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Difference between revisions of "COHCCG/The Prisoner"

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m (Links to other cards, added EHTF to see also)
 
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|health=1
 
|health=1
 
|prereq=
 
|prereq=
|text=Can only be played if "The Trap!" has been played.
+
|text=Can only be played if "[[COHCCG/The Trap!|The Trap!]]" has been played.
 
|threat=All supers have -2 accuracy.
 
|threat=All supers have -2 accuracy.
 
|defeat=Put 2 enhancements into play, normally.
 
|defeat=Put 2 enhancements into play, normally.
|reward=Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points.
+
|reward=Players may retrieve "[[COHCCG/Into Burkholder's Lair|Into Burkholder's Lair]]" from their deck or discard pile. Supers heal 5 hit points.
 
|flavor=
 
|flavor=
 
|inspiration=catch a breath
 
|inspiration=catch a breath
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|rarity=uncommon
 
|rarity=uncommon
 
}}
 
}}
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* [[Ernesto Hess Task Force]]

Latest revision as of 17:07, 14 April 2014

Overview

CCG SO 173 The Prisoner.png
Name:
The Prisoner • The Mech Man 3
Card Type:
Mission
Defense:
7
Health:
1
Card Text:
Can only be played if "The Trap!" has been played.
Threat:
Threat: All supers have -2 accuracy.
Defeat:
Defeat: Put 2 enhancements into play, normally.
Reward:
Reward: Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points.
Inspiration:
Inspiration Endurance Lvl 3.png Catch a Breath
Deck:
Secret Origins
Card Number:
173 / 180
Rarity:
CCG icon uncommon.png Uncommon

See Also