjas_CallOni.png]]
+
|ninja blade = [[Image:Katana_AssassinBlade.png]]
plant control = [[Image:PlantControl_VenusFlytrap.png]]
+
|ninjas = [[Image:Ninjas_CallOni.png]]
radiation blast = [[Image:RadiationBurst_RadiationBlast.png]]
+
|plant control = [[Image:PlantControl_VenusFlytrap.png]]
radiation emission = [[Image:RadiationPoisoning_LingeringRadiation.png]]
+
|radiation blast = [[Image:RadiationBurst_RadiationBlast.png]]
robotics = [[Image:Robotics_AssembleAssaultMech.png]]
+
|radiation emission = [[Image:RadiationPoisoning_LingeringRadiation.png]]
spines = [[Image:Quills_Taunt.png]]
+
|robotics = [[Image:Robotics_AssembleAssaultMech.png]]
sonic attack = [[Image:SonicBlast_Heavy.png]]
+
|spines = [[Image:Quills_Taunt.png]]
sonic resonance = [[Image:SonicDebuff_TeamDebuffDamRes.png]]
+
|sonic attack = [[Image:SonicBlast_Heavy.png]]
stone armor = [[Image:StoneArmor_Granite.png]]
+
|sonic resonance = [[Image:SonicDebuff_TeamDebuffDamRes.png]]
stone melee = [[Image:StoneMelee_HeavyMallet.png]]
+
|stone armor = [[Image:StoneArmor_Granite.png]]
storm summoning = [[Image:StormSummoning_LightningStorm.png]]
+
|stone melee = [[Image:StoneMelee_HeavyMallet.png]]
super strength = [[Image:SuperStrength_Haymaker.png]]
+
|storm summoning = [[Image:StormSummoning_LightningStorm.png]]
thugs = [[Image:Thugs_EnlistBoss.png]]
+
|super strength = [[Image:SuperStrength_Haymaker.png]]
trick arrow = [[Image:TrickArrow_DebuffDamage.png]]
+
|thugs = [[Image:Thugs_EnlistBoss.png]]
umbral blast = [[Image:UmbralBlast_DarkNova.png]]
+
|trick arrow = [[Image:TrickArrow_DebuffDamage.png]]
willpower = [[Image:Willpower_StrengthOfWill.png]]
+
|umbral blast = [[Image:UmbralBlast_DarkNova.png]]
none = [[Image:Power_Missing.png]]
+
|willpower = [[Image:Willpower_StrengthOfWill.png]]
#default = [[Image:Power_Missing.png]]
+
|none = [[Image:Power_Missing.png]]
}}{{#switch: {{lc: {{{secondary|none}}} }}
+
|#default = [[Image:Power_Missing.png]]
archery = [[Image:Archery_SniperArrow.png]]
+
|}}{{#switch: {{lc: {{{secondary|none}}} }}
battle axe = [[Image:BattleAxe_Cleave.png]]
+
|archery = [[Image:Archery_SniperArrow.png]]
cold domination = [[Image:ColdDomination_Glaciate.png]]
+
|battle axe = [[Image:BattleAxe_Cleave.png]]
dark armor = [[Image:DarkArmor_ObsidianShield.png]]
+
|cold domination = [[Image:ColdDomination_Glaciate.png]]
dark blast = [[Image:DarkCast_NightFall.png]]
+
|dark armor = [[Image:DarkArmor_ObsidianShield.png]]
dark miasma = [[Image:DarkMiasma_FearsomeAura.png]]
+
|dark blast = [[Image:DarkCast_NightFall.png]]
devices = [[Image:Gadgets_Timebomb.png]]
+
|dark miasma = [[Image:DarkMiasma_FearsomeAura.png]]
dual blades = [[Image:DualBlades_HighLow.png]]
+
|devices = [[Image:Gadgets_Timebomb.png]]
electric armor = [[Image:ElectricArmor_PBAoEEnduranceDrain.png]]
+
|dual blades = [[Image:DualBlades_HighLow.png]]
electricity manipulation = [[Image:ElectricityManipulation_PowerSink.png]]
+
|electric armor = [[Image:ElectricArmor_PBAoEEnduranceDrain.png]]
electrical blast = [[Image:ElectricalBolt_ShortCircuit.png]]
+
|electricity manipulation = [[Image:ElectricityManipulation_PowerSink.png]]
empathy = [[Image:Empathy_HealingAura.png]]
+
|electrical blast = [[Image:ElectricalBolt_ShortCircuit.png]]
energy assault = [[Image:EnergyAssault_BoneSmasher.png]]
+
