Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Player vs Player"

From Paragon Wiki Archive
Jump to: navigation, search
(wikifying a bit, +wip, +stub)
Line 1: Line 1:
{{wip}}
+
{{TOCright}}
  
 
There are three types of [[PvP]] in the City of franchise: the [[Arena]], [[PvP Zones]], and [[Supergroup Base|base]] raids.
 
There are three types of [[PvP]] in the City of franchise: the [[Arena]], [[PvP Zones]], and [[Supergroup Base|base]] raids.
  
{{stub}}
+
== PVP Zone Combat ==
 +
 
 +
Combat in the four zones is probably the most popular form of PVP.  It has a freewheeling style and all kinds of strange builds and teams show up there.
 +
 
 +
All four zones contain various badges, temp powers, missions, and minigames designed to tempt PVE-oriented players into PVP land, or perhaps to give PVPers something to do while waiting for the enemy to show up.  All also contain NPCs who will give you debt if they defeat you.
 +
 
 +
Three of the zones allow only PVP combat between heroes and villains. (At least until some joker throws a Confuse-type power into the mix.)  In Warburg, you can fight players of your own faction, but still can only team with members of your own faction.
 +
 
 +
 
 +
== PVP Arena Combat ==
 +
 
 +
Two common formats for Arena battles are 1v1 duels and 8v8 battles between supergroups who focus on PVP.  The latter mostly occur on the [[Training Room|Test server]], described by [[Positron (Developer)|Positron]] some months ago as the official cross-server PVP area.  (This would be funnier if he had been kidding.)  Test is also a good place to find pickup PVP matches.
 +
 
 +
SG 8v8 battles usually feature a team of players with Level 50 builds specialized and drilled to complement each other.  A typical SG match is best 2 out of 3 20-minute rounds.  Formerly there were active PVP VGs, but villain action has been scarce recently.  This is usually attributed to stronger or advantageous hero powers which villains cannot match.
 +
 
 +
 
 +
== Base Raids ==
 +
 
 +
This is a battle, or a set of two battles, between two supergroups.  The battles are set in the target SG's [[base]] and much base equipment is designed for use in a base raid. 
 +
 
 +
At one point, the Devs planned to have raidable bases house one or more [[Item of Power |Items of Power]], which could be stolen by a raiding group, but at this writing the [[Cathedral of Pain Trial]] where the IOPs are obtained is unavailable.  Thus base raids are just done for fun and bragging rights at present.
 +
 
 +
 
 +
== PVP Builds ==
 +
 
 +
Players who enjoy PVP will typically play certain powersets and develop specialized builds with them to maximize their PVP advantage.
 +
 
 +
Characteristics of PVP builds:
 +
* Specialize in their role: damage, disruption, or support
 +
* Single target attacks for damage dealers
 +
* Perception advantage (buffs for you and teammates, debuffs for foes)
 +
* Full movement slotting (the Leaping pool is very popular)
 +
* High to-hit, damage and recharge
 +
* Fitness pool (some builds can forego it)
 +
* Escape powers such as Phase Shift or Hibernate
 +
 
 +
Characteristics of PVP powersets:
 +
A dedicated PVPer will often play a powerset they find advantageous.  For example, the Scrapper Broadsword or Spines sets are usually thought stronger choices than Dark Melee or Katana, and Regeneration better than Super Reflexes or Dark Armor.  However, a skilled player can overcome the limitiations of a "gimped" set that they play, especially if they don't face off against the most powerful players running the most powerful builds and teams.  And in the zones, numbers and skill are both more important than build.
 +
 
 +
== External references ==
 +
 
 +
* [http://boards.cityofheroes.com/showflat.php?Cat=0&Board=pvpguides&Number=8052273&page=0&fpart=1 Official boards PVP FAQ and Guide to PVP Guides]
 +
* [http://boards.cityofheroes.com/showflat.php?Number=5366328 Nicci's PVP 101] - very good for tactics
 +
* [http://boards.cityofvillains.com/showflat.php?Number=7313165 PVP Zone Guide]

Revision as of 02:10, 1 May 2007

There are three types of PvP in the City of franchise: the Arena, PvP Zones, and base raids.

PVP Zone Combat

Combat in the four zones is probably the most popular form of PVP. It has a freewheeling style and all kinds of strange builds and teams show up there.

All four zones contain various badges, temp powers, missions, and minigames designed to tempt PVE-oriented players into PVP land, or perhaps to give PVPers something to do while waiting for the enemy to show up. All also contain NPCs who will give you debt if they defeat you.

Three of the zones allow only PVP combat between heroes and villains. (At least until some joker throws a Confuse-type power into the mix.) In Warburg, you can fight players of your own faction, but still can only team with members of your own faction.


PVP Arena Combat

Two common formats for Arena battles are 1v1 duels and 8v8 battles between supergroups who focus on PVP. The latter mostly occur on the Test server, described by Positron some months ago as the official cross-server PVP area. (This would be funnier if he had been kidding.) Test is also a good place to find pickup PVP matches.

SG 8v8 battles usually feature a team of players with Level 50 builds specialized and drilled to complement each other. A typical SG match is best 2 out of 3 20-minute rounds. Formerly there were active PVP VGs, but villain action has been scarce recently. This is usually attributed to stronger or advantageous hero powers which villains cannot match.


Base Raids

This is a battle, or a set of two battles, between two supergroups. The battles are set in the target SG's base and much base equipment is designed for use in a base raid.

At one point, the Devs planned to have raidable bases house one or more Items of Power, which could be stolen by a raiding group, but at this writing the Cathedral of Pain Trial where the IOPs are obtained is unavailable. Thus base raids are just done for fun and bragging rights at present.


PVP Builds

Players who enjoy PVP will typically play certain powersets and develop specialized builds with them to maximize their PVP advantage.

Characteristics of PVP builds:

  • Specialize in their role: damage, disruption, or support
  • Single target attacks for damage dealers
  • Perception advantage (buffs for you and teammates, debuffs for foes)
  • Full movement slotting (the Leaping pool is very popular)
  • High to-hit, damage and recharge
  • Fitness pool (some builds can forego it)
  • Escape powers such as Phase Shift or Hibernate

Characteristics of PVP powersets: A dedicated PVPer will often play a powerset they find advantageous. For example, the Scrapper Broadsword or Spines sets are usually thought stronger choices than Dark Melee or Katana, and Regeneration better than Super Reflexes or Dark Armor. However, a skilled player can overcome the limitiations of a "gimped" set that they play, especially if they don't face off against the most powerful players running the most powerful builds and teams. And in the zones, numbers and skill are both more important than build.

External references