Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "User:Jduncan"

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'''The Seven-League Kid:'''  [[File:Originicon magic.png]][[File:Archetypeicon defender.png]] Level 18
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::::::::'''The Seven-League Kid:'''  [[File:Originicon magic.png]][[File:Archetypeicon defender.png]] Level 18
:Based on the old fairy tales about young heroes coming in contact with magical boots known as "the seven-league boots," Seven-League Kid is the most heroic of my alts, the only one that would never consider switching sides, even if it will be a brand new feature in the franchise.  The seven-league boots allow the wearer to travel seven leagues which each step, making the main power (although obviously not a primary or secondary power) of this hero Super Speed and Super Leap.  Before his first ecounter with the boots, Kid was taught skillful archery by his father, and learned how to hunt and survive in the wild, healing almost any wound and even reviving someone from unconsciousness.
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:::::::::Based on the old fairy tales about young heroes coming in contact with magical boots known as "the seven-league boots," Seven-League Kid is the most heroic of my alts, the only one that would never consider switching sides, even if it will be a brand new feature in the franchise.  The seven-league boots allow the wearer to travel seven leagues which each step, making the main power (although obviously not a primary or secondary power) of this hero Super Speed and Super Leap.  Before his first ecounter with the boots, Kid was taught skillful archery by his father, and learned how to hunt and survive in the wild, healing almost any wound and even reviving someone from unconsciousness.
  
'''Lady Krush:'''  [[File:Originicon mutation.png]][[File:Archetypeicon tanker.png]] Level 12
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::::::::'''Lady Krush:'''  [[File:Originicon mutation.png]][[File:Archetypeicon tanker.png]] Level 12
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:::::::::A recreation of and older heroine, Lady Krush is a great example of irony.  Although she appears as a slight homage to a very feminine and sexy pop-star, in actuality, she wields super-human strength.  Lady Krush has Invulnerability and Super Strength as her powersets.  This obscure form of trickery catches her opponents off-guard, luring them in with her sexy attitude, then crushing them like insects.  Her powers also get her in trouble from time to time, as she often forgets her own strength, and causes tremors or earthquakes when she throws a tantrum.
  
 
== [[File:Badge defeatrecluse.png]] Villains ==
 
== [[File:Badge defeatrecluse.png]] Villains ==

Revision as of 10:01, 24 March 2010

Badge vr months 003.png This user is Trustworthy.
Archetypeicon controller.png This user's main hero is a Controller.


V archetypeicon corruptor.png This user's main villain is a Corruptor.


CoX Game Icon.png This user plays both City of Heroes and Villains on the Justice server.
TO Training Attack Rate.png This user's time zone is Eastern Time.
Badge DayJob Griefer.png This user engages in PVP.

User Info

Neverman Began playing City of Heroes back in 2005, but stopped after a few months due to financial reasons. Following City of Heroes from afar throughout their development, Neverman set up his new account in November 2009, strolling down memory lane through the updated City of Heroes, and experiencing City of Villains for the first time. He now awaits the release of Going Rogue, hoping for a deeper look into the RP portion of the CoX games.


Badge defeatstatesman.png Heroes

Neverman

Neverman: Originicon mutation.pngArchetypeicon controller.png Level 25

Since Gravity Control is the closest powerset to "Advanced Telekinesis" as CoX could get, Neverman is a Gravity Controller with Force Field as a secondary. Forever conflicted with his inner struggle of good vs. evil, easy vs. difficult, and peace vs. rage, Neverman has ultimately decided to take on the task of protecting Paragon City from hatred and evil, however, his random spurts of violent rage keeps him from wanting to get too close to the public.

Flash Hazard: Originicon technology.pngArchetypeicon blaster.png Level 13

Since the pre-order perk of obtaining Dual Pistols created an overpopulation of the pistol-wielding heroes and villains, I decided to jump on the band-wagon and make one of my own, and develop an affinity for hyphenated phrases. Flash Hazard has the Dual Pistols and Electricity Manipulation (with the help of his robotic armwear) powersets. He is the successor to Krash Hazard, the "shoot first, ask questions later, then blow something up" vigilante. He is by no means better than his predecessor, in fact, the two compliment eachother, with Flash being both stealthy and speedy, and Krash being powerful and meticulous. Flash Hazard fell from RayliTech's Assault Unit the same way as Krash did many years ago, and now helps Krash protect the streets of Paragon City from the Unit and other dangerous organizations.


The Seven-League Kid: Originicon magic.pngArchetypeicon defender.png Level 18
Based on the old fairy tales about young heroes coming in contact with magical boots known as "the seven-league boots," Seven-League Kid is the most heroic of my alts, the only one that would never consider switching sides, even if it will be a brand new feature in the franchise. The seven-league boots allow the wearer to travel seven leagues which each step, making the main power (although obviously not a primary or secondary power) of this hero Super Speed and Super Leap. Before his first ecounter with the boots, Kid was taught skillful archery by his father, and learned how to hunt and survive in the wild, healing almost any wound and even reviving someone from unconsciousness.
Lady Krush: Originicon mutation.pngArchetypeicon tanker.png Level 12
A recreation of and older heroine, Lady Krush is a great example of irony. Although she appears as a slight homage to a very feminine and sexy pop-star, in actuality, she wields super-human strength. Lady Krush has Invulnerability and Super Strength as her powersets. This obscure form of trickery catches her opponents off-guard, luring them in with her sexy attitude, then crushing them like insects. Her powers also get her in trouble from time to time, as she often forgets her own strength, and causes tremors or earthquakes when she throws a tantrum.

Badge defeatrecluse.png Villains

Mr. Black Light

Mr. Black Light: Originicon science.pngV archetypeicon corruptor.png Level 33

Fayvil: Originicon magic.pngV archetypeicon stalker.png Level 11










More Information

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