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Difference between revisions of "Theft of Essence: Chance for +Endurance"

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(Effects: crafted version, store-bought version)
 
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{{InventionEnhHead|Theft of Essence}}
 
{{InventionEnhHead|Theft of Essence}}
 
{{IOFlagProc}}
 
{{IOFlagProc}}
 +
{{MeritCost|200}}
 +
{{AlignmentMeritCost|2}}
 +
{{AstralMeritCost|32}}
 +
{{EmpyreanMeritCost|0}}
  
 
== Effects ==
 
== Effects ==
Gives a 20% chance of granting the powers target a small infusion of endurance
+
Crafted version: Gives a 20% chance of granting the powers target a small infusion of endurance.
 +
 
 +
10 Endurance per sucessful activation, and each target in an AOE (e.g. Dark Regeneration) is checked independently.
 +
 
 +
Store-bought version: Gives a chance of granting the powers target a small infusion of endurance. This effect will trigger roughly 3 times per minute.
  
 
== Recipe ==
 
== Recipe ==
{{DropRecipeHead|Theft of Essence|TF}}
+
{{DropRecipeHead|Theft of Essence|RR}}
 
{{DropRecipeTables|from=10|to=30
 
{{DropRecipeTables|from=10|to=30
|Tier 1<br>Salvage
+
|{{ISalvage|Human Blood Sample|1|10|25}}<br />{{ISalvage|Spiritual Essence|1|10|25}}<br />{{ISalvage|Unearthed Relic|1|10|25}}<br />{{ISalvage|Symbiotic Armor|1|10|25}}
|Tier 2<br>Salvage
+
|{{ISalvage|Stabilized Mutant Genome|1|26|30}}<br />{{ISalvage|Alchemical Silver|1|26|30}}<br />{{ISalvage|Ensorcelled Weapon|1|26|30}}<br />{{ISalvage|Deific Weapon|1|26|30}}
|Tier 3<br>Salvage}}
+
|}}

Latest revision as of 14:46, 6 April 2012

IO Theft of Essence.png

This is an enhancement in the Theft of Essence set.

E ICON MeritToken.png Reward Merit Purchase

The Reward Merit cost of this recipe is 200 Merits.

AlignmentMerit.png Alignment Merit Purchase

The Alignment Merit cost of this recipe is 2 Merits.

Salvage AstralMerit.png Astral Merit Purchase

The Astral Merit cost of this recipe is 32 Merits.

Salvage EmpyreanMerit.png Empyrean Merit Purchase

This recipe cannot be purchased with Empyrean Merits.

Effects

Crafted version: Gives a 20% chance of granting the powers target a small infusion of endurance.

10 Endurance per sucessful activation, and each target in an AOE (e.g. Dark Regeneration) is checked independently.

Store-bought version: Gives a chance of granting the powers target a small infusion of endurance. This effect will trigger roughly 3 times per minute.

Recipe

Random Rare Recipe Roll Drop
Recipe Theft of Essence.png

This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor, an Alignment Merit Vendor, or an Incarnate Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.

This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.

The following tables show the requirements for crafting this enhancement:

Level Crafting Requirements
Inf Invention Salvage
10 3,600 Salvage BloodSample.png 1 Human Blood Sample
Salvage MysticFoci.png 1 Spiritual Essence
Salvage CrystalSkull.png 1 Unearthed Relic
Salvage SymbioticArmor.png 1 Symbiotic Armor
11 4,380
12 5,160
13 5,940
14 6,720
15 7,500
16 12,900
17 18,300
18 23,700
19 29,100
20 34,500
21 35,080
22 35,660
23 36,240
24 36,820
25 37,400
Level Crafting Requirements
Inf Invention Salvage
26 38,660 Salvage DevouringCulture.png 1 Stabilized Mutant Genome
Salvage AlchemicalSilver.png 1 Alchemical Silver
Salvage EnchantedWeapon.png 1 Ensorcelled Weapon
Salvage EnchantedWeapon.png 1 Deific Weapon
27 39,920
28 41,180
29 42,440
30 87,400