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Hamidon Origin Enhancements

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Revision as of 07:39, 9 March 2009 by Aggelakis (Talk | contribs) (Multiple Types Bug --> Exploit. The devs are on record that this is an exploit.)

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Overview

Special Hamidon Enhancement.png

Hamidon Origin Enhancements refer special enhancements that enhance two or more aspects of a power. These enhancements are obtained by defeating Hamidon in 'The Hive' (for heroes) or 'The Abyss' (for villains). Additionally, Statesman and Lord Recluse offer functionally-identical Synthetic Hamidon Origin Enhancements (SHOEs) as a reward option from their arcs.

Hamidon Origin enhancements are often referred to as Hami-Os, HOs or SHOEs. Hamidon Origin enhancements are level 50, and may be used by characters of any origin and archetype.

Information

Special enhancements will affect two or more aspects. If the power they are placed in has any aspect that can be enhanced, it will. Hamidon Origin enhancements are subject to Enhancement Diversification as all other enhancements are. Hamidon Origin enhancements enhance at the same level as Single Origin enhancements, which each aspect matching their schedule.

Example

A Centriole Exposure Hamidon enhancement will enhance Damage and Range. It can be placed in an enhancement slot for the Brawl power, and it will enhance the damage of the Brawl power. Since the Brawl power is unable to use Range enhancements, a Centriole Exposure enhancement will have no effect on the range of the Brawl power. However, if placed in an Illusion Controller's enhancement slot for the Blind power, which may be enhanced for both Damage and Range, it will enhance both aspects of that power.

Synthetic Hamidon Origin Enhancements

Synthetic Hamidon Enhancements are identical to normal Hamidon Enhancements in every way except for their name, and how they are procured. Unlike normal HamiOs, the synthetic ones can only be awarded you at the end of either the Lord Recluse Strike Force or the Statesman Task Force.

Multiple Types Exploit

Buff enhancements work the same as debuff enhancements of the same type. The calculation the game uses is Scale * Strength, where Scale is positive for powers that Buff and negative for powers that Debuff, and Strength is increased by enhancements. For example, the game sees Tactics as applying a 1 scale ToHit change, and Radiation Infection as applying a -2.5 scale ToHit change. Both ToHit Buff and ToHit Debuff enhancements boost the ToHit aspect of those powers; the two powers are simply coded in the database to only permit one or the other to be slotted.

Since Hamidon Origin Enhancements have multiple types, it is possible to place a buff or debuff enhancement into a power in which it is not permitted, so long as one of the other enhancement types is allowed. For example, Fallout, which does not allow Defense Buff or ToHit Buff enhancements, can accept Membrane Exposure, which will provide ToHit Buff, Defense Buff, and Recharge enhancement. The "Detailed Info" display will confirm Fallout's defense and tohit debuffs are enhanced.

This bug can also be used to enhance Defense Buff in certain powers by 33.33% instead of 20% by using a Enhance Defense Debuff HO, and enhance Damage Resistance in certain powers by 33.33% instead of 20% by using an Enhance Damage HO.

Enhancements listed in the same row of the below table are equivalent, and differ only by which powers the enhancement is permitted in.

Effect Type Buff Enhancements Debuff Enhancements
Damage modification TO Training Damage.png Enhance Damage TO Training Damage Resistance.png Enhance Damage Resistance
Special Hamidon Enhancement.png Centriole Exposure (33.33%)
Special Hamidon Enhancement.png Nucleolus Exposure (33.33%)
Special Hamidon Enhancement.png Peroxisome Exposure (33.33%)
Special Hamidon Enhancement.png Ribosome Exposure (20%)
Defense modification TO Training Defense Buff.png Enhance Defense Buffs TO Training Defense DeBuff.png Enhance Defense Debuff
Special Hamidon Enhancement.png Cytoskeleton Exposure (20%)
Special Hamidon Enhancement.png Membrane Exposure (20%)
Special Hamidon Enhancement.png Enzyme Exposure (33.33%)
Special Hamidon Enhancement.png Lysosome Exposure (33.33%)
Movement modification TO Training Flight Speed.png Enhance Flight Speed
TO Training Jump.png Enhance Jump
TO Training Running Speed.png Enhance Running Speed
TO Training Slow powers.png Enhance Slow
Special Hamidon Enhancement.png Microfilament Exposure (33.33%) n/a
ToHit modification TO Training ToHit Buffs.png Enhance ToHit Buff TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Special Hamidon Enhancement.png Cytoskeleton Exposure (20%)
Special Hamidon Enhancement.png Membrane Exposure (20%)
Special Hamidon Enhancement.png Enzyme Exposure (20%)
Special Hamidon Enhancement.png Lysosome Exposure (20%)

