Trip mine
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Revision as of 04:07, 20 November 2009 by Adeon Hawkwood (Talk | contribs)
Overview
This is a base Defense item.
Description
This is a field-issue M-110 PDM, a small and virtually undetectable munition designed to discourage and delay pursuers. It is fitted with a sophisticated sensor system programmed to discriminate between friendly and hostile targets. It does moderate damage.
Additional Information
Base Element Type | Defense Item |
Price | 100 prestige |
Energy Consumed | 25 |
Control Consumed | 10 |
Crafted at | Not Crafted |
Purchase Tab | Tech Defense Item Tab |
Effects | Melee, High DMG (lethal) |
Allowed "Aux" Items | None |