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Emotes

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Revision as of 03:50, 23 February 2007 by Talen Lee (Talk | contribs) (Some more I8 emotes explained.)

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Overview

Emotes are short animations a player can use to express various body-language signals in-game. Some of them are purely for fun, and some are actually useful, such as the coin toss, the die, and the "rock/paper/scissors" to make decisions. Several of the emotes are accompanied by a sound, which is noted in the description below.

To use an emote, simply type /e and the name of the emote, or a semicolon (;) and the name of the emote. For example, to burp you could either type /e burp or ;burp on the chat command line.

Some emotes have synonyms which carry out the same animation. Synonyms are listed in parentheses next to the more common word used as the emote in the list below.

Normal Emotes

This is a list of known emotes.

afraid (cower) (fear) (scared): Cower in fear, hold stance
akimbo (wings): Stands with fists on hips looking foreward, hold stance
alakazam: Thrusts out one arm like you are performing a magic trick.(Issue 7)
alakazamreact: Flash of light and a pumpkin is left where your character was.(Issue 7)
angry: Fists on hips and slouches forward, as if glaring or grumbling, hold stance
assumepositionwall: Turns around and spreads legs as if getting frisked, hold stance
atease: Stands in the 'at ease' military position (legs spread out slightly, hands behind back) stance, hold stance
attack: Gives a charge! type point, fists on hips stance
batsmash: Hit someone or something with a bat, repeat
batsmashreact: React as if getting hit with a bat, often used in duo with batsmash
bigwave (overhere): Waves over the head, fists on hips stance
boombox (bb) (dropboombox): Summons forth a boombox (it just appears) and leans over to turn it on, stands up and does a sort of dance (boombox plays music, several different short songs) (SOUND)
bow (sorry): Chinese/Japanese style bow, holds bow stance
bowdown: Thrusts hands forward, then points down, as if ordering someone else to bow before you
burp: A raunchy belch, wipes mouth with arm afterwards, ape-like stance (SOUND)
buzzoff (goaway): Makes a go away gesture
cheer: randomly does one of 3 cheers, 1 fist raised, 2 fists raised or 2 fists lowered, repeats
chicken: Character flaps his arms and impersonates a chicken. (Issue 7)
clap: claps hands several times, crossed arms stance (SOUND)
coin (cointoss) (flipcoin): Flips a coin, randomly displays heads or tails
crossarms: Crosses arms, stance (sliiiiiightly different than most other crossed arm stances)
dance: randomly does one of a few dances, for the sake of my sanity, I won't bother trying to describe them
dance1: Dances with elbows by hips. (Issue 8)
dance2: Dances with fists raised.(Issue 8)
dance3: Swaying hands by hips, aka 'Really Bad' dancing. (Issue 8)
dance4: Swaying hands up in the air, like in a breeze. (Issue 8)
dance5: As Dance4, but jumping as well. (Issue 8)
dance6: The monkey. (Issue 8)
dice (rolldice): picks up, shakes and rolls a die, randomly displays the results (1-6), default stance
disagree: shakes head, crosses hand in front, then offers an alternative, crossed arms stance
drat: Raises fists up, then down, stomping at the same time, same ending stance as frustrated
drink: Character holds a cup and drinks from it. (Issue 7)
drumdance: The Tuatha Drum dance
dustoff: Character dusts off his hands. (Issue 7)
eatdonut Character eats a donut; note that this and eatfood have potential to look odd when performed on some model shapes such as the Dwarf Star form of Kheldians.(donut): (Issue 8)
eatfood Character eats a bit of food, usually a hotdog; note that this and eatdonut have potential to look odd when performed on some model shapes such as the Dwarf Star form of Kheldians. (eat) (food): (Issue 8)
explain: Hold arms out in a "wait a minute" gesture, motion alternatives, then shrug
evillaugh (elaugh) (muahahaha) (villainlaugh) (villainouslaugh): Extremely melodramatic, overacted evil laugh
fancybow (elegantbow): A much more elegant, ball-room style bow, falls into neutral forward facing stance
flashlight: Look around with a flashlight out
flex1 (flexa): Fists raised, flexing arms stance, hold stance
flex2 (flex) (flexb): A side-stance flexing arms, hold stance
flex3 (flexc): Another side-stance, flexing arms, hold stance
flip (backflip): Character performs a backflip (Issue 7)
frustrated: Raises both fists and leans backwards, shaking fists and head, leads into a quick-breathing angry-looking stance
getsome: Turns to the side and pats butt in defiance. (Issue 7)
grief: Falls to knees, hands on forhead, looks up and gestures a sort of "why me?" look with hands, goes into a sort of depressed slump while on knees, holds stance
hand (talktohand): Hold hand out in a "talk to the hand" gesture
handsup (surrender): Two stances with hands up, one standing and one kneeling
hi (wave): simple greeting wave, fists on hips stance
holdtorch: produce burning torch and hold it up
huh (shrug) (what): raises hands and cocks head in a classical "What?"/"I don't know" look, neutral forward facing stance
invent: Character fiddles with some kind of glowing Rubic's Cube style device that hovers on its own. Loops.(Issue 8)
