Invention System
Overview
Added in Issue 9, the Invention System allows characters to craft Enhancements, costume pieces, and Temporary Powers using Recipes and new Invention Salvage dropped by defeated foes.
Game developers stated that the long-rumored "Legacy System", which would allow for additional improvements of Level 50 characters, had evolved into the Invention System.[1]
The University
Heroes and Villains use Invention Salvage and Recipes to create items at Invention Worktables that are located in the newly opened Universities. Supergroups may also install an Invention Worktable in their bases.
Heroes can find campuses in Steel Canyon, Croatoa, and Founders' Falls. Villains can find a campus in Cap au Diable. All campuses have many Invention Worktables at which inventions may be created.
A series of tutorial missions for the Invention system can be completed through Admissions Officer Lenk in Steel Canyon's University for Heroes or through Dean John Yu in Cap au Diable's University for Villains. Completing the tutorial awards the Inventor Badge. The character will also receive Salvage and a Recipe to create a level-appropriate Standard Invention Origin Enhancement.
Inventing in General
Inventions are created by combining Salvage, Influence/Infamy and a Recipe at a Worktable.
There are currently four types of Inventions:
- Invention Made Costumes
- Enhancements
- Invention Temporary Powers
- Components are a special case, converting stacks of identical Invention Salvage in to components for base construction and Empowerment Station buffs. This conversion is always available at any Invention Worktable, and doesn't require a Recipe.
Specific Inventions
Enhancements
Main article: Invention Origin Enhancements
The core of the Invention System is the creation of Invention Origin Enhancements.
Costume Pieces
Main article: Invention Made Costumes
A number of animated costume pieces can be created with the system, including various kinds of wings and special boots.
Temporary Powers
Main article: Invention Temporary Powers
There are a small number of temporary powers craftable with the inventions system.
Inspirations
There are currently no Inspirations that can be crafted.
Base Items
Main article: Crafted Base Items
Certain base items can be crafted in a supergroup workshop. They require components which are crafted from base salvage, but not separate recipe items or Inf.
Additionally, Invention salvage can be converted into base components at an Invention Worktable.
Invention System Badges
Numerous badges can be earned for crafting large numbers of various recipes.
Tutorial Badge
Inventor You have proven your skills as an Inventor at the University. |
General Crafting Badges
Artisan You have created 50 inventions, proving you are an Artisan. |
Master Artisan You have created 100 inventions, justifying your title of Master Artisan. |
Craftsman You are a true Craftsman, and have created 500 inventions. |
Master Craftsman A Master Craftsman they call you, as you have created 1,000 inventions. |
Fabricator Your ingenuity knows no bounds, and after 2,000 inventions you are now a Fabricator. |
Accolade
Field Crafter You are truly a crafting specialist, and can now summon a portable crafting station to your location for five minutes once an hour. All nearby characters can use this station (not just your teammates, as the description states). |
Memorization Badges
Invention Debuff badges (ToHit Debuff, Defense Debuff, Confuse, Taunt)
Declining You have memorized the following recipes at level 10: Defense Debuff, To Hit Debuff, Taunt, and Confuse. |
Decaying You have memorized the following recipes at level 15 and 20: Defense Debuff, To Hit Debuff, Taunt, and Confuse. |
Despoiler You have memorized the following recipes at level 25 and 30: Defense Debuff, To Hit Debuff, Taunt, and Confuse. |
Dismantler You have memorized the following recipes at level 35 and 40: Defense Debuff, To Hit Debuff, Taunt, and Confuse. |
Retrograde You have memorized the following recipes at level 45 and 50: Defense Debuff, To Hit Debuff, Taunt, and Confuse. |
Invention Heal badges (Heal)
Medicator You have memorized the following recipes at level 10: Heal. |
Mender You have memorized the following recipes at level 15 and 20: Heal. |
Rebuilder You have memorized the following recipes at level 25 and 30: Heal. |
Revivifier You have memorized the following recipes at level 35 and 40: Heal. |