_Castle_ recently posted about this issue:

Slotting enhancements into powers they were not meant to be slottable in is an 'exploit.' We've pretty much firmly established that. The question isn't if something being abused in this manner will be changed, it's a matter of when. To be on the safe side, you should never use a Debuff enhancement to Buff a power and vice versa. And, just to stave off any worries, the IO system works very differently from the HO system, and there *shouldn't* be any of these issues in that system. It'll have a whole set of issues all it's own!

Detailed List of Hamidon Origin Enhancements

The following is a complete list of available Hamidon Origin enhancements.

Centriole Exposure

Exposure to the Hamidon Centriole has enabled you to significantly augment the damage and range of one of your attack powers.

TO Training Damage.png Enhance Damage (33.33%)
TO Training Damage Resistance.png Enhance Damage Resistance (33.33%), exploit
TO Training Range.png Enhance Range (20%)

Also Called

  • Dam/Rng
  • Dmg/Rng
  • Cent

Cytoskeleton Exposure

Exposure to the Hamidon Enzyme can increase the effectiveness of Accuracy and Defense Buffs and reduces the Endurance Cost of a power.

TO Training Defense Buff.png Enhance Defense Buffs (20%)
TO Training Defense DeBuff.png Enhance Defense Debuff (20%), exploit
TO Training Endurance Cost.png Reduce Endurance Cost (33.33%)
TO Training ToHit Buffs.png Enhance ToHit Buff (20%)
TO Training ToHit DeBuffs.png Enhance ToHit Debuff (20%), exploit

Also Called

  • End/ToHit
  • End/Def
  • End/Buff
  • Cyto

Endoplasm Exposure

Exposure to the Hamidon Endoplasm reticulum can enabled you to significantly augment the accuracy of your attack powers and can increase the duration of Sleep, Disorient, Immobilization, Hold, Confuse, Fear, and Intangibility powers.

TO Training Accuracy.png Enhance Accuracy (33.33%)
TO Training Confusion Duration.png Enhance Confusion Duration (33.33%)
TO Training Disorient Duration.png Enhance Disorient Duration (33.33%)
TO Training Fear Duration.png Enhance Fear Duration (33.33%)
TO Training Hold Duration.png Enhance Hold Duration (33.33%)
TO Training Immobilization Duration.png Enhance Immobilization Duration (33.33%)
TO Training Intangibility Duration.png Enhance Intangibility Duration (33.33%)
TO Training Sleep Duration.png Enhance Sleep Duration (33.33%)

Also Called

  • Acc/Mez
  • Endo

Enzyme Exposure

Exposure to the Hamidon Enzyme can increase the effectiveness of Accuracy and Defense DeBuffs and reduces the Endurance Cost of a power.

TO Training Defense Buff.png Enhance Defense Buffs (33.33%), exploit
TO Training Defense DeBuff.png Enhance Defense Debuff (33.33%)
TO Training Endurance Cost.png Reduce Endurance Cost (33.33%)
TO Training ToHit Buffs.png Enhance ToHit Buff (20%), exploit
TO Training ToHit DeBuffs.png Enhance ToHit Debuff (20%)

Also Called

  • End/ToHit Debuff/Def Debuff
  • End/Debuff
  • Enzyme
  • Enzy

Golgi Exposure

Exposure to the Hamidon Golgi Apparatus can increase the Healing ability of a power and decrease its endurance cost.

TO Training Heal.png Enhance Heal (33.33%)
TO Training Endurance Cost.png Reduce Endurance Cost (33.33%)

Also Called

  • End/Heal
  • Golgi

Lysosome Exposure

Exposure to the Hamidon Lysosome can increase the effectiveness of Accuracy and Defense DeBuffs and increase the Accuracy of a power.