|empathy = [[Image:Empathy_HealingAura.png]]
energy aura = [[Image:EnergyAura_Cloak.png]]
+
|energy assault = [[Image:EnergyAssault_BoneSmasher.png]]
energy blast = [[Image:PowerBlast_PowerBurst.png]]
+
|energy aura = [[Image:EnergyAura_Cloak.png]]
energy manipulation = [[Image:EnergyManipulation_ConservePower.png]]
+
|energy blast = [[Image:PowerBlast_PowerBurst.png]]
energy melee = [[Image:PowerPunch_Quick.png]]
+
|energy manipulation = [[Image:EnergyManipulation_ConservePower.png]]
fire manipulation = [[Image:FireManipulation_BlazingAura.png]]
+
|energy melee = [[Image:PowerPunch_Quick.png]]
fiery assault = [[Image:FireAssault_Incinerate.png]]
+
|fire manipulation = [[Image:FireManipulation_BlazingAura.png]]
fiery aura = [[Image:FlamingShield_FlamingShield.png]]
+
|fiery assault = [[Image:FireAssault_Incinerate.png]]
fiery melee = [[Image:FieryFray_FireSword.png]]
+
|fiery aura = [[Image:FlamingShield_FlamingShield.png]]
force field = [[Image:ForceField_RefractionShield.png]]
+
|fiery melee = [[Image:FieryFray_FireSword.png]]
ice manipulation = [[Image:IceManipulation_BuildUp.png]]
+
|force field = [[Image:ForceField_RefractionShield.png]]
ice melee = [[Image:IcyOnslaught_FrozenFist.png]]
+
|ice manipulation = [[Image:IceManipulation_BuildUp.png]]
icy assault = [[Image:IceAssault_IceSwordCircle.png]]
+
|ice melee = [[Image:IcyOnslaught_FrozenFist.png]]
invulnerability = [[Image:Invulnerability_Unstoppable.png]]
+
|icy assault = [[Image:IceAssault_IceSwordCircle.png]]
kinetics = [[Image:KineticBoost_SpeedBoost.png]]
+
|invulnerability = [[Image:Invulnerability_Unstoppable.png]]
luminous aura = [[Image:LuminousAura_WhiteDwarf.png]]
+
|kinetics = [[Image:KineticBoost_SpeedBoost.png]]
ninjitsu = [[Image:Ninjitsu_Hide.png]]
+
|luminous aura = [[Image:LuminousAura_WhiteDwarf.png]]
poison = [[Image:Poison_Antidote.png]]
+
|ninjitsu = [[Image:Ninjitsu_Hide.png]]
psionic assault = [[Image:PsionicAssault_PsionicLance.png]]
+
|poison = [[Image:Poison_Antidote.png]]
psychic blast = [[Image:PsychicBlast_WillDomination.png]]
+
|psionic assault = [[Image:PsionicAssault_PsionicLance.png]]
radiation blast = [[Image:RadiationBurst_RadiationBlast.png]]
+
|psychic blast = [[Image:PsychicBlast_WillDomination.png]]
radiation emission = [[Image:RadiationPoisoning_LingeringRadiation.png]]
+
|radiation blast = [[Image:RadiationBurst_RadiationBlast.png]]
regeneration = [[Image:Regeneration_Reconstruction.png]]
+
|radiation emission = [[Image:RadiationPoisoning_LingeringRadiation.png]]
sonic attack = [[Image:SonicBlast_Heavy.png]]
+
|regeneration = [[Image:Regeneration_Reconstruction.png]]
sonic resonance = [[Image:SonicDebuff_TeamDebuffDamRes.png]]
+
|sonic attack = [[Image:SonicBlast_Heavy.png]]
stone armor = [[Image:StoneArmor_Granite.png]]
+
|sonic resonance = [[Image:SonicDebuff_TeamDebuffDamRes.png]]
stone melee = [[Image:StoneMelee_HeavyMallet.png]]
+
|stone armor = [[Image:StoneArmor_Granite.png]]
storm summoning = [[Image:StormSummoning_LightningStorm.png]]
+
|stone melee = [[Image:StoneMelee_HeavyMallet.png]]
super reflexes = [[Image:SuperReflexes_Evasion.png]]
+
|storm summoning = [[Image:StormSummoning_LightningStorm.png]]
super strength = [[Image:SuperStrength_Haymaker.png]]
+
|super reflexes = [[Image:SuperReflexes_Evasion.png]]
thermal radiation = [[Image:ThermalRadiation_HeatExhaustion.png]]