Reanimator You have memorized the following recipes at level 45 and 50: Heal. |
Invention Mitigation badges (Defense Buff, Dam Resist, Intang)
Armorer You have memorized the following recipes at level 10: Defense Buff, Resist Damage, Intangible. |
Guardian You have memorized the following recipes at level 15 and 20: Defense Buff, Resist Damage, Intangible. |
Protector You have memorized the following recipes at level 25 and 30: Defense Buff, Resist Damage, Intangible. |
Security You have memorized the following recipes at level 35 and 40: Defense Buff, Resist Damage, Intangible. |
Defensive You have memorized the following recipes at level 45 and 50: Defense Buff, Resist Damage, Intangible. |
Invention Mez badges (Fear, Hold, Immob, Sleep, Slow, Stun)
Blinding You have memorized the following recipes at level 10: Sleep, Snare, Hold, Stun, Immobilize, and Fear. |
Beguiller You have memorized the following recipes at level 15 and 20: Sleep, Snare, Hold, Stun, Immobilize, and Fear. |
Charming You have memorized the following recipes at level 25 and 30: Sleep, Snare, Hold, Stun, Immobilize, and Fear. |
Charismatic You have memorized the following recipes at level 35 and 40: Sleep, Snare, Hold, Stun, Immobilize, and Fear. |
Mesmerizer You have memorized the following recipes at level 45 and 50: Sleep, Snare, Hold, Stun, Immobilize, and Fear. |
Invention Endurance badges (End Reduc, End Mod)
Energy Conservationist You have memorized the following recipes at level 10: Endurance Modification and Endurance Reduction. |
Battery Powered You have memorized the following recipes at level 15 and 20: Endurance Modification and Endurance Reduction. |
Nuclear Powered You have memorized the following recipes at level 25 and 30: Endurance Modification and Endurance Reduction. |
Mystically Powered You have memorized the following recipes at level 35 and 40: Endurance Modification and Endurance Reduction. |
Perpetual You have memorized the following recipes at level 45 and 50: Endurance Modification and Endurance Reduction. |
Invention Rate of Fire badges (Recharge Reduc, Interrupt)
Trigger Man You have memorized the following recipes at level 10: Recharge Rate and Interrupt Time. |
Hired Gun You have memorized the following recipes at level 15 and 20: Recharge Rate and Interrupt Time. |
Hit-Man You have memorized the following recipes at level 25 and 30: Recharge Rate and Interrupt Time. |
Sniper You have memorized the following recipes at level 35 and 40: Recharge Rate and Interrupt Time. |
Sharpshooter You have memorized the following recipes at level 45 and 50: Recharge Rate and Interrupt Time. |
Invention Accuracy badges (Acc, ToHit Buff)
Major You have memorized the following recipes at level 10: Accuracy and To Hit Buff. |
Lt. Colonel You have memorized the following recipes at level 15 and 20: Accuracy and To Hit Buff. |
Colonel You have memorized the following recipes at level 25 and 30: Accuracy and To Hit Buff. |
Major General You have memorized the following recipes at level 35 and 40: Accuracy and To Hit Buff. |
General You have memorized the following recipes at level 45 and 50: Accuracy and To Hit Buff. |
Invention Damage badges (Damage, Knockback)
Munitionist You have memorized the following recipes at level 10: Damage and Knockback. |
Weaponeer You have memorized the following recipes at level 15 and 20: Damage and Knockback. |
Warhead You have memorized the following recipes at level 25 and 30: Damage and Knockback. |
Arms Dealer You have memorized the following recipes at level 35 and 40: Damage and Knockback. |
Lord of War You have memorized the following recipes at level 45 and 50: Damage and Knockback. |
Invention Travel badges (Fly, Run, Range, Jump)
Pilgrim You have memorized the following recipes at level 10: Run Speed, Jump, Fly Speed, and Range. |
Vagabond You have memorized the following recipes at level 15 and 20: Run Speed, Jump, Fly Speed, and Range. |
Wanderer You have memorized the following recipes at level 25 and 30: Run Speed, Jump, Fly Speed, and Range. |
Walks the Earth You have memorized the following recipes at level 35 and 40: Run Speed, Jump, Fly Speed, and Range. |
Nomad You have memorized the following recipes at level 45 and 50: Run Speed, Jump, Fly Speed, and Range. |
See Also
Beta Screen Captures
- Admissions Officer Lenk's syllabus
- Professor Chandler's workbench tutorial
- Professor Topffer's inventions tutorial
- The Wentworth's advertisement near Guidance Counselor Jones
- Run Speed Enhancement