jumpingjacks: does jumping jacks (SOUND)
kneel: Quickly kneels on both knees with hands on thighs (looks insanely uncomfortable), holds stance
knuckles: Cracks knuckles (Issue 7)
laptop: Summon a laptop and a stand for it, and start typing
laugh: fists on hips, tosses head back and laughs
laugh2 (biglaugh) (laughtoo): Another laugh
lecture: Waves/shakes hands in different motions in a lengthy lecture, fists on hips stance
ledgesit: Sit with legs over the edge of whatever you're standing on with one of two postures
listenpoliceband: Character produces the police band scanner and opens its display. Heroes only (Issue 8)
martialarts (kata): Warm up/practice punches and blocks (SOUND)
militarysalute: Stands in the military-style heads-high hand on forehead salute stance
newspaper (afk): Materializes a newspaper (don't ask) and reads it
no (dontattack): shakes head and waves hands in front of character, crossed arms stance
nod: Fists on hips, nod yes, hold stance
noooo (curseyou): (that's 4 o's in noooo...) Shaking fist
panhandle: Sits and waves a tin cup around as if asking for change
peerin: Make hand binoculars and look
plot: Rubs hands together while hunched over (Issue 7)
point: Extends left arm and points in direction character is facing, hold stance
praise: Kneel prostrate and and repeatedly bow in adoration
protest: Hold hold up one of several randomly selected mostly unreadable protest signs (see notes below)
research: Pull out book and begin consulting it while making gestures in the air with other
researchlow: Same as research, but kneeling on one knee
roar: Claws air, roaring, ape-like stance (SOUND)
rock/paper/scissors: plays rock/paper/scissors, picking your choice (displays RPS for about 6 seconds, then displays your choice)
salute: A hand-on-forehead salute, fists on hips stance
score1 to score10: Holds a black on white scorecard up, ranging from 1-10 as specified, holds stance
screen (touchscreen): Character observes and writes like on a monitor or chalkboard. (Issue 7)
shucks: Swings fist and head dejectedly, neutral forward facing stance(not the default stance, same as huh/shrug)
sit: Sits down, legs forward, with knees bent, elbows on knees, and slightly slumped over, stance
sitbench1: (Issue 8)
sitbench2: (Issue 8)
sitbench3: (Issue 8)
sitbench4: (Issue 8)
sitchair1: (Issue 8)
sitchair2: (Issue 8)
sitchair3: (Issue 8)
sitexecutivechair: (Issue 8)
sitstool: (Issue 8)
sittable1: (Issue 8)
sittable2: (Issue 8)
slap: Slap someone or something (SOUND)
slapreact: React to getting slapped, often used in duo with slap (difficult to time just right to appear to actually get slapped)
slash (slashthroat): Slashing motion across throat
sleep: Body goes limp while still standing. Zzz's appear above character's head. (Issue 7)
smack: Backhand slap (SOUND)
stop (raisehand): Raises your right hand above your head, stance
tarzan (beatchest): Beats chest and howls, angry-looking stance (SOUND)
taunt1 (taunta): Taunts, beckoning with one hand, then slaps fist into palm, repeating stance (SOUND)
taunt2 (taunt) (tauntb): Taunts, beckoning with both hands, combat stance (SOUND)
teabag: Character produces a cup of tea and bobs a teabag in it endlessly. Loops.(Issue 8)
thanks (thankyou): gestures with hand, neutral forward facing stance
thewave: Does the wave(I assume you know what this is...), neutral facing forward stance
threathand (smackyou): Threaten to smack someone
type: Types as if on a keyboard.
victory: Raises hands excitedly, and then again less excitedly, and then a third time almost non-chalantly, falls into neutral forward facing stance
walllean: Casually lean against a wall in one of two postures (looks very odd when not standing next to wall)
wavefist (rooting): Waves fist, hoots and then claps (its a cheer), crossed arms stance (SOUND)
welcome: Open arms welcomely, fists on hips stance
whistle: Whistles (sounds like a police wistle), ready-stance. (SOUND)
winner (champion): Fist in fist cheer, right, and then left, neutral forward facing stance, but apparently holding thieir breath
yatayata (yata): make "blah blah blah" gesture with hand and look bored... "is he STILL talking?"
yourewelcome: bows head and gestures with hand, neutral forward facing stance
yes (thumbsup): Big (literally) thumbs up and an affirmative nod, fists on hips stance
yoga (lotus): Sits down cross legged with hands on knees/legs, holds stance

Boombox Emotes

While the boombox (or bb) emote will drop a boombox and play a random song, one may select a specific song to play with the following emotes:

bbAltitude
bbBeat
bbCatchMe
bbDance
bbDiscoFreak
bbDogWalk
bbElectroVibe
bbHeavyDude
bbInfoOverload
bbJumpy
bbKickIt
bbLooker
bbMeaty
bbMoveOn
bbNotorious
bbPeace
bbQuickie
bbRaver
bbShuffle
bbSpaz
bbTechnoid
bbVenus
bbWindItUp
bbWahWah
bbYellow

Unlockable Emotes

dice7: picks up, shakes and rolls a die, displays a 7, default stance
This emote is unlocked by earning the Burkholder's Bane Badge.

Notes

  • Although the protest signs are unreadable in the game, in the graphic file that is used as the texture, they are readable. They all say some variation of the following in a handwritten font (misspellings are deliberate): "We are generaly discontent with our current situation & would like to show our discontentiveness publicly! (If that's OK with you)"

External Links