+
|super strength = [[Image:SuperStrength_Haymaker.png]]
thorny assault = [[Image:ThornyAssault_ThornBurst.png]]
+
|thermal radiation = [[Image:ThermalRadiation_HeatExhaustion.png]]
traps = [[Image:Traps_TargetedImmoblize.png]]
+
|thorny assault = [[Image:ThornyAssault_ThornBurst.png]]
trick arrow = [[Image:TrickArrow_DebuffDamage.png]]
+
|traps = [[Image:Traps_TargetedImmoblize.png]]
umbral aura = [[Image:UmbralAura_TwilightShield.png]]
+
|trick arrow = [[Image:TrickArrow_DebuffDamage.png]]
war mace = [[Image:Mace_Shatter.png]]
+
|umbral aura = [[Image:UmbralAura_TwilightShield.png]]
willpower = [[Image:Willpower_StrengthOfWill.png]]
+
|war mace = [[Image:Mace_Shatter.png]]
none = [[Image:Power_Missing.png]]
+
|willpower = [[Image:Willpower_StrengthOfWill.png]]
#default = [[Image:Power_Missing.png]]
+
|none = [[Image:Power_Missing.png]]
}}{{#if: {{{ancillary|}}}|{{#switch: {{lc: {{{ancillary}}} }}
+
|#default = [[Image:Power_Missing.png]]
arctic mastery = [[Image:IceBlast_IceBlast.png]]
+
|}}{{#if: {{{ancillary|}}}|{{#switch: {{lc: {{{ancillary}}} }}
body mastery = [[Image:BodyMastery_EnergyTorrent.png]]
+
|arctic mastery = [[Image:IceBlast_IceBlast.png]]
cold mastery = [[Image:IceArmor_IceArmor.png]]
+
|body mastery = [[Image:BodyMastery_EnergyTorrent.png]]
dark mastery = [[Image:ShadowFighting_StealPower.png]]
+
|cold mastery = [[Image:IceArmor_IceArmor.png]]
darkness mastery = [[Image:DarkCast_TenebrousTentacles.png]]
+
|dark mastery = [[Image:ShadowFighting_StealPower.png]]
earth mastery = [[Image:EarthGrasp_StonePrison.png]]
+
|darkness mastery = [[Image:DarkCast_TenebrousTentacles.png]]
electrical mastery = [[Image:Electrical_Mastery_Static_Discharge.png]]
+
|earth mastery = [[Image:EarthGrasp_StonePrison.png]]
electricity mastery = [[Image:ElectricityManipulation_PowerSink.png]]
+
|electrical mastery = [[Image:Electrical_Mastery_Static_Discharge.png]]
energy mastery = [[Image:EnergyMastery_ConservePower.png]]
+
|electricity mastery = [[Image:ElectricityManipulation_PowerSink.png]]
fire mastery = [[Image:FireBlast_FireBall.png]]
+
|energy mastery = [[Image:EnergyMastery_ConservePower.png]]
flame mastery = [[Image:FlamingShield_FlamingShield.png]]
+
|fire mastery = [[Image:FireBlast_FireBall.png]]
force mastery = [[Image:ForceMastery_Unstoppable.png]]
+
|flame mastery = [[Image:FlamingShield_FlamingShield.png]]
ice mastery = [[Image:IceArmor_Hybernate.png]]
+
|force mastery = [[Image:ForceMastery_Unstoppable.png]]
munitions mastery = [[Image:MunitionsMastery_LRMRocket.png]]
+
|ice mastery = [[Image:IceArmor_Hybernate.png]]
power mastery = [[Image:EnergyManipulation_ConservePower.png]]
+
|munitions mastery = [[Image:MunitionsMastery_LRMRocket.png]]
primal forces mastery = [[Image:PrimalForcesMastery_PowerBoost.png]]
+
|power mastery = [[Image:EnergyManipulation_ConservePower.png]]
psychic mastery = [[Image:MentalControl_MassHypnosis.png]]
+
|primal forces mastery = [[Image:PrimalForcesMastery_PowerBoost.png]]
psionic mastery = [[Image:PsionicMastery_MindOverBody.png]]
+
|psychic mastery = [[Image:MentalControl_MassHypnosis.png]]
pyre mastery = [[Image:FireBlast_FireBall.png]]
+
|psionic mastery = [[Image:PsionicMastery_MindOverBody.png]]
stone mastery = [[Image:StoneMastery_Fissure.png]]
+