TO Training Accuracy.png Enhance Accuracy (33.33%)
TO Training Defense Buff.png Enhance Defense Buffs (33.33%), exploit
TO Training Defense DeBuff.png Enhance Defense Debuff (33.33%)
TO Training ToHit Buffs.png Enhance ToHit Buff (20%), exploit
TO Training ToHit DeBuffs.png Enhance ToHit Debuff (20%)

Also Called

  • Acc/ToHit Debuff/Def Debuff
  • Lyso

Membrane Exposure

Exposure to the Hamidon Membrane can increase the effectiveness of Accuracy and Defense Buffs and increases the Attack Rate of a power.

TO Training ToHit Buffs.png Enhance ToHit Buff (20%)
TO Training ToHit DeBuffs.png Enhance ToHit Debuff (20%), exploit
TO Training Defense Buff.png Enhance Defense Buffs (20%)
TO Training Defense DeBuff.png Enhance Defense Debuff (20%), exploit
TO Training Attack Rate.png Increase Attack Rate (33.33%)

Also Called

  • Rech/ToHit/Def
  • Membrane

Microfilament Exposure

Exposure to the Hamidon Microfilament can increase the speed of a travel power and decrease its endurance cost.

TO Training Flight Speed.png Enhance Flight Speed (33.33%)
TO Training Jump.png Enhance Jump (33.33%)
TO Training Running Speed.png Enhance Running Speed (33.33%)
TO Training Slow powers.png Enhance Slow (33.33%), exploit
TO Training Endurance Cost.png Reduce Endurance Cost (33.33%)

Also Called

  • End/Movement
  • End/Move
  • End/Travel
  • Travel HO
  • Micro

Nucleolus Exposure

The Nucleolus of the Hamidon was a tremendous source of power. Exposure to the Nucleolus has enabled you to significantly augment the damage and accuracy of one of your attack powers.

TO Training Accuracy.png Enhance Accuracy (33.33%)
TO Training Damage.png Enhance Damage (33.33%)
TO Training Damage Resistance.png Enhance Damage Resistance (33.33%), exploit

Also Called

  • Acc/Dam
  • Acc/Dmg
  • Nucleo
  • Nuc

Peroxisome Exposure

Exposure to the Hamidon Peroxisome enabled you to significantly augment the damage of your attack powers and can increase the duration of sleep, disorient, immobilization, hold, confuse, fear, and intangibility powers.

TO Training Confusion Duration.png Enhance Confusion Duration (33.33%)
TO Training Damage.png Enhance Damage (33.33%)
TO Training Damage Resistance.png Enhance Damage Resistance (33.33%), exploit
TO Training Disorient Duration.png Enhance Disorient Duration (33.33%)
TO Training Fear Duration.png Enhance Fear Duration (33.33%)
TO Training Hold Duration.png Enhance Hold Duration (33.33%)
TO Training Immobilization Duration.png Enhance Immobilization Duration (33.33%)
TO Training Intangibility Duration.png Enhance Intangibility Duration (33.33%)
TO Training Sleep Duration.png Enhance Sleep Duration (33.33%)

Also Called

  • Dam/Mez
  • Dmg/Mez
  • Peroxi
  • Perox
  • Pero

Ribosome Exposure

Exposure to the Hamidon Ribsome can enabled you to significantly augment the damage resistance of a power and decrease its endurance cost.

TO Training Damage.png Enhance Damage (20%), exploit
TO Training Damage Resistance.png Enhance Damage Resistance (20%)
TO Training Endurance Cost.png Reduce Endurance Cost (33.33%)

Also Called

  • End/Dam Res
  • End/Res
  • Ribo

Higher Level Hamidon Enhancements

Hamidon will award a Level 50 Enhancement to any hero who has damaged it during the raid. However, it used to be if a hero was exemplared several levels below his natural level, they were awarded a level 52 Enhancement. This was a mild exploit, which had been fixed at one point but the fix was broken. Issue 9 fixed it again; you no longer get level 52 HOs when Exemplared.

Also see