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Prisoners

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Revision as of 20:18, 2 February 2006 by Yakovlev (Talk | contribs) (Added and completed Prisoners section)

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Overview

Villain types

Minions

The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.

Powers

Inherent Brawl.png Rock Ranged Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.

AssaultWeapons ARBurst.png Pipe Melee Smash, Moderate Damage
Pick up a stick or a pipe and clobber your foes.

AssaultWeapons ARBurst.png Knife Melee Lethal, Low Damage
Basic stabbing and cutting blade.

Inherent Brawl.png Brawl Melee Smash
When all else fails, use your own 2 fists.


Lieutenants

Named Lieutenant

Even prisoners have their hierachies. Some convicts rise to leadership because of their ruthlessness and their ferocity.

Powers

AssaultWeapons ARBurst.png Revolver Ranged Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all


Bosses

Named Boss

In some jailbreaks, the thoughest of the prisoners manage to overpower the Zig's security guards and grab their weapons.

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

AssaultWeapons ShotgunBuckShot.png Shotgun Cone Lethal, Knockback
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all


Named enemies