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Prisoners

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Revision as of 01:54, 19 April 2014 by Blondeshell (Talk | contribs) (Related Badges: add badge)

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Overview

PrisonersIcon1.jpg

Villain types

Minions

Prisoner

One of the many escaped prisoners

The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.

Powers

Inherent Brawl.png Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.

AssaultWeapons ARBurst.png Pipe Melee, Smash, Moderate Damage
Pick up a stick or a pipe and clobber your foes.


Prisoner

The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.

Powers

Inherent Brawl.png Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.

AssaultWeapons ARBurst.png Knife Melee, Lethal, Low Damage
Basic stabbing and cutting blade.


Prisoner

The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.

Powers

Inherent Brawl.png Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.


Lieutenants

Named Lieutenant

Even prisoners have their hierachies. Some convicts rise to leadership because of their ruthlessness and their ferocity.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all


Bosses

Named Boss

In some jailbreaks, the toughest of the prisoners manage to overpower the Zig's security guards and grab their weapons.

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all

Named Boss

In some jailbreaks, the toughest of the prisoners manage to overpower the Zig's security guards and grab their weapons.

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun (Ranged) Cone, Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all

Named Bosses

  • Alex (Lieutenant)
  • Beastly Keetsoth (Boss)
  • Big Al (Boss)
  • Billy (Lieutenant)
  • Bobby (Lieutenant)
  • Brian (Lieutenant)
  • Bullet (Boss)
  • Chains (Boss)
  • Craig (Lieutenant)
  • Danny 24 (Boss)
  • Davie (Boss)
  • Doug (Lieutenant)
  • E.J. (Lieutenant)
  • Fingers (Boss)
  • Frankie (Lieutenant)
  • Icepick (Boss)
  • J.P. Mason (Boss)
  • Jack (Boss)
  • Jackie (Lieutenant)
  • Jeremy (Lieutenant)
  • Jimmy (Lieutenant)
  • Johnny (Lieutenant)
  • Lefty (Boss)
  • Matt (Lieutenant)
  • Mike (Lieutenant)
  • Nails (Boss)
  • Paco (Lieutenant)
  • Redd (Lieutenant)
  • Rumbles (Boss)
  • Scar (Boss)
  • Sean (Lieutenant)
  • Shannon (Lieutenant)
  • Slick (Boss)
  • Smelly Mel (Boss)
  • Steve (Lieutenant)
  • Steve Greene (Boss)
  • Tommy (Lieutenant)
  • Tommy Fontana (Boss)
  • Tony (Lieutenant)
  • Trash (Boss)
  • Steve (Boss)
  • Vito (Lieutenant)

Related Badges

File:V badge BattleDomeBadge.png Mob Specialist

Crey has authorized these men for your Arena teams.

File:Badge villain prisoners.png Warden

You have made the Ziggurat a safer place by putting the escaped convicts back on the inside, where they belong.