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Difference between revisions of "Turnleft (Slash Command)"

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'''/Turnleft''' ''integer''(optional) or '''/turnleft''' ''integer''(optional)
 
'''/Turnleft''' ''integer''(optional) or '''/turnleft''' ''integer''(optional)
  
The turnleft command is a movement toggle command. When activated without an accompanying number, turnleft gives you the current state of turnleft on any tab with the 'system' chat channel.
+
The turnleft command is a movement toggle command. When activated without an accompanying number, turnleft gives you the current state of turnleft on any tab with the 'system' chat channel.
  
The number is a flag. If ''integer'' > 0, then the character turns left. If ''integer'' < 0, the character stops turning left.
+
The number is a flag. If ''integer'' > 0, then the character turns left. If ''integer'' < 0, the character stops turning left.
  
This command can be bound to a key using the standard [[bind]] format (/bind ''trigger'' "turnleft ''integer''"). If you wish to add a flag to tell your character to start turning, you will either have to manually type in the command to tell him/her to stop, or add a stop turning bind.
+
This command can be bound to a key using the standard [[bind]] format (/bind ''trigger'' "turnleft ''integer''"). If you wish to add a flag to tell your character to start turning, you will either have to manually type in the command to tell him/her to stop, or add a stop turning bind.
  
 
[[Category:Slash Commands]]
 
[[Category:Slash Commands]]

Revision as of 03:44, 10 June 2009

/Turnleft integer(optional) or /turnleft integer(optional)

The turnleft command is a movement toggle command. When activated without an accompanying number, turnleft gives you the current state of turnleft on any tab with the 'system' chat channel.

The number is a flag. If integer > 0, then the character turns left. If integer < 0, the character stops turning left.

This command can be bound to a key using the standard bind format (/bind trigger "turnleft integer"). If you wish to add a flag to tell your character to start turning, you will either have to manually type in the command to tell him/her to stop, or add a stop turning bind.