The Players' Guide to the Cities/User Interface/Pets Window
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If you have "Show Pet Window Option" set to "Enabled" in the General Window Options, you may open the Pet Window by clicking on "Pets" on the outer edge of the Team Window.
In the Pets window, you will be able to view information on any summoned AI entity belonging to you. Similar to the Team Window, any currently active pet will be displayed by name with a set of status bars. You may click on the arrow on the far right side of this window to show or hide the status icons for each pet.
Using the Pets Window with Masterminds
This window is of particular importance to the Mastermind Archetype as it is the primary command interface between a Mastermind and his or her henchmen.
When a henchman is summoned, there will be a set of icons representing the current commanded state of each henchman. Commands can be issued to individual henchmen by clicking on the icons directly to the right of their name. Commands may be issued to all henchmen summoned by the same Power by clicking on the icons to the right of each Power name. Finally, commands may be issued to all henchmen by clicking on the icons to the right of "All Pets" at the top of the window.
There are two modes of commanding henchmen:
Simple Mode
To activate Simple Mode: While in Advanced Mode, click "Options" on the outer border of the Pets Window. Select "Switch to Simple Mode."
In Simple Mode, three icons appear next to each henchman's name. (If you do not see these icons, you can display them by clicking "Options" and selecting "Show Individual Pet Controls.")
Advanced Mode
To activate Advanced Mode: While in Simple Mode, click "Options" on the outer border of the Pets Window. Select "Switch to Advanced Mode."
In Advanced Mode, two icons appear for each set of commands. (If you do not see these icons, you can display them by clicking "Options" and selecting "Show Individual Pet Controls.") The first of these icons in each set represents the henchman's current Stance:
Next to the Stance command, the icon representing your henchman's current Action is displayed:
In addition to these commands, you may also see the following advisory icon appear.
Conflict | This is displayed in the pet window when any henchman is issued a different command from another. This indication is simply informational and does not indicate an error. |
See Also
For more information on commanding Mastermind henchmen, refer to the following articles: