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Difference between revisions of "COHCCG/The Prisoner"

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= Overview =
 
= Overview =
 
{{Infobox CCG
 
{{Infobox CCG
|name=The Prisoner
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|name=The Prisoner • The Mech Man 3
 
|image=CCG_SO_173_The_Prisoner.png
 
|image=CCG_SO_173_The_Prisoner.png
 
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|defense=7

Revision as of 03:35, 17 June 2010

Overview

CCG SO 173 The Prisoner.png
Name:
The Prisoner • The Mech Man 3
Card Type:
Mission
Defense:
7
Health:
1
Card Text:
Can only be played if "The Trap!" has been played.
Threat:
Threat: All supers have -2 accuracy.
Defeat:
Defeat: Put 2 enhancements into play, normally.
Reward:
Reward: Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points.
Inspiration:
Inspiration Endurance Lvl 3.png Catch a Breath
Deck:
Secret Origins
Card Number:
173 / 180
Rarity:
CCG icon uncommon.png Uncommon

See Also