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Difference between revisions of "Lt. Volkov"

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== Overview ==
 
[[Image:Badge question mark.png|thumb|Picture MIA]]
 
[[Image:Badge question mark.png|thumb|Picture MIA]]
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{{Contact Overview|City=H|Zone=Firebase Zulu|Coord=-5512.5, 1763, 1504|Pronoun=his|HoodYN=Y|Hood=Firebase November|OriginYN=N|Origin=|LevelYN=N|Level=}}
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__toc__
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== Introductions ==
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=== Contact Introduced By ===
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=== New Contact(s) ===
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=== Information ===
  
== Description ==
 
 
'''Expedition Commando'''
 
'''Expedition Commando'''
  
Though much of Lieutenant Quinn Volkov's military history remains classified for national security reasons, what little is known is quite impressive with over a dozen commendations for valor above and beyond the call of duty.  It's also known the Lt. Volkov has often worked against superhuman and supernatural threats to world peace, and that he has worked with Brigadier General Hammond on several occasions.  When General Hammond requested him for the UN Expeditionary Force, it's rumored that he threatened to resign if he wasn't allowed to take the assignment.  Whether this is due to his belief in the potential threat of the Shadow Shard or his friendship with General Hammond is also unknown.
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Though much of Lieutenant Quinn Volkov's military history remains classified for national security reasons, what little is known is quite impressive with over a dozen commendations for valor above and beyond the call of duty.  It's also known the Lt. Volkov has often worked against superhuman and supernatural threats to world peace, and that he has worked with [[General Hammond|Brigadier General Hammond]] on several occasions.  When [[General Hammond]] requested him for the UN Expeditionary Force, it's rumored that he threatened to resign if he wasn't allowed to take the assignment.  Whether this is due to his belief in the potential threat of the Shadow Shard or his friendship with [[General Hammond]] is also unknown.
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=== Initial Contact ===
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== Store ==
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* Inspirations
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* Level 40 Magic Single Origin Enhancements
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* Level 40 Mutant Single Origin Enhancements
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* Level 40 Natural Single Origin Enhancements
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* Level 40 Science Single Origin Enhancements
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* Level 40 Technology Single Origin Enhancements
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* Level 50 Magic Single Origin Enhancements
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* Level 50 Mutant Single Origin Enhancements
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* Level 50 Natural Single Origin Enhancements
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* Level 50 Science Single Origin Enhancements
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* Level 50 Technology Single Origin Enhancements
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== Missions ==
 
== Missions ==
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'''Mission Briefing'''
 
'''Mission Briefing'''
  
A patrol's gone missing, and we were able to confirm that the Nemesis Army has captured them.  My rangers have tracked a Nemesis patrol back to where we think those men are being held, but the defenses were too strong to take ourselves.  Those men need to be rescued before the Nemesis decide they've outlived their usefullness.  You may have as little as 60 minutes to save those men's lives.
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A patrol's gone missing, and we were able to confirm that the [[Nemesis]] Army has captured them.  My rangers have tracked a [[Nemesis]] patrol back to where we think those men are being held, but the defenses were too strong to take ourselves.  Those men need to be rescued before the [[Nemesis]] decide they've outlived their usefullness.  You may have as little as 60 minutes to save those men's lives.
  
 
'''Mission Objective(s)'''
 
'''Mission Objective(s)'''
  
Rescue missing patrol (60:00)<br>
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*Rescue missing patrol (60:00)
5 soldiers
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*5 soldiers
  
 
'''Debriefing'''
 
'''Debriefing'''
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'''Mission Briefing'''
 
'''Mission Briefing'''
  
There's been a serious incident.  A large patrol has been captured by the Nemesis Army, and are being held in a large Nemesis facility.  The Nemesis Army will start questioning those men soon, and when they're done with that those soldiers won't have long to live.  If you can't rescue the missing patrol, I doubt they'll survive for long.  You'll have maybe 90 minutes to save all 8 men.
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There's been a serious incident.  A large patrol has been captured by the [[Nemesis]] Army, and are being held in a large Nemesis facility.  The [[Nemesis]] Army will start questioning those men soon, and when they're done with that those soldiers won't have long to live.  If you can't rescue the missing patrol, I doubt they'll survive for long.  You'll have maybe 90 minutes to save all 8 men.
  
 
==== Mission Acceptance ====
 
==== Mission Acceptance ====

Revision as of 06:47, 18 April 2006

Overview

Picture MIA

Lt. Volkov is a hero contact in the Firebase November neighborhood of Firebase Zulu.

Introductions

Contact Introduced By

New Contact(s)

Information

Expedition Commando

Though much of Lieutenant Quinn Volkov's military history remains classified for national security reasons, what little is known is quite impressive with over a dozen commendations for valor above and beyond the call of duty. It's also known the Lt. Volkov has often worked against superhuman and supernatural threats to world peace, and that he has worked with Brigadier General Hammond on several occasions. When General Hammond requested him for the UN Expeditionary Force, it's rumored that he threatened to resign if he wasn't allowed to take the assignment. Whether this is due to his belief in the potential threat of the Shadow Shard or his friendship with General Hammond is also unknown.

Initial Contact

Store

  • Inspirations
  • Level 40 Magic Single Origin Enhancements
  • Level 40 Mutant Single Origin Enhancements
  • Level 40 Natural Single Origin Enhancements
  • Level 40 Science Single Origin Enhancements
  • Level 40 Technology Single Origin Enhancements
  • Level 50 Magic Single Origin Enhancements
  • Level 50 Mutant Single Origin Enhancements
  • Level 50 Natural Single Origin Enhancements
  • Level 50 Science Single Origin Enhancements
  • Level 50 Technology Single Origin Enhancements


Missions

Lt. Volkov's missions alternate between two different missions:

Mission 1

Mission Briefing

A patrol's gone missing, and we were able to confirm that the Nemesis Army has captured them. My rangers have tracked a Nemesis patrol back to where we think those men are being held, but the defenses were too strong to take ourselves. Those men need to be rescued before the Nemesis decide they've outlived their usefullness. You may have as little as 60 minutes to save those men's lives.

Mission Objective(s)

  • Rescue missing patrol (60:00)
  • 5 soldiers

Debriefing

You saved the lives of some good men today. I hate to think of what would have happened to those guys without you.

Mission 2

Mission Briefing

There's been a serious incident. A large patrol has been captured by the Nemesis Army, and are being held in a large Nemesis facility. The Nemesis Army will start questioning those men soon, and when they're done with that those soldiers won't have long to live. If you can't rescue the missing patrol, I doubt they'll survive for long. You'll have maybe 90 minutes to save all 8 men.

Mission Acceptance

Your sole objective will be to locate and liberate those men from the Nemesis Army. I suggest that you may wish to bring allies along, however. This could be very dangerous, and you won't have much time at all.

Mission Objective(s)

  • Rescue missing patrol (90:00)
  • 8 soldiers

Debriefing

You've got a knack for saving lives, and I'm glad for the ones you saved today. I'm sure we'll need more help before too long, though. It's dangerous out there.