|pyre mastery = [[Image:FireBlast_FireBall.png]]
weapon mastery = [[Image:WeaponMastery_ExplodingShuriken.png]]
+
|stone mastery = [[Image:StoneMastery_Fissure.png]]
#default =
+
|weapon mastery = [[Image:WeaponMastery_ExplodingShuriken.png]]
}} }} {{#if: {{{patron|}}} | {{#switch: {{lc: {{{patron}}} }}
+
|#default =
leviathan mastery = [[Image:Arachnos_Patron_SummonOnePet.png]]
+
|}} }}{{#if: {{{patron|}}} | {{#switch: {{lc: {{{patron}}} }}
mace mastery = [[Image:Arachnos_Patron_SelfBuffResistancePhysical.png]]
+
|leviathan mastery = [[Image:Arachnos_Patron_SummonOnePet.png]]
mu mastery = [[Image:Arachnos_Patron_TargetedRangedHighDmg.png]]
+
|mace mastery = [[Image:Arachnos_Patron_SelfBuffResistancePhysical.png]]
soul mastery = [[Image:Arachnos_Patron_ConeImmobilize.png]]
+
|mu mastery = [[Image:Arachnos_Patron_TargetedRangedHighDmg.png]]
#default =
+
|soul mastery = [[Image:Arachnos_Patron_ConeImmobilize.png]]
}} }}</td></tr>
+
|#default =
<tr><td>'''Level'''</td><td>{{{level}}}</td></tr>
+
|}} }}
<tr><td>'''Archetype:'''</td><td>[[{{{type}}}]]</td></tr>
+
|-
<tr><td>'''Origin:'''</td><td>[[{{{origin}}}]]</td></tr>
+
|'''Level'''||{{{level}}}
<tr><td>'''Primary Power:'''</td><td>[[{{{primary}}}]]</td></tr>
+
|-
<tr><td>'''Secondary Power:'''</td><td>[[{{{secondary}}}]]</td></tr>
+
|'''Archetype:'''||[[{{{type}}}]]
{{#if: {{{ancillary|}}}|<tr><td>'''Ancillary Power:'''</td><td>[[{{{ancillary}}}]]</td></tr>}}
+
|-
{{#if: {{{patron|}}}|<tr><td>'''Patron Power:'''</td><td>[[{{{patron}}}]]</td></tr>}}
+
|'''Origin:'''||[[{{{origin}}}]]
{{#if: {{{travel|}}}|<tr><td>'''Travel Power:'''||[[{{{travel}}}]]</td></tr>}}
+
|-
{{#if: {{{other|}}}|<tr><td>'''Other Info:'''</td><td>{{{other}}}}</td></tr> }}
+
|'''Primary Power:'''||[[{{{primary}}}]]
</table>
+
|-
 +
|'''Secondary Power:'''||[[{{{secondary}}}]]
 +
|-
 +
{{#if: {{{ancillary|}}}|! style="text-align:left;" {{!}}Ancillary Power:
 +
{{!}}[[{{{ancillary}}}]]}}
 +
|-
 +
{{#if: {{{patron|}}}|! style="text-align:left;" {{!}}Patron Power:
 +
{{!}}[[{{{patron}}}]]}}
 +
|-
 +
{{#if: {{{travel|}}}|! style="text-align:left;" {{!}}Travel Power:
 +
{{!}}[[{{{travel}}}]]}}
 +
|}{{{other}}}
 +
<div style='clear:left' width='100%'></div>

Latest revision as of 19:49, 29 December 2007

My Sandbox Template generator. Noses out :P


Blossom StarPhyre
Archetypeicon controller.pngOriginicon magic.pngIllusions Decieve.pngEmpathy HealingAura.png
Level 47
Archetype: Controller
Origin: Magic
Primary Power: Illusion Control
Secondary Power: Empathy
Travel Power: Flight
testing this here

so there.

Parameters:

name : Character name. Defaults to "Unnamed Character"

type : Archtype. Accepts both Hero and Villain archtypes.

origin: Origin.

primary: Primary Powerset.

secondary: Secondary Powerset

level: er... your level. Dur?

travel: Your chosen Travel Power.

patron: Your chosen Patron Power Pool (Villains)

ancillary: Your chosen Ancillary Power Pool

other: Text that appears to the right of the block. Often used for background information, bio, other notes (see my User page for an example!)



Unnamed Character
Power Missing.pngPower Missing.pngPower Missing.pngPower Missing.png
Level {{{level}}}
Archetype: [[{{{type}}}]]
Origin: [[{{{origin}}}]]
Primary Power: [[{{{primary}}}]]
Secondary Power: [[{{{secondary}}}]]
{{{other}}}