User:Piemanmoo/Frost Mastery
Overview
Frost Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.
You have Mastery over Cold and Ice to defeat your foes, increase your power, and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Coolant | 41 | Self End Discount | |
Absorb Heat | 41 | Self +DMG, +To-Hit, +Special | |
Frozen Armor | 44 | Toggle: Self +Res(Smash, Lethal) | |
Hoarfrost | 44 | Self Heal, +Max Health, +Res(Toxic) | |
Cryo Strike | 47 | Melee, Extreme DMG(Cold/Smash), Foe Hold |
Powers
The following are powers in the Frost Mastery powerset.
Coolant
You can focus for a moment to slightly reduce your body temperature, allowing you to conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Hoarfrost
Activating this power covers you in a thick layer of Hoarfrost. The frost can absorb the impact from enemy attacks, effectively increasing your maximum Hit Points for a short time. You must be level 44 and have Coolant or Absorb Heat before selecting this power.
Recharge | Very Long |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Self Heal, +Max Health, +Resistance(Toxic) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Healing/Absorb |
Absorb Heat
You absorb nearby heat energy and convert it into your own raw power. This allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your chance to hit. Additionally, Absorb Heat greatly boosts the secondary effects of your powers. Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.
Note: This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.
Recharge | Long |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Self +Damage, +To-Hit, +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Frozen Armor
While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defense to Smashing and Lethal. You must be level 44 and have Coolant or Absorb Heat before selecting this power.
Recharge | Fast |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Toggle: Self +Resistance(Smashing, Lethal) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Cryo Strike
Cryo Strike is complete mastery over Ice Melee. This is a very slow, but incredibly devastating attack that can freeze most opponents, leaving them Held. Due to the exhausting nature of Cryo Strike, recharge time is very long. You must have two other Frost Mastery Powers before selecting this power.
Damage | Extreme (Cold/Smashing) |
Recharge | Long |
Minimum Level | 47 (Corruptor) |
47 (Defender) | |
Effects | Melee |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Holds |
Historical
- This set was added to the game in Issue 22.
See Also